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[M] (4) ESV Burnt Ice

Forum Index > SC2 Maps & Custom Games
Post a Reply
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 02 2014 01:09 GMT
#1
[image loading]
[image loading]

ESV Burnt Ice - version 0.1
Uploaded - [NA] [EU] [KR] [SEA]

[image loading]
+ Show Spoiler [analyzer] +
[image loading]

[image loading]


-Playable 152x152
-16 bases/12 expansions
-1 Xel'Naga Tower

+ Show Spoiler [closeups] +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


So, nothing really unusual about the map this time. Except the main base. And the tileset. And it's a 4 player map. The goal was simply to have meaningful spawn differences. But every 4p map tries to do that, so I shouldn't have said that. You already knew. But the natural and 3rd should make things more interesting, at least. Right?

+ Show Spoiler [changelog] +

0.1 - current version


Recent Works:

ESV Sleepwalker
ESV Geryon
ESV Gorgas Marsh


[image loading]
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Semmo
Profile Joined June 2011
Korea (South)627 Posts
March 02 2014 02:43 GMT
#2
How's the rush dist?
Mapmaker of Frost, Fruitland and Bridgehead
eTcetRa
Profile Joined November 2010
Australia822 Posts
March 02 2014 02:46 GMT
#3
Won't catch me playing this as Zerg. Looks hot though

enough ice maps tho thx
Retired Mapmaker™
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 02 2014 02:58 GMT
#4
@Semmo, ~100 units close spawns nat/nat, choke-choke, kinda short but still pretty normal
On March 02 2014 11:46 eTcetRa wrote:
Won't catch me playing this as Zerg. Looks hot though

enough ice maps tho thx

It's not ice bro. It's ICE AND LAVA. Difference.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
lorestarcraft
Profile Joined April 2011
United States1049 Posts
March 02 2014 14:13 GMT
#5
On March 02 2014 11:46 eTcetRa wrote:
Won't catch me playing this as Zerg. Looks hot though

enough ice maps tho thx

I can't decide whether it looks hot or cool...
SC2 Mapmaker
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
March 02 2014 19:43 GMT
#6
Not a fan of the map size nor the mid design. Protoss is already doing well, there's no reason to cater maps to heavily favour them.
Twitter: @iamcaustic
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-03-02 20:08:03
March 02 2014 19:59 GMT
#7
Epic design, but you need to add vapor. Something like on Cloud Kingdom.
real-
Profile Joined February 2011
Germany9 Posts
March 30 2014 23:09 GMT
#8
I like the basic mapdesign what bummers me is the long moving distance from main to ramp. That you have to use 4 Buildings to wall off completely (2x 2x2 and 2x 3x3 for ex.) is only horrible in my eyes because it doesn't look like it. You think you are walled in and 50 Zerglings run in your Main...
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 16 2014 20:23 GMT
#9
Epic design, really awesome.
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