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Boardwalk Empire Mafia: Pick Your Power - Page 24

Forum Index > TL Mafia
Post a Reply
Prev 1 22 23 24 25 26 210 Next
Keirathi
Profile Joined May 2012
United States4679 Posts
April 04 2013 19:00 GMT
#461
rayn: I honestly think you are missing something here.

Scum not having their "optimal" roles is way more important than town not having its "optimal" roles. Town can win this game with all VTs if we need to, as long as scum doesn't have their "perfect" team. And the kicker is that scum aren't ever going to pick most of the town optimal roles (except maybe inventor) because they just aren't useful to scum and they have no reason to deny them from town. They would just be better off picking mediocre scum roles.

My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
April 04 2013 19:01 GMT
#462
On April 05 2013 03:58 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:56 Oatsmaster wrote:
On April 05 2013 03:54 raynpelikoneet wrote:
On April 05 2013 03:51 Oatsmaster wrote:
CPR doc
Voterigger
Janitor

Yes

I agree with CPRdoc.
Why is it more beneficial for town to have top 1-3 to deny voterigger/janitor than them picking a good role like Inventor and have 4-7 worry about those roles?


Because as it was said EARLIER
AND IN THE FUCKING GAME I LINKED WHICH YOU DIDNT READ.

That denying scum roles is more important than picking town roles.

also we cant control 4-7 and I dont intend to ask them to claim so WE WILL NEVER KNOW WHAT THEY PICKED.

We can't control anyone. Denying "scum roles" in 1-> is stupid.
So we disagree.

EBWOP: I meant to say "having people in "1-> to absolutely deny scum favored roles" is stupid."
table for two on a tv tray
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 19:03 GMT
#463
We can control people because if they dont do as we say, we lynch them? HUH.
No gg, No skill.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
April 04 2013 19:04 GMT
#464
On April 05 2013 04:00 Keirathi wrote:
rayn: I honestly think you are missing something here.

Scum not having their "optimal" roles is way more important than town not having its "optimal" roles. Town can win this game with all VTs if we need to, as long as scum doesn't have their "perfect" team. And the kicker is that scum aren't ever going to pick most of the town optimal roles (except maybe inventor) because they just aren't useful to scum and they have no reason to deny them from town. They would just be better off picking mediocre scum roles.


No. Scum want to have a good variety of roles that are strong and work well together. For example medic is a fucking good role to scum, but not picked in the first ~6 slots (because you basically out yourself by doing so). I agree that there are many ways for scum to play this game, that's why i don't want to tell anyone what to pick. That's come up later when analyzing players.
table for two on a tv tray
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 19:04 GMT
#465
Another idea on the 3 roles, is that we can go all in on denying CPR doc
with
CPR doc
Copycat
thief
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 19:06 GMT
#466
On April 05 2013 04:04 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 04:00 Keirathi wrote:
rayn: I honestly think you are missing something here.

Scum not having their "optimal" roles is way more important than town not having its "optimal" roles. Town can win this game with all VTs if we need to, as long as scum doesn't have their "perfect" team. And the kicker is that scum aren't ever going to pick most of the town optimal roles (except maybe inventor) because they just aren't useful to scum and they have no reason to deny them from town. They would just be better off picking mediocre scum roles.


No. Scum want to have a good variety of roles that are strong and work well together. For example medic is a fucking good role to scum, but not picked in the first ~6 slots (because you basically out yourself by doing so). I agree that there are many ways for scum to play this game, that's why i don't want to tell anyone what to pick. That's come up later when analyzing players.


(because you basically out yourself by doing so)

Um how? we dont claim right?

Scum want to get as much KP as possible I think, cause more townies around longer isnt good.

Whats wrong with my plan Rayn?
No gg, No skill.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
April 04 2013 19:09 GMT
#467
On April 05 2013 04:06 Oatsmaster wrote:
Show nested quote +
On April 05 2013 04:04 raynpelikoneet wrote:
On April 05 2013 04:00 Keirathi wrote:
rayn: I honestly think you are missing something here.

