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Newbie Mini Mafia XXXV - Page 10

Forum Index > TL Mafia
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Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 12 2013 05:51 GMT
#181
On January 12 2013 14:44 Trotske wrote:
Show nested quote +
On January 12 2013 14:22 Sn0_Man wrote:
I'm not denying, discussion is good/important and if nobody starts it scum autowin. However, if a scum can get control of town fast, they almost instawin. As a gambit, it seems fair since people like you are jumping in to defend him pretty fast.

Plus, the use of the word "us" is a pretty ingratiating town claim to make in your first post (if town thinks of mocsta as "us" then he is pretty happy). Either way, that post felt like the opening gambit of a scum whose plan was to utterly control town. Obviously there are other ways to read it, I'm not voting mocsta here (yet).

Additionally, the way the 2nd question is asked almost makes me think he is asking "Tell me your scumhunting plans so that I know what you are thinking about and what I can avoid".

My 2c


How would you have started the town conversation and not fallen into the points you make I would have made a post similar to his.


Not sure, never played mafia before. I didn't have much interest in leading but if nobody did I'd have figured out something to start discussion.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
zarepath
Profile Blog Joined April 2010
United States1626 Posts
January 12 2013 05:51 GMT
#182
Mocsta behaved very similarly in the last game, and he was town. He asked almost the exact same questions last game, or at least he had everyone answer them. I don't think that's grounds for a scum read.

I think you're right, Sno_Man, that it can be instawin if mafia can control the town environment. But instead of auto-suspecting anyone who is proactive, perhaps a better tack is to make sure we have a town environment that mafia cannot control.

I'm not 100% sure as to the best way to obtain a good town environment, but here are some things that come to mind:

1) Avoiding emotion. Mafia can use emotion as a mask for their bad logic, and if people are acting emotionally, they also tend to overlook better reads. I'd invite everyone to act and think as clearly and logically as possible, and if you feel strongly towards or about anybody, take a step back and think of a rational way to deal with it. Mafia want us to be emotional -- instead, we must be as Spocks.

2) Make clear cases and vote for good reasons. Town has coaches we can use to go over our scum reads and give us pointers before we post them. If our cases are not clear or well thought out, they cannot lead to positive discussion. Mafia want an environment of baseless accusations they can bandwagon onto without having to take the fall for it. Actively trawling filters as your reads evolve will help you to turn a case that started as "For some reason, I'm not sure if he's town" into "Here are the specific reasons I believe this person to be mafia." We're here to help each other's cases, and the more clear and direct they are, the easier it is for town to build up enough logical data to win.

3) Contribute quality posts. I think it is harder to know how to do this at the beginning, when there's fewer people to suspect and you're waiting for the last few people to start posting, but just take some time to look at your own posts before you post them -- does this argument make sense? Is there a purpose to what I'm saying? Mafia want everyone's filters to look fluffy. If we have a standard for quality content, it becomes harder for mafia to look like they're contributing.

I hope we can all endeavor to build a strong town environment. And with that, I'm off to bed.
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
January 12 2013 06:38 GMT
#183
Just posting to say I'm here.

[green]Can we pleaaaaase plz plz with sugar on top move the hours a little? I'm used to shitty hours for euros in mafia games, but 5am really is too crazy even for me. NMMXXXIV and XXXIII were okay with lynch times at 2am.
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
January 12 2013 06:40 GMT
#184
fuck
EBWOP: Can we pleaaaaase plz plz with sugar on top move the hours a little? I'm used to shitty hours for euros in mafia games, but 5am really is too crazy even for me. NMMXXXIV and XXXIII were okay with lynch times at 2am.

I'm not exactly sober. Off to bed now. G'night.
zebezt
Profile Joined August 2011
185 Posts
January 12 2013 07:32 GMT
#185
Good day my fellow veggies!
Are we supposed to roleplay cucumbers etc now?
I'll start with Mocsta's questions:

On January 12 2013 13:09 Mocsta wrote:
1) Stance on Lurkers: i.e. Do you policy lynch?


