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Diablo III General Discussion - Page 298

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NostalgiaTag
Profile Blog Joined August 2009
Canada508 Posts
Last Edited: 2011-09-17 01:16:59
September 17 2011 01:16 GMT
#5941
I laughed at this. Thought id forward it here

http://i.imgur.com/slr2m.jpg
Look for the flaw that lost the game not the flaw in the game.
mtn
Profile Blog Joined August 2011
729 Posts
September 17 2011 01:22 GMT
#5942
On September 17 2011 10:16 Tag wrote:
I laughed at this. Thought id forward it here

http://i.imgur.com/slr2m.jpg


Haha :d Thats funny :D
DeepElemBlues
Profile Blog Joined January 2011
United States5080 Posts
Last Edited: 2011-09-17 01:26:31
September 17 2011 01:25 GMT
#5943
On September 17 2011 10:16 Tag wrote:
I laughed at this. Thought id forward it here

http://i.imgur.com/slr2m.jpg


lolol

"seek shelter immediately... I'm so sorry..."

"I am glad to hear that everything is fine."
no place i'd rather be than the satellite of love
NostalgiaTag
Profile Blog Joined August 2009
Canada508 Posts
Last Edited: 2011-09-17 04:28:14
September 17 2011 01:40 GMT
#5944
nvm
Look for the flaw that lost the game not the flaw in the game.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
Last Edited: 2011-09-17 06:41:23
September 17 2011 06:37 GMT
#5945
On September 17 2011 10:13 Drakonis wrote:
http://us.battle.net/d3/en/forum/topic/3196340178#10

Looks like it's nothing too serious

Like I guessed, shifting around some skills and playing with the hatred/discipline numbers.

Some more info on ongoing deveopment. This is about the problen with active skill swapping:

Daxxarri:
We're currently testing a few different solutions, but I don't have anything specific to report on that front just yet. We're okay with players changing their builds while they're out adventuring, but we're not comfortable with players running around with their skill pane open swapping skills during combat. We'd also rather not have a system which forces players to return to town. We’ve tried it, and it feels really bad. Of course, worse comes to worse and if our attempts to curb use in combat fail, it could very well be what we have to resort to.

Am I the only one who would've expected fundamental stuff like this to be nailed down before the Beta? I was expecting bug solving and number tweaking. Don't tell me they couldn't predict that people would run around with their skill window open. People will do EVRYTHING to get a perfect build. Same thing happened with charms in D2, people sacrificed their entire inventory for those things.

EDIT:

Bashiok:
We're trying to release the game and feature creep is the enemy

At least they're trying
Bankai - Correlation does not imply causation
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 17 2011 06:43 GMT
#5946
My guess is they'll make it like a channeling spell to swap skills, like porting back to town is right now.
ModeratorBlame yourself or God
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
September 17 2011 06:47 GMT
#5947
On September 17 2011 15:43 Zelniq wrote:
My guess is they'll make it like a channeling spell to swap skills, like porting back to town is right now.


Posted by Gràverobber
Simple solution - Add a cast time
Daxxarri:
That's one of the options on the table currently.

Good guess Zelniq I wouldn't mind going to town every time, but as they implemented the cube and cauldron exactly to limit trips to town, I really doubt they'd implement that. So time delay seems most likely at this point.
Bankai - Correlation does not imply causation
NostalgiaTag
Profile Blog Joined August 2009
Canada508 Posts
September 17 2011 06:49 GMT
#5948
http://www.youtube.com/results?search_query=interview with jay wilson&aq=f

all of these videos are great if anyone wants to D3 nerd out haha
Look for the flaw that lost the game not the flaw in the game.
sidesprang
Profile Joined January 2009
Norway1033 Posts
September 17 2011 09:27 GMT
#5949
On September 17 2011 10:16 Tag wrote:
I laughed at this. Thought id forward it here

http://i.imgur.com/slr2m.jpg


If i were blizzard I would give that guy a key. So awesome
Float like a butterfly, sting like a bee.
CROrens
Profile Joined May 2007
Croatia1005 Posts
September 17 2011 13:41 GMT
#5950
i wonder, what is the general opinion on the whole "game doesnt look dark enough" issue. are people satisfied now, or do they think its still full of rainbows and shit.
I personally dont care much for that, but i really wana know how did it all turn out since there were petitions and alot of QQ threads back in the day
There is no problem that cannot be solved by the use of high explosives. - Anonymous ......||......Hyuk fan! \o/
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2011-09-17 15:34:50
September 17 2011 15:23 GMT
#5951
On September 17 2011 10:16 Tag wrote:
I laughed at this. Thought id forward it here

http://i.imgur.com/slr2m.jpg

Hmm. Not really sure about that. It's not the same. The guy was copying David Thorne, http://www.27bslash6.com/overdue.html

But had very poor sentence construction. Was a good attempt to do what David did, but it wasnt really done correctly and I really couldn't get any humor out of it. The way he worded it, he just kind of looked like a dick --- "I want my spider picture back then" was pretty demanding. Atleast David Throne was quite polite, and that's where the majority of the humor was. No need to be an arse to Blizzard customer support.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
Last Edited: 2011-09-17 16:25:40
September 17 2011 16:25 GMT
#5952
On September 17 2011 22:41 CROrens wrote:
i wonder, what is the general opinion on the whole "game doesnt look dark enough" issue. are people satisfied now, or do they think its still full of rainbows and shit.
I personally dont care much for that, but i really wana know how did it all turn out since there were petitions and alot of QQ threads back in the day

