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[TSL] Ro32 Day3 - Page 83

Forum Index > StarCraft 2 Tournaments
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ZeraToss
Profile Joined January 2011
Germany1094 Posts
March 26 2011 19:03 GMT
#1641
hahah love it how they say : "he didnt play well blabla" man adel just destroyed him, he is better, remember that mvp is code a and he isnt good at tvp
"Personality should be irrelevant. This is a computer game tournament, not a dating show." EGIdrA on "introduce yourself and say something about your personality" Idra <3
.Aar
Profile Joined September 2010
2177 Posts
March 26 2011 19:03 GMT
#1642
Ouch, that's.. ouch. I feel bad for MVP. From Code S champion to Code A to losing to a foreigner :/

Not knocking on qxc or anything, but this is the player who was once regarded as being possibly the best in the entire world..
now run into the setting sun, and suffer, but don't mess up your hair.
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
March 26 2011 19:03 GMT
#1643
On March 27 2011 04:02 Tyree wrote:
Europe >> Korea >> NA

Thought we settled this last round of TSL guys?

Haha, European Star League ftw! :D
It appears I have been chosen.
IPS.Mardow.
Profile Joined November 2009
Germany713 Posts
March 26 2011 19:03 GMT
#1644
Game 2 was aaaaaaweeeeeeesome! Finally a SC2 game I really really liked
Scila
Profile Joined October 2010
Canada1849 Posts
March 26 2011 19:03 GMT
#1645
On March 27 2011 04:02 AlexDeLarge wrote:
When you play under huge lag conditions, u cannot expect even the best player in the world to perform optimal. You get demoralised and say to yourself "whats the point when i got 2 sec delay". If they played this on lan, MVP would roflstomp him, i'd put heavy $ on that bet.


word
All we have to decide is what to do with the time that is given to us.
Rhyme
Profile Joined May 2010
United States1069 Posts
March 26 2011 19:03 GMT
#1646
lol to all the haters. adelscott with a massive upgrade advantage. 2/2 with charge AND blink vs 1/0 bio, is not gonna be close.

also they're both on a foreign server, so they both have some latency.

so glad i bet on adelscott!
dont ever say that
Brad
Profile Joined April 2010
2754 Posts
March 26 2011 19:03 GMT
#1647
I guess the lack of upgrades, drops etc was due to the lag too.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
nekuodah
Profile Joined August 2010
England2409 Posts
March 26 2011 19:03 GMT
#1648
On March 27 2011 04:02 dcemuser wrote:
And before people complain about Genius's lag - game 1 is on KR, game 2 is on US, game 3 is on KR according to the rules.

EU vs Korea is the only exception since it is unplayable.



qxc is in europe though?
MrCon
Profile Blog Joined August 2010
France29748 Posts
March 26 2011 19:03 GMT
#1649
At one point Adel was pretty close to dying, and MVP still had 5 or 6 vikings in the air (with no colo left), I think perhaps those 6 vikings, if landed, could have turned the tide.
Kazzabiss
Profile Joined December 2010
1006 Posts
March 26 2011 19:03 GMT
#1650
On March 27 2011 04:02 Tyree wrote:
Europe >> Korea >> NA

Thought we settled this last round of TSL guys?

Last "round" 1 Korean Lost, 2 Koreans won... with all their lag.

What are you talking about?
ALL ABOARD THE INTERNET BANDWAGON
DCWasabi
Profile Joined December 2010
United States368 Posts
March 26 2011 19:03 GMT
#1651
On March 27 2011 04:01 DrakeFZX3 wrote:
You guys can't tell the lag was evident for MVP? The guy lost a marine AND a reaper to probe surrounds.

I've never seen that happen to MVP.


And a marauder (who had stim).
"Time flies like the wind. Fruit flies like a banana." -Groucho Marx
polysciguy
Profile Joined August 2010
United States488 Posts
March 26 2011 19:03 GMT
#1652
On March 27 2011 04:01 Daralii wrote:
Show nested quote +
On March 27 2011 04:00 sermokala wrote:
This game has changed things The age of protoss really has come.

Oh my god He beat the terran MMM with nothing but gateway units.

I give it an hour before SC2 general is flooded with "Gateway units are imba."

actually it will be more FF is imba threads than gateway units
glory is fleeting, but obscurity is forever---napoleon
TheRhox
Profile Joined March 2011
Canada868 Posts
March 26 2011 19:03 GMT
#1653
On March 27 2011 04:02 Jinsho wrote:
You fanboys are ridiculous. Adelscott wins two very well-deserved games and you're all "lol clearly due to lag".


wait til you start you read the korean netizen responses to this lol
gruff
Profile Joined September 2010
Sweden2276 Posts
March 26 2011 19:03 GMT
#1654
On March 27 2011 04:01 FliedLice wrote:
Show nested quote +
On March 27 2011 04:01 Flowjo wrote:
On March 27 2011 03:59 enjoyx wrote:
dude that wasn't impressive by adelscott at all.

so obvious MVP couldn't micro at all


this.


whatever.


I get that there is lag but how the hell can people say it wasn't impressive how adelscott played...
Warpath
Profile Joined April 2010
Canada1242 Posts
March 26 2011 19:03 GMT
#1655
Lag was definitely a factor in the games, but certainly not enough to change the outcome of those games.
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
March 26 2011 19:03 GMT
#1656
GSL champions don't lose reapers to probes or right click their marauders to hug zealots, I'm not saying it's the only reason why MVP lost, but clearly it was a major factor in his play.
I'm a writer for TeamLiquid, you've probably heard of me
Mohdoo
Profile Joined August 2007
United States15743 Posts
March 26 2011 19:03 GMT
#1657
On March 27 2011 03:59 Froadac wrote:
.
...
.....
.......
.........
............

That is what I was thinking this game.

Lag was obvious though MVP had senior moments there

There were times where lag was clearly an issue, but there were huge judgment mistakes as well. Such as being up a gold base, attacking up a ramp, getting your army cut in half, and losing all of it. That was straight up dumb and lag had nothing to do with it. Any situation, LAN even, where he decided to go up that ramp, he was gonna get fucked.

I do see how lag was an issue, but I feel like there were plenty of instances where the game was won by adel and lose by MVP. You can't say its totally lag, because there were quite a few judgment calls that contributed to the outcome.
Lann555
Profile Joined February 2010
Netherlands5173 Posts
March 26 2011 19:03 GMT
#1658
I don't think you can purely blame the lag. It was obvious MVP had no idea about Adell's playstyle going into this and his play was uninspired as hell. Make some bio, research stim...lets go kill him was basically his entire gameplan. He either didn't care or massively overestimated himself and paid the price.

Fantasy Fan! Gogogo vultures
DystopiaX
Profile Joined October 2010
United States16236 Posts
March 26 2011 19:03 GMT
#1659
On March 27 2011 03:59 happyness wrote:
Average protoss player: "Gateway units suck!"

AdelScott: Roflstomps with gateway units

Upgrades.
rixaN
Profile Joined January 2011
United States12 Posts
March 26 2011 19:03 GMT
#1660
Well played by Adelscott, i think MVP had some lag but one would imagine Adel had some as well. The probe surround on Reaper + Marines makes me think MVP was either drunk/asleep or lagging.
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