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On October 11 2010 12:44 jcarlsoniv wrote: So I'm just trying to figure things out. Is it possible to lynch on Day 1? I know it's most likely improbable due to lack of information.
I'm also a newbie, but from what I've read in the past games, it's not only possible, it's required to do so. This is usually done by randomly picking (be it one of the actives, one of the inactives, or both).
I'm not sure how it will go THIS game, but I'm sure that we'll find out as soon as the more experienced players will start posting.
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Awesome start, just when I was about to hit the sack for a few hours.
So, as far as I can tell, nobody in the game died (which is good, I guess, it seems it happened in other games), so we're off to a fresh start.
Could we have some of the more experienced players share some ideas on how we should go about the first day?
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On October 11 2010 13:21 Thegilaboy wrote:Well dammit, ignore everything I've just said
No, that's actually good insight on what we should be paying attention for. Will there be such clues each morning?
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There's just one thing that strikes me as really odd (i know, but bear with me!).
Korynne was killed by some man who didn't make himself noticed until he had to. Obviously some kind of trickery, but he starts from a coffee shop in both stories (i know the first one doesn't count but still).
So it's a silenced gun shot, from someone related to a coffee shop. That's about all I can come up with that hasn't been said so far.
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On October 11 2010 14:15 Korynne wrote:Show nested quote +On October 11 2010 13:42 DoctorHelvetica wrote: In a nearby cafe Korynne was enjoying a late coffee. She had just got off a very long shift at the Alfred Hitchcock Memorial Hospital and needed the energy just to make the drive home. There was only one other person in the cafe and she couldn't help but get a weird feeling from him. As she left the cafe and got into her car she could sense he was following her. She drove for a long distance and when she stopped in her driveway she could swear she heard a noise in the backseat. She looked behind her and saw nothing. Her mind was playing tricks on her.
She turned her head back to find something much worse. The man from the cafe was sitting in the passenger seat of her car and had a gun pressed to her temple. The gunshot was silenced, her body wouldn't be found until the morning.
Oh I see how it is, I'm the only female and I'm a nurse. Also I'm offended that I was not sexually assaulted before my death.
Why "BEFORE my death"? Can you not settle with "after"?
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On October 11 2010 14:19 jcarlsoniv wrote: Cub, I think it came from a coffee shop just to make the story rewrite simpler. Notice most of the other scenarios are the same as well.
The HeavOnEarth and Masq finds are pretty good. I haven't gotten to look through all the profiles, but those are the most promising I've seen so far.
True, I don't know how RELEVANT it is, but it's basically one of the very few clues that we can get from Korynne's killing, no?
Also Incognito said something about getting the coffee reference, not sure what that meant but who knows. Not saying we should push this, but we should take something out of her death as well.
...part from the not-so-warm corpse. ^_^
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On October 11 2010 14:23 annul wrote: yes, precisely. so what i am saying is, if there are things that are the same in the two day 1 posts, they must not be where the clues were hidden. the exact same script minus like one sentence is used in some of these kills. that must be the clue.
I disagree. DrH said that we should disregard the first one, but let's not for a few seconds. He said there was ONE error that had potential to fuck up the game. Just one. I know roles have been shifted but perhaps not all of them? I mean, at least one of the deaths is identical to the first version. I wouldn't rule it out.
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On October 11 2010 14:27 DoctorHelvetica wrote:Show nested quote +On October 11 2010 14:25 CubEdIn wrote:On October 11 2010 14:23 annul wrote: yes, precisely. so what i am saying is, if there are things that are the same in the two day 1 posts, they must not be where the clues were hidden. the exact same script minus like one sentence is used in some of these kills. that must be the clue. I disagree. DrH said that we should disregard the first one, but let's not for a few seconds. He said there was ONE error that had potential to fuck up the game. Just one. I know roles have been shifted but perhaps not all of them? I mean, at least one of the deaths is identical to the first version. I wouldn't rule it out. To clarify the error was the role list for the first game was hosted externally from teamliquid and a player found it through google. The roles were then changed. It had nothing to do with the day 1 post. I won't be hosting any information from this game anywhere else. Thanks a lot google.
Haha, cute.
But I know you just want to throw me off the Coffee trail. BUT YOU SHALL NOT! I will follow it to my grave!
j/k, I'm gonna go sleep for 8h or so. Catch up with you guys later!