I think people are satisfied atm. D3 looks grimmer and grittier than D2 in my opinion. Slightly more colours only enhance dark atmosphere.
Just another gold Protoss...
happyness
Profile Joined June 2010
United States2400 Posts
September 17 2011 16:48 GMT
#5953
On September 18 2011 01:25 Overpowered wrote:
Show nested quote +
On September 17 2011 22:41 CROrens wrote:
i wonder, what is the general opinion on the whole "game doesnt look dark enough" issue. are people satisfied now, or do they think its still full of rainbows and shit.
I personally dont care much for that, but i really wana know how did it all turn out since there were petitions and alot of QQ threads back in the day

I think people are satisfied atm. D3 looks grimmer and grittier than D2 in my opinion. Slightly more colours only enhance dark atmosphere.


Ya it definately looks better than D2, darker and so much more detailed. I can't believe that some D2 fanboys are still whining when frankly D2 didn't even look that good and wasn't that dark
Lomak
Profile Joined June 2010
United States311 Posts
September 17 2011 17:21 GMT
#5954
On September 18 2011 01:48 happyness wrote:
Show nested quote +
On September 18 2011 01:25 Overpowered wrote:
On September 17 2011 22:41 CROrens wrote:
i wonder, what is the general opinion on the whole "game doesnt look dark enough" issue. are people satisfied now, or do they think its still full of rainbows and shit.
I personally dont care much for that, but i really wana know how did it all turn out since there were petitions and alot of QQ threads back in the day

I think people are satisfied atm. D3 looks grimmer and grittier than D2 in my opinion. Slightly more colours only enhance dark atmosphere.


Ya it definately looks better than D2, darker and so much more detailed. I can't believe that some D2 fanboys are still whining when frankly D2 didn't even look that good and wasn't that dark


Agreed. For me the soft lighting is possibly the best upgrade. I can't understand how anyone could look back and d2 and not get an eyesore from watching giant pixels of light flux around the screen. D3 looking really nice.
Some see the glass half full, others half empty. I think the glass is just too big.
rezoacken
Profile Joined April 2010
Canada2719 Posts
September 17 2011 17:39 GMT
#5955
On September 18 2011 01:48 happyness wrote:
Show nested quote +
On September 18 2011 01:25 Overpowered wrote:
On September 17 2011 22:41 CROrens wrote:
i wonder, what is the general opinion on the whole "game doesnt look dark enough" issue. are people satisfied now, or do they think its still full of rainbows and shit.
I personally dont care much for that, but i really wana know how did it all turn out since there were petitions and alot of QQ threads back in the day

I think people are satisfied atm. D3 looks grimmer and grittier than D2 in my opinion. Slightly more colours only enhance dark atmosphere.


Ya it definately looks better than D2, darker and so much more detailed. I can't believe that some D2 fanboys are still whining when frankly D2 didn't even look that good and wasn't that dark


When I received Diablo 2 at its release I felt it was actually not good looking. I still enjoyed the game but the graphics weren't great for the time.

Well it's around the same thing for D3, the graphics are not top quality either but they are certainly far better than D2 (animation, dynamics, fluidity etc).
Either we are alone in the Universe or we are not. Both are equally terrifying.
CROrens
Profile Joined May 2007
Croatia1005 Posts
Last Edited: 2011-09-19 12:58:02
September 19 2011 12:54 GMT
#5956
is it true that the max number of players per server is 4? i really hope they change that. basically what theyre saying is: "oh you have more than 3 friends that wana play together, well, tough luck"
There is no problem that cannot be solved by the use of high explosives. - Anonymous ......||......Hyuk fan! \o/
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2011-09-19 16:48:28
September 19 2011 16:36 GMT
#5957
On September 19 2011 21:54 CROrens wrote:
is it true that the max number of players per server is 4? i really hope they change that. basically what theyre saying is: "oh you have more than 3 friends that wana play together, well, tough luck"

Yes, only 4. I'm on the fence about the change. I regularly had 8 people in a server from school, we still all talk and play games together etc and i'm sure we will have more than 4 people in ventrilo, wanting to play Diablo 3 together every day for weeks after release. With that said, 8 player servers were not really focused on the individual. It allowed too much leeway as far as "riding co tails" was concerned and the change in difficulty was not too signifigant, as you still usually only had a couple of the 8 doing all the work, or you had people AFK, etc etc.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Archers_bane
Profile Joined February 2011
United States1338 Posts
September 19 2011 20:47 GMT
#5958
I heard the F&F beta was over and people are getting sent out invites? Am I getting trolled
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
biomech
Profile Joined April 2010
Germany380 Posts
September 19 2011 20:54 GMT
#5959
You're getting trolled. When F&F is over, and opt-in (closed) beta will start - you'll know!

Blue posts confirming stuff officially, and posts from happy people getting in everywhere.
rezoacken
Profile Joined April 2010
Canada2719 Posts
September 19 2011 21:20 GMT
#5960
On September 20 2011 05:47 Archers_bane wrote:
I heard the F&F beta was over and people are getting sent out invites? Am I getting trolled


There will be thread talking about it that pop up on TL, and different announces from Diablo fan sites. Youll know.
Either we are alone in the Universe or we are not. Both are equally terrifying.
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