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MLG DC Day 2 - Page 227

Forum Index > StarCraft 2 Tournaments
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Kazang
Profile Joined August 2010
578 Posts
October 16 2010 21:46 GMT
#4521
On October 17 2010 06:44 Crosswind wrote:
Hey, I've got a stupid question somebody might know the answer to:

Are phoenixes higher attack priority for vikings than Colossi?

If so, makes more sense to hallucinate them - if Select doesn't manually fire, his units auto-target the hallucinations.

-Cross


No, all combat units have the same priority.
It's closest first, which phoenix will always be.
Grettin
Profile Joined April 2010
42416 Posts
October 16 2010 21:46 GMT
#4522
I seriously hope Select wins. I don't mind who goes against IdrA, as long as its not kiwikaki. Worst finals possible.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Dfgj
Profile Joined May 2008
Singapore5922 Posts
October 16 2010 21:46 GMT
#4523
On October 17 2010 06:44 TurpinOS wrote:
Show nested quote +
On October 17 2010 06:43 Kettchup wrote:
I really don't understand why Select never gets any Ghosts. It just seems like playing hard mode against Protoss.


ghost when the opponent doesnt have any templars or immortal ??

its a LOT of gas for not much

Besides unit health, emp can deny FFs to a degree.

Without FFs, stimmed marauders can pick off colossi with alarming speed.
alexpnd
Profile Blog Joined March 2009
Canada1857 Posts
October 16 2010 21:46 GMT
#4524
On October 17 2010 06:45 Powster wrote:
lol.. its kinda funny to me people saying what the terran did was so impressive.. its 5 times more difficult to do what kiwikaki did than what select did..


It is because the repercussion of losing a nexus due to a drop vs losing the dropping units is not the same.
www.brainyweb.ca //web stuff!
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 16 2010 21:46 GMT
#4525
On October 17 2010 06:44 Zarahtra wrote:
Show nested quote +
On October 17 2010 06:42 Tiny.pat wrote:
sick game, respect to kiwi for his decisionmaking in this game. flawless
And i really like his idea of fending of drops with dts.

This. They seem really effective, since the basic bio play is to keep sniping those nexuses. Those DTs are just badass, though I wonder if select shouldn't make 1 raven or so when he sees those dts.


raven would keep him safe, but they're pretty slow. its difficult to include them in constant harassment patterns, plus when the protoss gets blink they're pretty vulnerable. ravens are great support units but using them to help snipe nexus would end up costing you a lot of gas in the long run.
Moderatormy tatsu loops r fuckin nice
kvn4444
Profile Joined September 2010
1510 Posts
October 16 2010 21:46 GMT
#4526
fav game so far. Hallucination on phoenix was brilliant, and i like the dt's to stop those multi pronged drops. I've never thought of doing that while laddering but def. gonna try it out now as those drops are tough for toss.
FascistFlakes
Profile Joined October 2010
United States81 Posts
October 16 2010 21:47 GMT
#4527
If SeleCT would get some Ravens for PDD's and detection he could have won that, Ghosts as well for the Emp to take away shields and energy from the sentries
DamnCats
Profile Joined August 2010
United States1472 Posts
October 16 2010 21:47 GMT
#4528
lol @ ppl talking about bad gg timing when he still had 2 PFs mining to Kiwis 1 and 1 almost mined out. You kidding me?
Disciples of a god, that neither lives nor breathes.
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
October 16 2010 21:47 GMT
#4529
On October 17 2010 06:45 Wayem wrote:
Show nested quote +
On October 17 2010 06:44 TurpinOS wrote:
On October 17 2010 06:43 Kettchup wrote:
I really don't understand why Select never gets any Ghosts. It just seems like playing hard mode against Protoss.


ghost when the opponent doesnt have any templars or immortal ??

its a LOT of gas for not much


Lulz, as a protoss keep thinking that please :p


Not to mention select had a surplus of 1000 gas.
Sabu113
Profile Blog Joined August 2009
United States11110 Posts
October 16 2010 21:47 GMT
#4530
The ghost comments are interesting. I thought you could both support reactor medivacs and tanks/Ghosts. A raven would be sweet too, but no techlab/ pretty gassy. Mn I guess he did pump out so many marauders.

Double robo seems like it would be pretty tight against terran except that it can get shut down so hard T_T. Those immies certainly carried their weight, but 1 good emp would hurt.

