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The Official Fighting Games Topic - Page 49

Forum Index > General Games
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New Updated Fighting Game Thread
ScoutWBF
Profile Joined April 2005
Germany641 Posts
August 27 2008 21:51 GMT
#961
http://it.youtube.com/watch?v=lB_pEA671cg

Groove on Fight Tournament Videos from Japan. this game is so crazy but awesome :D

Also I find SF4 uninteresting by the way.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
August 27 2008 22:12 GMT
#962
That M.A.D. character looks ridiculously overpowered
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
ScoutWBF
Profile Joined April 2005
Germany641 Posts
August 27 2008 22:46 GMT
#963
I also think M-A-D is the best character in the game but it's not like others don't stand a chance. The game looks pretty balanced overall because every character has damaging combos and the combos are not as easy as they might look in the match videos.
I can only recommend to play this game for yourself and then you'll see that every player in the tournament is top notch. They might make some mistakes but look at the execution and the mind games and you will see that they pull off a lot of difficult combos.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
August 27 2008 23:21 GMT
#964
Yeah, I was definitely appreciating the crossups and such. I had never heard of the game before but I watched the entire video and it seemed interesting enough to warrant playing it. It has a speed similiar to SF2.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
aseq
Profile Joined January 2003
Netherlands4020 Posts
August 27 2008 23:32 GMT
#965
I wish more of those Ranbat videos came out. Even tho i don't know much about the game at all, i like listening to them just for the fun of it...
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
August 28 2008 03:31 GMT
#966
Nice find. I'd never heard of it, but a quick search tells me it's the 3rd game in the Power Instinct series by Atlus (well technically the 4th, as Power Instinct Legends is a gaiden). The next game in the series, Power Instinct Matrimelee (aka Shin Gōketsuji Ichizoku: Tōkon Matrimelee) is on 2DF, although apparently after Groove on Fight, Atlus gave over development duties to Noise Factory instead--not that either are particularly well-known for fighters.
ScoutWBF
Profile Joined April 2005
Germany641 Posts
August 28 2008 14:32 GMT
#967
Yeah, Matrimelee was developed by Noise Factory and features more of the original cast than Groove on Fight does. Actually GoF only features Otane&Oume from the original and Chris Wayne as the younger brother of Keith Wayne.
I'd like to get a bit deeper into Groove on Fight but I guess I won't be able to find somebody that is interested to play the game in Germany. T_T
But it's definately one of the better Fighting Games and packed with features. Parry, Dashs, Shadow Moves etc.
I created a thread on SRK Forums by the way. Feel free to discuss there ^^ SRK thread
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
August 29 2008 04:18 GMT
#968
AH2.2 (or whatever) update stuff

Some pics of new chars http://kobayan.jp

And also T6 addon is T6:Bloodline Rebellion or something.

Credits: 3MC, Harem, wherever they saw it
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
August 29 2008 05:44 GMT
#969
So apparently there's a new artist doing the magazine artwork for AH2.2 .

This might explain why the old characters are getting "bigger", e.g. see Kamui:
http://kobayan.jp/images/arcadia/arcadia0810-06l.jpg

Supposedly this is the artist's website:
*NSFW* http://www.k3.dion.ne.jp/~firered/ *NSFW*

Yes, I think the new artist is definitely responsible for the characters' new looks.

(I hope AH doesn't turn into Soul Calibur... )
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
August 29 2008 06:03 GMT
#970
Bill wants to keep dat flatchest
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
ScoutWBF
Profile Joined April 2005
Germany641 Posts
August 29 2008 07:30 GMT
#971
Flatchest is lolilicious :D I don't care about some boobs and I don't think that the characters will get enormous boobs like SC4 ones. 12 year old girls with enormous boobs would be hilarious :D
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
August 29 2008 11:27 GMT
#972
I'm not terribly worried about the new AH2 art. Unless something new pops up that is really stupid.

aUFO official opening today! Too bad AH2 and T6 are still getting fixed/shipped back, so it'll be mostly SF4 and GG for me I guess.
[iHs]MCMcEmcee@UFO | のヮの
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
August 29 2008 18:49 GMT
#973
Shut up fool some of us don't even have an arcade D:
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
August 30 2008 00:01 GMT
#974
Yo this is amazing

[image loading]
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Kingkosi
Profile Blog Joined October 2006
United States1215 Posts
August 30 2008 00:39 GMT
#975
On August 30 2008 09:01 SayaSP wrote:
Yo this is amazing

[image loading]
Yeah that's awesome, still not sold on the game though
Twitter: @KingKosi
H
Profile Blog Joined July 2007
New Zealand6138 Posts
August 30 2008 00:43 GMT
#976
HAHAHA oh my god, is that SC4?
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
August 30 2008 02:52 GMT
#977
Mortal Kombat vs DC Universe
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
August 30 2008 03:15 GMT
#978
OMGOMGOMGOMG

GGPO licensed by Capcom in multi-year, multi-game deal!

And although Backbone isn't using it for SFHD, they got a full consultation with Ponder. Anyhow according to some tests they ran, the current network code isn't very far behind GGPO in several performance metrics.
Kingkosi
Profile Blog Joined October 2006
United States1215 Posts
August 30 2008 03:24 GMT
#979
On August 30 2008 12:15 Myrmidon wrote:
OMGOMGOMGOMG

GGPO licensed by Capcom in multi-year, multi-game deal!

And although Backbone isn't using it for SFHD, they got a full consultation with Ponder. Anyhow according to some tests they ran, the current network code isn't very far behind GGPO in several performance metrics.

OMG! No amount of tissue in the world will clean the load I'm about to blow!
Twitter: @KingKosi
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2008-08-30 07:02:21
August 30 2008 06:33 GMT
#980
Awesome!

You know, the most amazing thing about this is that GGPO was allowing people to play Capcom's arcade games for free. Now most companies would go "OMFG PIRACY" and try to kill the site, but instead Capcom embraced it. I'm really glad to see them take this approach instead.


Edit: by the way, this is how STHD's network play used to look a few months ago, compared to GGPO:



It's interesting how Tony was able to do a massively better job in his free time than the professionals at Backbone who were getting paid thousands to do this.
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