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[HoN/DotA] Let's Play~!! - Page 446

Forum Index > General Games
Post a Reply
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SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
July 07 2009 03:05 GMT
#8901
On July 07 2009 11:07 paper wrote:
Show nested quote +
On July 07 2009 08:07 MYM.Testie wrote:
Disgustingly desirable.



ROOOOOOOOOGIE
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
July 07 2009 03:21 GMT
#8902
anyways back to salad tossing~
UNFUCK YOURSELF
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
July 07 2009 03:59 GMT
#8903
+1 IH
ModeratorBlame yourself or God
Humbug
Profile Blog Joined November 2008
United States264 Posts
July 07 2009 08:58 GMT
#8904
There's a new version of the map out, behold. I'm surprised TC is more or less the same ¬¬.
6.61 Changelog:
===============

###############
## Heroes & Items ##
###############

* Batrider: Lowered Strength gain from 2.5 to 2.0
* Bloodskeer: Bloodbath no longer regenerates from images
* Bone Fletcher: Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
* Bone Fletcher: Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown
* Centaur: Reduced Double Edge cooldown (25->12 seconds)
* Faceless Void: Improved base Strength (17->23)
* Furion: Lowered Sprout cooldown from 11 seconds to 11/10/9/8 seconds and manacost from 115/140/165/205 to 100/120/140/160
* Magnataur: Reverse Polarity now pulls units slightly infront of you instead of all around you
* Medusa: Lowered Stone Gaze cooldown (70->35 seconds)
* Medusa: Minor improvements to Mystic Snake speed , cast range and cooldown
* Medusa: Improved Mystic Snake's damage from 60/100/140/180 to 80/120/160/200
* Meepo: Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second
* Nerubian Weaver: Reworked Watchers [details below]
* Nerubian Weaver: Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds
* Night Stalker: Improved Intelligence growth from 1.25 to 1.6
* Ogre Magi: Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x
* Pandaren Brewmaster: Increased Drunken Brawler critical from 1.8x to 2.0x
* Razor: Lowered Intelligence gain from 2.2 to 1.8
* Rooftrellen: Casting Nature's Guise on an allied unit (or other spells) will no longer take you out if you have it on you
* Silencer: Transferred Glaive of Wisdom's secondary effect of +1/-1 Intelligence from hero kills to Last Word. If an enemy hero dies under the Last Word effect, that hero will lose 1 intelligence and you will gain 1 intelligence.
* Silencer: Increased Last Word AoE from 700 to 900
* Rebalanced Curse of the Silent from 10/20/30/40 HP and 5/10/15/20 mana per second for 10 seconds to 50 HP and 25 mana for 2/4/6/8 seconds.
* Sniper: Increased Take Aim range from 55/110/165/220 to 65/130/195/260
* Spectre: Decreased Spectral Dagger cooldown from 25 to 16 seconds
* Tauren Chieftain: Lowered base damage by 10
* Tauren Chieftain: Lowered Strength gain from 2.7 to 2.3
* Tauren Chieftain: Decreased Natural Order percentages to 20/40/60/80%
* Vengeful Spirit: Improved base Agility (22->27)
* Viper: Nethertoxin now only works on enemy units
* Witch Doctor: Increased base Intelligence from 19 to 24 (base damage adjust to remain the same though)
* Aghanim's Scepter (Queen of Pain): Restored original cooldown improvement
* Aghanim's Scepter (Shadow Shaman): Undid part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d)
* Buriza-Do Kyanon: Improved the critical value from 2.2x to 2.4x
* Helm of Dominator: Converted creeps now gain the Resistant Skin ability, making spells duration on them the same as heroes or Spirit Bear.
* Quelling Blade: Minor reduction to bonus damage (36->32)


########
## Bugs ##
########

* Fixed natural regeneration on rax
* Fixed an area where you could get stuck using TP scroll on the minimap.
* Fixed -ns mode
* Fixed a chance for duplicate heroes in -CD

* Batrider: Fixed Radiance from triggering Sticky Napalm
* Medusa: Fixed Splitshot triggering Essense Aura
* Razor: Fixed an error in the damage calculation method for Plasma Field that caused it to be slightly off sometimes
* Rooftrellen: Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs
* Rooftrellen: Fixed Living Armor not regenerating structures properly
* Tauren Chieftan: Fixed bug with Natural Order sometimes instantly killing Forged Spirit summoned units

* Aghanim's: Fixed minor incorrect sell value on some versions of the item
* Khadgar's Pipe of Insight: No longer places the buff on units that already have it
* Bottle: Usage no longer removes Curse of the Silent.
* Linken Sphere: Fixed to properly block Mana Void and Nasal Goo
* Poor Man's Shield: Fixed bug with -swap
* Quelling Blade: Fixed bug with -swap
* Quelling Blade: Fixed triggering Curse of the Silent
* Rune: Fixed Regeneration sometimes not being removed when you are full if you use bottle at the same time
* Rune: Fixed Double Damage visual effect to properly show when the user is using low graphics mode

####################
## Gameplay & Cosmetics ##
####################

* Removed the int/agi/str distribution in -CD. It is now like RD in its hero distribution.
* Bottle: Now autorefills at fountain if it isn't fully used (2975)
* Reduced FPS drops when using Shiva's Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
* Sound Effects: Removed the "Allied hero has fallen" (heavily requested for removal due to annoyances)

* Invoker: Added a new Icon for Sun Strike (5312)
* Juggernaut: You no longer lose control while using Omnislash. You can use items like Dagger while Omnislashing (4938)
* Slardar: Added a new icon for his Bash (3587)
* Tidehunter: Added a new Anchor Smash visual effect (4393)
* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys
* Increased the transparency a little more for the Circle Of Powers that aren't yours.
* Fixed -SP moving your camera away from taverns
* Fixed various minor inconcistences between sentinel and scourge units/buildings
* Fixed some very minor inconsistencies with acquire ranges on some heroes
* Observer Board colors now alternate between white and grey to make it a little more readable


Old Watcher's:
==============
Cooldown: 30/20/10/5 seconds
Movement Speed: 522
HP: 1
Bounty: 10-13
Vision: 1400/1400
Invisible

Urna Swarm:
============
Summons scarabs from corpses. The Scarab can burrow and become invisible.
While it is unburrowed, it is visible to the enemy and has an Infestation
ability. Has collision when unburrowed.
Magic Immune.