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On October 11 2010 14:52 orgolove wrote:fuck that didn't go well redo: + Show Spoiler +
That didn't go well either. May I suggest http://imageshack.us/ ? it allows you to upload up to 100 files at once.
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On October 11 2010 14:54 aztrorisk wrote:Show nested quote +I think ShmotZ is a longer shot than Masq. Sure, it is suggestive, but Masq fits it a bit better. There are also a couple other people who have shadowy figures as their picture. LOL, a pear indicates a pyscho?!?!? I been looking at other people profile and his is the only one that has a shadowy figure (without a sword and looks immune to bullets) and his picture looks like it can only strangle.
..."carved like a Jack O' Lantern"
Look at this. Now look at his pear. Then back to this. No connection?
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Right. I woke up from my morning 8-hour nap.
Now, I've read through the pages but it seemed to go downhill rather than closing in on suspects. I realize that this is hard to do, especially on day 1, but we should be very methodical about this.
What we have so far are clues, activity level, reaction to being voted, and that's about it. Now, the jack-o-lantern clue just MAY be too obvious, but I'm not convinced I should change my vote yet. If that wasn't a clue then I don't know what was. Too obvious? Maybe. But what else could it mean? I would like to hear a second suspect that would fit into that profile. I failed to find any.
Also, at first I thought that votes against coagulation were silly, but after seeing how much he fretted about it, I'm not so sure. I would probably be displeased as well, and certainly wouldn't want to get lynched in day1, but he does seem rather suspicious.
Come on people, time is slowing running out, let's come up with some solid arguments.
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On October 12 2010 02:12 Veldril wrote:Show nested quote +On October 12 2010 02:02 Flicky wrote: My general opinion on the Whole Masq thing is that he's not doing a great job of defending himself despite it only being day 1.
While it's possible it's "too obvious" to some, as soon as I realised it can't have been a Jack O'Lantern framing, the more it seems that's the only lead.
Seems likely to me and that a possible miss-lynch wouldn't be too much of an issue. After spending time reading rules, I do agree that miss-lynch on the first day is not a big issue. We have 61 players here, with 22 reds. That we have 39 greens/blues. Considering that mafias and vampires each can kill up to 3 people (or have to kill three people I'm not sure, might need clarification on this), we can say that on the first day plus first night, there will be up to 7 people dead. If all dead are hit at townie, then townie will have 32 player left. And worst case would be 7 of either vampire or mafia are killed (only single side), which I believe is very unlikely.
Not that it's very relevant, but you couldn't get 7 kills on vampire or mafia since they know who they are and would not use their 3 kills on their own team. So tops would be 4 kills on one side and 3 kills on the other, which wouldn't be TOO bad. It would make the game fairly interesting, since all sides gain from killing the other sides, so it would still be fairly even in terms of Mafia vs Vampires, but the Townies would have the advantage.
As for masq, as I said in the beginning, it may not be the smartest thing to go on with such an obvious clue, but then again what other options do we have? Really, no other clues come close to this in my opinion. If we find someone who's more likely, then I'd gladly change my vote.
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On October 12 2010 03:23 jodogohoo wrote:Show nested quote +On October 12 2010 03:09 CubEdIn wrote:On October 12 2010 02:12 Veldril wrote:On October 12 2010 02:02 Flicky wrote: My general opinion on the Whole Masq thing is that he's not doing a great job of defending himself despite it only being day 1.
While it's possible it's "too obvious" to some, as soon as I realised it can't have been a Jack O'Lantern framing, the more it seems that's the only lead.
Seems likely to me and that a possible miss-lynch wouldn't be too much of an issue. After spending time reading rules, I do agree that miss-lynch on the first day is not a big issue. We have 61 players here, with 22 reds. That we have 39 greens/blues. Considering that mafias and vampires each can kill up to 3 people (or have to kill three people I'm not sure, might need clarification on this), we can say that on the first day plus first night, there will be up to 7 people dead. If all dead are hit at townie, then townie will have 32 player left. And worst case would be 7 of either vampire or mafia are killed (only single side), which I believe is very unlikely. As for masq, as I said in the beginning, it may not be the smartest thing to go on with such an obvious clue, but then again what other options do we have? Really, no other clues come close to this in my opinion. If we find someone who's more likely, then I'd gladly change my vote. lol what?
What exactly is unclear? Do you believe that any other clues from Night 0's summary even come close to this? I agree that we could also vote based on reactions, but I was referring to clues. Please explain.
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^ Interesting points off NB.
