[GSL] Open S1 - Ro64 Day 2 - Page 25
Forum Index > StarCraft 2 Tournaments |
SuperXlax
United States197 Posts
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amorpheus
Bulgaria2144 Posts
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konadora
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Singapore66071 Posts
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Telcontar
United Kingdom16710 Posts
On September 06 2010 19:12 SuperXlax wrote: A ghost just got feedbacked, anyone else hear the scream? yeah that hellish agony scream! | ||
unindel
United States206 Posts
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Shatter
United States1401 Posts
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Telcontar
United Kingdom16710 Posts
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LittlefOOt
England29 Posts
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papaz
Sweden4149 Posts
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Dfgj
Singapore5922 Posts
On September 06 2010 19:12 sleepingdog wrote: it forces your opponent to waste quite the same amount of money in counters because he won't know if you will stick with it; also it pins the terran in the base and allows for a much earlier expansion 500/300 for a stargate/pylon/VR is a lot more than making 1 viking + marines (which isn't so much a counter as a tweak in composition). It also doesn't do any of the pinning if you lose the VR early, which is why transitioning off early failed VRs is a bad situation. | ||
velvetone
Australia91 Posts
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konadora
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Singapore66071 Posts
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oursblanc
Canada1450 Posts
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GGTeMpLaR
United States7226 Posts
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Doraemon
Australia14949 Posts
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cyprin
United States1105 Posts
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FuRong
New Zealand3089 Posts
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amorpheus
Bulgaria2144 Posts
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XsebT
Denmark2980 Posts
Coz it's not really good for teamliquid's image to support stuff like that. | ||
CrazyCow
United States308 Posts
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