Scum not having their "optimal" roles is way more important than town not having its "optimal" roles. Town can win this game with all VTs if we need to, as long as scum doesn't have their "perfect" team. And the kicker is that scum aren't ever going to pick most of the town optimal roles (except maybe inventor) because they just aren't useful to scum and they have no reason to deny them from town. They would just be better off picking mediocre scum roles.


No. Scum want to have a good variety of roles that are strong and work well together. For example medic is a fucking good role to scum, but not picked in the first ~6 slots (because you basically out yourself by doing so). I agree that there are many ways for scum to play this game, that's why i don't want to tell anyone what to pick. That's come up later when analyzing players.


Show nested quote +
(because you basically out yourself by doing so)

Um how? we dont claim right?

Scum want to get as much KP as possible I think, cause more townies around longer isnt good.

Whats wrong with my plan Rayn?

BLARFFFFFFFFFFFFFF........ Someone in the mid section is gonna pick medic anyways and that'll come out at some point. If you were #3 picking medic you were dumb, or scum.
table for two on a tv tray
Shelvocke
Profile Joined March 2013
Grenada70 Posts
April 04 2013 19:09 GMT
#468
The reason why this plan is awful goes beyond how well you can identify 5 town reads 16 hours in when setup is the only thing to talk about (which is simply pitifully if you arent aware). There is simply no way to force people to pick specific numbers. I wont be following it.
Water, water everywhere, but not a drop to drink.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 19:10 GMT
#469
On April 05 2013 04:09 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 04:06 Oatsmaster wrote:
On April 05 2013 04:04 raynpelikoneet wrote:
On April 05 2013 04:00 Keirathi wrote:
rayn: I honestly think you are missing something here.

Scum not having their "optimal" roles is way more important than town not having its "optimal" roles. Town can win this game with all VTs if we need to, as long as scum doesn't have their "perfect" team. And the kicker is that scum aren't ever going to pick most of the town optimal roles (except maybe inventor) because they just aren't useful to scum and they have no reason to deny them from town. They would just be better off picking mediocre scum roles.


No. Scum want to have a good variety of roles that are strong and work well together. For example medic is a fucking good role to scum, but not picked in the first ~6 slots (because you basically out yourself by doing so). I agree that there are many ways for scum to play this game, that's why i don't want to tell anyone what to pick. That's come up later when analyzing players.


(because you basically out yourself by doing so)

Um how? we dont claim right?

Scum want to get as much KP as possible I think, cause more townies around longer isnt good.

Whats wrong with my plan Rayn?

BLARFFFFFFFFFFFFFF........ Someone in the mid section is gonna pick medic anyways and that'll come out at some point. If you were #3 picking medic you were dumb, or scum.


So many different medics.

The point is if like #15 picked medic and got VT
there are 11 possibilities as to who picked medic.
Too many.
No gg, No skill.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
April 04 2013 19:10 GMT
#470
Fuck it. I'm not gonna discuss scum strategies here. It's for you to figure out how to play this setup as scum if you are one..
table for two on a tv tray
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 19:13 GMT
#471
On April 05 2013 04:10 raynpelikoneet wrote:
Fuck it. I'm not gonna discuss scum strategies here. It's for you to figure out how to play this setup as scum if you are one..


I dont think scum has a problem with that in the slightest.

I go back to my original plan which is to let the order fall as it shall and not direct it.

1 scum read each everyone?
No gg, No skill.
geript
Profile Joined February 2013
10024 Posts
April 04 2013 19:18 GMT
#472
On April 05 2013 03:55 raynpelikoneet wrote:
And why do you think all 3 ppl at the top won't pick the same role of those three if you don't want people to claim what did they pick?

Having the top 3-5 have preset picks is both unfun and non-productive. It tells scum who to thieve/swap with. That's why the preset pick list is bad. It's exactly why my plan of pod picks is much, much better. It gives people freedom to choose while still providing strong uncertainty as to what exactly has been happening.
geript
Profile Joined February 2013
10024 Posts
April 04 2013 19:20 GMT
#473
On April 05 2013 03:58 raynpelikoneet wrote:
We can't control anyone. Denying "scum roles" in 1-> is stupid.
So we disagree.