It seems to me like policies are a way to keep people from having to think things over. I suppose that can be useful for some people, but I hope we're all smart veggies here.
If there is no scum read i'd go for the most scummy lurker though.


2) How do you think scum would try to get influence with us?

No idea, I suppose I gotta read the scum guides. Havent gotten round to that yet. There is so much reading material in this forum

3) [fluff] DONT BUY A POOL. I wasted all my time today with pools and hate it !

It's snowing here, what would I do with a pool?

[fluff]Anyways, a little something about myself. I'm from the Netherlands. I work at a consultancy firm.

I won't be able to post around end of day, because I'll be sleeping. I'll mostly be posting during my evenings, maybe a short post in mornings too.



Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 07:38 GMT
#186
On January 12 2013 14:22 Sn0_Man wrote:
I'm not denying, discussion is good/important and if nobody starts it scum autowin. However, if a scum can get control of town fast, they almost instawin. As a gambit, it seems fair since people like you are jumping in to defend him pretty fast.
...


@Sn0_Man
I appreciate the sense of energy you are giving back to this thread, and I certainly do not want to deter that; town needs this energy.

BUT.. you are almost sounding "paranoid" - I know this, because after my last game, many assumed I was "paranoid".

I think we both want the same thing, a town environment where people can voice their opinion and join together for the scum hunt.

When you say "it seems fair since people like you are jumping in to defend him pretty fast"; that alienates participants from wanting to contribute.

You are actually creating an environment scum can thrive in with that attitude - even though I doubt that is your intention.


I ask that you please think about the above.

Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 07:41 GMT
#187
zarepath, thanks for the well thought out response.

I actually replied to Sn0_Man before reading this.. if i did read this first, I could have saved myself a post.

On January 12 2013 14:51 zarepath wrote:
I think you're right, Sno_Man, that it can be instawin if mafia can control the town environment. But instead of auto-suspecting anyone who is proactive, perhaps a better tack is to make sure we have a town environment that mafia cannot control.

Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 07:42 GMT
#188
@ALL
Can you guys please confirm GMT so we know what shifts people are keen to discuss at.

I am +8, so lynch is 12:00pm for me



//fluff
back to the pool now
zebezt
Profile Joined August 2011
185 Posts
January 12 2013 08:08 GMT
#189
I'm at +1 to GMT I think.

Anyway, I read a lot of the previous mini mafia, to get some info on some of the players. Mocsta seems like a very active player in last game and he was town then.
Activity by itself is not a good measure though. Anyone with a lot of time can write a lot of posts. What matters is how your posts contribute.
We'll have to keep a critical eye on everyone's contributions.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 09:18 GMT
#190
Exactly zebezt,

lots of posts are not indicative of any alignment.


For me:

      Its about quality of posts, and whether you are giving information for free, or giving information because asked!

      Its also about whether the motivations behind the post are towny, or scummy.


As an aside:
I don't think there is anything wrong with an active contributor - as long as they don't start alienating the rest of town from talking.

One of the major problems we had as town last game was that people just stopped talking as the numbers dwindled.
Thats why I am aiming for a good town atmosphere where rationalised scum hunting is prioritized. I hope this will give us more incentive to contribute, and more confidence to share ideas.



On January 12 2013 17:08 zebezt wrote:
Anyway, I read a lot of the previous mini mafia, to get some info on some of the players. Mocsta seems like a very active player in last game and he was town then.


p.s. in the last game, I was not the most active poster in the game.. Spaghetticus was (town too)
zebezt
Profile Joined August 2011
185 Posts
January 12 2013 10:58 GMT
#191
Mocsta
Spag is not in this game though.
I expect great things from you based on last game, at least to keep the conversation going.
I wish some of the other players would wake up though. It seems very quiet now. I hope that is not the trend, or we are gonna have trouble finding scum.
I must say I find it difficult finding questions to get the conversation started.