I also noticed that jodogohoo changed votes constantly, was wondering why that is, I didn't really think about the fact that it's ok to go with the flow if you know who NOT to vote for, but if that's the case, it means that everyone he voted for are not from his 'family' (assuming he's either M or V), which brings us back to square one, sort-of. It could also mean that, if all NB saying proves to be true, if Veldril and Masq are in the same team, then jodogohoo is on the other (example: if vel and masq are mafia, jodogohoo is vamp).
Basically, as time progresses, I think I'll change my vote not to who I think is more likely to be Mafia or Vampire, but to whom seems to "drag us down" the most. Someone who constantly changes his mind with every few posts may not be so helpful later on.
...I'm still not changing my vote though, not yet.
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I don't agree with the "we won't be able to gather enough votes on Veldril" thing.
It only takes 3 people to change their vote to tip the scales in Veldril's favor. And those who voted for Masq are probably suspicious of Veldril now as well.
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Use [blue] [red] [green] tags.
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After a lot of thinking, offline, I decided I will not change my vote from Masq. This is why: (and most of this post is directed at Bill Murray, for he is the one that thinks lynching Veldril is better for now) I don't see any reason in killing Veldril first. For Masq: Scenario A: Masq IS Mafia/Vamp. The next day, Veldril dies anyway, since he was so quick to defend him. People won't pay attention to what he says in Day 2 anyway, since we will be almost certain he needs to be lynched. Correct? Scenario B: Masq IS NOT Mafia/Vamp. Then Veldril was defending him for nothing, or just to cause confusion, or just because he's being a bit of a newbie. Faith of Veldril is to be determined in Day 2. For Veldril Scenario A: We kill Veldril, he is Mafia/Vamp. Masq will probably die as well, but we still can't be 100% sure he is also M/V. Maybe Veldril was just trying to cause chaos Scenario B: We kill Veldril, he is not M/V. Everyone is confused, Masq will probably not be killed, we accomplished nothing.
So I don't see why going for Veldril first is better, since it would not give us any info about Masq. Instead, if Masq is M/V and we lynch him, we will know (90% sure) that Veldril is also M/V. To me, if we go for Veldril first, and he is M/V, the chances of him just trying to stir stuff up are pretty high, so I'd only be 75% sure that Masq is also M/V
So, as a bottom line, I think that going for Masq will bring more clarity to me than going for Veldril. This is somewhat related to me relying on the clues a bit too much. I understand they are not damning, but I just can't let something this huge slide.
If I'm missing a reason why Veldril should be killed first, feel free to enlighten me.
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On October 12 2010 11:15 aztrorisk wrote:Show nested quote +Can you idiots stop trying to make a town circle? There's 61 people. It's the first day. There's 22 non-townies.
Stop confusing yourselves and focus on the only matter at hand: Veldril or Masq. Ok, I will not say anything else if NOBODY and that means NOBODY replies to this remark. My final remark about the jack-o-latern in an attempt to not let my upcoming death go to waste. The ghost whoever you are. You have a decision that could greatly disadvantage or help the town. If you make the wrong decision, I assure you that you will regret it, dearly. I want you to make your decision to save me base on these to factors: 1. does the mafia think that your going to save me that they are willing to send a brute? 2. does the mafia think that your not coming that they will send a mere killer. please consider these two factors and hopefully, based on the tone of everyone, you'll be able to find the right answer.
I'm not replying to your remark, but to you in general.
I don't understand why you would go and do this, unless you're Frankie and want the Vamps to waste brute, OR unless you're a mafia/vamp who is planning to rid the town of their ghost by sacrificing themselves.
Either of these scenarios is more plausible than you being the JoL and deciding to stand up and screw yourself for no apparent good reason.
If you are, indeed, the JoL, I believe it was a poor decision, and the town probably won't suffer much of a loss by not having you around.
Just my 2 cents.
Also, I'm quite seriously considering lynching you.
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So, back to the question at hand:
1. We kill Masq. - he was M/V then we know for sure if Veldril is M/V, we molest him too, end of story - he was not M/V, then Veldril was just being overly enthusiastic, or trying to stir stuff up, Veldril chances of survival: 50/50
2. We kill Veldril. - he was M/V then we know that Masq ---> MIGHT <--- also be M/V, we will prolly kill him too - he was not M/V, everyone is confused, Masq might survive later in the game.
To me, it seems that I will get a more clear view of the game by killing Masq. Almost 24h in, still not changing my vote. Time for sleep. XoXo.
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