Cooldown: 14/11/8/5
Movement Speed: 450
HP: 200
Armor: 6
Bounty: 26-38
Burrowed Vision: 400/400
Normal Vision: 1400/1400

Infestation: Can suicide to Silence enemy units 275 aoe around it for 3 seconds and deal 20 damage per second (non-stacking).
What is an angel? Show me an angel and I shall paint one
paper
Profile Blog Joined September 2004
13197 Posts
July 07 2009 09:01 GMT
#8905
* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys

fucking FINALLY
Hates Fun🤔
Naib
Profile Blog Joined November 2004
Hungary4952 Posts
July 07 2009 09:35 GMT
#8906
On July 07 2009 18:01 paper wrote:
* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys

fucking FINALLY


Yeah, lately I've misbought like 3 times a week
Complete the cycle!
writer22816
Profile Blog Joined September 2008
United States5775 Posts
July 07 2009 09:48 GMT
#8907
Any thoughts on the new curse? Might it actually be viable now?

Also I'm surprised TC ult didn't get nerfed in some way
8/4/12 never forget, never forgive.
paper
Profile Blog Joined September 2004
13197 Posts
July 07 2009 09:54 GMT
#8908
400 potential aoe damage? of course it's viable lol

the problem with some heroes is that if youre giving up skills for stats in 90% of the games they're in, you need to fix that shit asap
Hates Fun🤔
Tadzio
Profile Blog Joined October 2006
3340 Posts
July 07 2009 10:27 GMT
#8909
Last Word got an insane buff. I-n-s-a-n-e o.o;

Silencer needed a buff, but wow. If there's a silencer in the game, make sure your team is a lot better than theirs.
Humbug
Profile Blog Joined November 2008
United States264 Posts
July 07 2009 11:19 GMT
#8910
New silencer is stupidly overpowered. With a 900 range, any opposing hero in that range that dies loses 1 int and silencer gains 1 even if he doesn't get the KB. In a pub game I just played, a silencer on the enemy team by the end had a base of over 100 int x_x. The new watchers from weavers are really useful too, just burrow a few down a lane if they're pushing and pop them up and silence during a team engage. (Though, it feels like their sight range is lower, they're pretty fast though, at 450 ms that's more than fast enough to unburrow one or two and run them over to a fight to save an ally or for a gank)
What is an angel? Show me an angel and I shall paint one
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 07 2009 13:08 GMT
#8911
Yeah I don't think that was intended, right now it's stupidly broken,seriously I don't know what goes through Icefrog's mind at times. All he really needed before is a slight upgrade in MS and STR growth, not this shit.
Get it by your hands...
writer22816
Profile Blog Joined September 2008
United States5775 Posts
July 07 2009 13:11 GMT
#8912
Silencer's cool as hell, who the fuck doesn't want to see him owning and picked every game

I mean the guy is a badass spellbreaker!!!
8/4/12 never forget, never forgive.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
July 07 2009 13:30 GMT
#8913

* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys


Woo, I really, really hated that one. Nice jobe
Sadir
Profile Blog Joined December 2005
Vatican City State1176 Posts
July 07 2009 13:31 GMT
#8914
hey,
anybody got the same problem that you add
74.86.154.2 embedded.garena.com in the C:\WINDOWS\system32\drivers\etc\hosts file as R1ch wrote and it still loads all the advertisments and all the shit?
(in the beginning you dont see tl.net, but some stupid add?)

anybody knows how to fix this or knows what could be wrong?



SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
July 07 2009 16:33 GMT
#8915
On July 07 2009 18:01 paper wrote:
* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys

fucking FINALLY


no more gem first builds from zelniq
T_T
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
paper
Profile Blog Joined September 2004
13197 Posts
Last Edited: 2009-07-08 05:23:18
July 08 2009 05:23 GMT
#8916
gem should cost ridiculously cheap in the beginning (but unable to be dropped and picked up later) and grows in cost as time goes by :D

but then there is the question of wards...
Hates Fun🤔
Elemenope
Profile Blog Joined March 2006
Burkina Faso1704 Posts
July 08 2009 19:59 GMT
#8917

http://www.getdota.com/changelogs/index/53
6.60 Changelog:
===============

#####################
## Cosmetic & Misc ##
#####################
* Added joke name to [image loading]


because testie doesn't believe me.
In DotA you could
radmax86
Profile Joined September 2004
United States437 Posts
July 09 2009 02:25 GMT
#8918
Testie, can you give us a warning before you ragequit plz? Cats or I would have bought you a chick had we known you were going to do that...
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 09 2009 02:36 GMT
#8919
hahaahahahhahahahaha
Math me up, scumboi. - Acrofales
Elemenope
Profile Blog Joined March 2006
Burkina Faso1704 Posts
July 09 2009 02:38 GMT
#8920
On July 09 2009 11:25 radmax86 wrote:
Testie, can you give us a warning before you ragequit plz? Cats or I would have bought you a chick had we known you were going to do that...


[image loading]
In DotA you could
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