I think we gotta make sure we don't let people get away with easy bandwagon votes. If you vote for somebody, make sure you state the reasons why, even if you think others have already stated those. Try finding a new piece of incriminating info to go with your vote.
This way people will hopefully be critical of who they vote for and it should give us extra information that everyone can benefit from.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 11:07 GMT
#192
[b]zebezt[b]

Just keep in mind, there are typically two shifts of play; Australia/Aisa & America.. Europe typically is inbetween.

With the game @ 12pm +8, its quite late for many, and Saturday day is obviously a busy day. I wouldnt take too much out of it (for the first 18-24hrs at least).

I have plenty of questions to ask, but am trying to show restraint and give others opportunities to speak.

And I 100% agree with with the case rationale, its essential.
zebezt
Profile Joined August 2011
185 Posts
January 12 2013 13:25 GMT
#193
I'm just impatient I guess since this is my first game
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 13:38 GMT
#194
Well im going to bed anyways.. will check in the thread in the morning, and will then be away for at least 6 hrs. *sigh*

Please generate some discussions USA shift ! There are still plenty of players who have not even posted yet.



zebezt, trust me.. I know the feeling to want some discussion happening, but, as town we don't want to create spam. Unfortunately now its just a waiting game for some activity.

[Unless 24hrs has expired.. thats my personal deadline for lurker calling]



bringaniga
Profile Joined January 2013
18 Posts
January 12 2013 15:19 GMT
#195
There is but one true path. I will show it to you. You will follow.

At the 24 hour mark I will reveal the players of mafia alignment. There will likely be three mafia players.
The possibilities as predicted by fifteen trials are :
3 mafia
3 mafia, 1 sk
2 mafia 1 sk
I will place my vote, then all others players will place their vote likewise.
The reliablility of my reads at that 24 hour mark will be between 1 and 2 nines.
laguerta
Profile Joined January 2013
22 Posts
January 12 2013 15:31 GMT
#196
On January 13 2013 00:19 bringaniga wrote:
There is but one true path. I will show it to you. You will follow.

At the 24 hour mark I will reveal the players of mafia alignment. There will likely be three mafia players.
The possibilities as predicted by fifteen trials are :
3 mafia
3 mafia, 1 sk
2 mafia 1 sk
I will place my vote, then all others players will place their vote likewise.
The reliablility of my reads at that 24 hour mark will be between 1 and 2 nines.

k
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 12 2013 15:52 GMT
#197
Mocsta stop being useless and repeating what other people have already said.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 12 2013 15:55 GMT
#198
On January 12 2013 13:09 Mocsta wrote:
Hi All.

From other games, it seems the best 3 questions to ask are:

1) Stance on Lurkers: i.e. Do you policy lynch?

2) How do you think scum would try to get influence with us?

3) [fluff] DONT BUY A POOL. I wasted all my time today with pools and hate it !



I won't be around for the next 6 to 8 hrs (DAMN POOL!)


Question 1.
How does a yes/no question start discussion? Thats right, it doesnt.
Question 2.
How is that relevant in a game of Newbies where everyone is just trying to provide an answer that may not be accurate.
Question 3.
Please dont mention pool. Again.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 12 2013 16:03 GMT
#199
On January 12 2013 19:58 zebezt wrote:
I think we gotta make sure we don't let people get away with easy bandwagon votes. If you vote for somebody, make sure you state the reasons why, even if you think others have already stated those. Try finding a new piece of incriminating info to go with your vote.
This way people will hopefully be critical of who they vote for and it should give us extra information that everyone can benefit from.


I think this is a good idea, if only to see if scum can keep their story straight.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 12 2013 16:05 GMT
#200
Hey Mocsta, what was the point of your opening questions? Do you think you achieved your goal?
No gg, No skill.
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