Well, you're just wrong. Preventing scum from getting the obviously powerful scum roles is exceptionally bad for town. Especially with roles like Janitor. Shit can go bad exceptionally fast in that regard. Roles aren't that important for town. Town will be smart and lynch scum. It's going to happen. Preventing "bad shit" is just as important as being able to do "cool shit."
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 19:22 GMT
#474
Night dudes.
No gg, No skill.
geript
Profile Joined February 2013
10024 Posts
April 04 2013 19:22 GMT
#475
Night oats
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
April 04 2013 19:29 GMT
#476
On April 05 2013 04:18 geript wrote:
Show nested quote +
On April 05 2013 03:55 raynpelikoneet wrote:
And why do you think all 3 ppl at the top won't pick the same role of those three if you don't want people to claim what did they pick?

Having the top 3-5 have preset picks is both unfun and non-productive. It tells scum who to thieve/swap with. That's why the preset pick list is bad. It's exactly why my plan of pod picks is much, much better. It gives people freedom to choose while still providing strong uncertainty as to what exactly has been happening.

That's what i'm saying no?
On April 05 2013 04:20 geript wrote:
Show nested quote +
On April 05 2013 03:58 raynpelikoneet wrote:
We can't control anyone. Denying "scum roles" in 1-> is stupid.
So we disagree.

Well, you're just wrong. Preventing scum from getting the obviously powerful scum roles is exceptionally bad for town. Especially with roles like Janitor. Shit can go bad exceptionally fast in that regard. Roles aren't that important for town. Town will be smart and lynch scum. It's going to happen. Preventing "bad shit" is just as important as being able to do "cool shit."

I don't see how this has anything to do with "#1 must pick X role"? Or if it does, what should #1 pick then? I meant we can't say #1 MUST deny the most powerful scum role, or even #2 or #3..
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
April 04 2013 19:31 GMT
#477
On April 05 2013 04:13 Oatsmaster wrote:
Show nested quote +
On April 05 2013 04:10 raynpelikoneet wrote:
Fuck it. I'm not gonna discuss scum strategies here. It's for you to figure out how to play this setup as scum if you are one..


I dont think scum has a problem with that in the slightest.

I go back to my original plan which is to let the order fall as it shall and not direct it.

1 scum read each everyone?

Then why do you want to do that?
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
April 04 2013 19:31 GMT
#478
3 scum reads:

Caller, RO, Oats.
table for two on a tv tray
geript
Profile Joined February 2013
10024 Posts
April 04 2013 19:41 GMT
#479
Ok, what are your reasons for suspecting those 3 specifically?
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
April 04 2013 20:34 GMT
#480
On April 04 2013 22:47 Oatsmaster wrote:
Show nested quote +
On April 04 2013 22:46 Restraining Order wrote:
On April 04 2013 22:44 Oatsmaster wrote:
On April 04 2013 22:41 Restraining Order wrote:
On April 04 2013 22:39 Oatsmaster wrote:
On April 04 2013 22:36 Restraining Order wrote:
On April 04 2013 22:35 Caller wrote:
oim tellin ya gits just do wot i say. any mo discussin' of deez bad scummy planz iz gonna be a big' ol scum flag fo me. so if you don' wanna incur da wrath of khaller i sugest ya gitz find somethin' else to dizcus. in meantime, just folo mah straterjee, oite?

You mean, as opposed to claiming, you want people to claim. After you said claiming is nonsense and doesn't work.


New rule, whoever tries to get someone lynched of a joke is scum.

RO is scum.

Am I mafia independently of the first sentence, or did I already try to get someone lynched without myself noticing?


Pointing out contradictions is pointing out that the dude is lying and therefore scum. So yeah.

Also WHO ARE YOU

If I wanted to point out a person is mafia, I would have pointed out a person is mafia. However, I did no such thing.


pshhhh

words.

Intention is far more important than mere WORDS.
Why did you phrase that 'question' to Caller in a way to appear like you are discrediting him?

it's not the facts that matter, it's the meaning behind the facts.
"It's the torso" "only more so!"
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