Mn worst comes to worst Kiwi loses and we get a patch.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
positron.
Profile Joined May 2010
634 Posts
October 16 2010 21:47 GMT
#4531
Get a freaking ghost already. That was painful to watch. To the people keep complaining about MMM. What the hell do you expect? MMM is the new Tank and Vulture. Get used to it.
SaikOuLighT
Profile Blog Joined August 2010
Canada742 Posts
October 16 2010 21:47 GMT
#4532
On October 17 2010 06:44 pilsken wrote:
Hm, i much prefer Selects continuous fighting to Idra's instant gg when he loses one single fight. Marauders are so effective in small numbers and he denied the third of Kiwi so often, so never give up never surrender, especially with a control like that.


The thing is terran is capable of making comebacks with mules and cost effective units, while it is much harder for zerg to comeback when they are very behind if they do not have a strong economy.
sibbes
Profile Joined May 2010
Sweden13 Posts
October 16 2010 21:47 GMT
#4533
Really hope Selects win against both Kiwi and Huk! Would so sweet.. He has played a ridicilous amount of games, would be so sad to go through the whole loser bracket and loose this late.
Taggig
Theoren
Profile Joined October 2010
Canada810 Posts
October 16 2010 21:47 GMT
#4534
On October 17 2010 06:44 Logo2010 wrote:
Show nested quote +
On October 17 2010 06:42 zemiron wrote:
Can I get a hell yeah for defensive DTs?

That was the difference, select could not drop in his base.

Why doesn't select get a raven. It's protoss for goodness sake. PDD, reveal ability, general awesomesauce.



One Raven is three vikings worth of Gas + the tech lab you need on the Starport so you probably lose even more vikings than that which in turn gets you owned by Colossi. If your going to get Ravens against a P going Colossi it has to be done very early bofore Colossi get out.
Gudeldar
Profile Joined August 2010
United States1200 Posts
October 16 2010 21:47 GMT
#4535
On October 17 2010 06:44 TurpinOS wrote:
Show nested quote +
On October 17 2010 06:43 Kettchup wrote:
I really don't understand why Select never gets any Ghosts. It just seems like playing hard mode against Protoss.


ghost when the opponent doesnt have any templars or immortal ??

its a LOT of gas for not much


No immortals? What games have you been watching?
Roggay
Profile Joined April 2010
Switzerland6320 Posts
October 16 2010 21:47 GMT
#4536
Respect to Select, I certainly enjoy what he does even if its MMM.
Grummler
Profile Joined May 2010
Germany743 Posts
Last Edited: 2010-10-16 21:48:26
October 16 2010 21:47 GMT
#4537
On October 17 2010 06:42 dbddbddb wrote:
Next match: Select goes MMM + viking.


Yeah, there is not much left for terrans to throw at protoss (besides ghosts). And as day9 already said several times: The lategame tvp is very hard for terran, cause they is nothing you can transition into. Lategame tvp is either "you have a shitlaod of apm and do drops everywhere" or "you lose".

Sometimes its both.
workers, supply, money, workers, supply, money, workers, ...
TurpinOS
Profile Joined February 2010
Canada1223 Posts
Last Edited: 2010-10-16 21:48:57
October 16 2010 21:48 GMT
#4538
On October 17 2010 06:45 AlBundy wrote:
Show nested quote +
On October 17 2010 06:44 TurpinOS wrote:

ghost when the opponent doesnt have any templars or immortal ??

its a LOT of gas for not much


One immortal had 21 kills, another one had like 12 kills.


Not because theyre so strong, they were simply more in the back and hard to reach, a emp wouldnt have changed much. Were talking about 300/250 to ''maybe'' help kill 2 units.

To me ghosts are just like templars, sure they are both ''the best'' unit in PvT, but they reprensent such a big investment that you cant just get them that easily in a game where every unit counts.
http://eve.znaor.hr/pimpmydomi/
bigjenk
Profile Joined September 2010
United States1543 Posts
October 16 2010 21:48 GMT
#4539
On October 17 2010 06:45 kojinshugi wrote:
Show nested quote +
On October 17 2010 06:44 TurpinOS wrote:
On October 17 2010 06:43 Kettchup wrote:
I really don't understand why Select never gets any Ghosts. It just seems like playing hard mode against Protoss.


ghost when the opponent doesnt have any templars or immortal ??

its a LOT of gas for not much


One well placed EMP is worth more than a stim.


This especially with how densely packed colos stalker sentry is.
Ignore my opinions I am bad
Logo2010
Profile Joined October 2010
509 Posts
October 16 2010 21:48 GMT
#4540
Marine rush!
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