General Discussion - Page 4937
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cecek
Czech Republic18921 Posts
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TheEmulator
28102 Posts
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Saryph
United States1955 Posts
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Plansix
United States60190 Posts
On March 14 2014 10:43 Saryph wrote: Cyborgmatt tweeted that some of the heroes are $7.50 and $10, with skins costing $15 and mounts costing money as well....never played LoL, but that seems ridiculous. Skins for lol cost about 10 bucks. They normall come a lot of custom stuff. It's a place holders price, I'm sure. | ||
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Nixer
2774 Posts
On March 14 2014 10:17 cecek wrote: So where would one find a cracked version of Free to Play? Someone has to be able to crack it, if it's already possible to preload it, right? Not possible. | ||
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Saryph
United States1955 Posts
It'll be out soon enough :D | ||
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teddyoojo
Germany22369 Posts
also lmao to the reddit thread about fuckingmads replay analysis | ||
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Fwizzz
Philippines4420 Posts
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andyrau
13015 Posts
On March 14 2014 10:19 DavoS wrote: Hey guys, I'm having trouble stacking jungle camps lately. It sounds really noobish/probably is really noobish, but ever since the small camp got moved I just cant seem to get it. When I started playing you would draw aggro around XX:52 and they would be out of range when the XX:00 mark hit. But that doesn't seem to work anymore. I've had it work sometimes if I attack around XX:53, but I feel like even that doesn't guarantee anything and I almost never find the right timing for the pull camp. With the Kobold foreman I normally pull around XX:54 and his aura makes it work but that's literally the only timing I can make work. Help a scrub out? i think the medium camp for dire side close to t2 tower and the medium camp next to radiant t1 tower needs :54 to pull and the large camp next to dire's top lane is also somewhere between :54-:55 or maybe i'm remembering it wrong idk | ||
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BurningSera
Ireland19621 Posts
inb4 LoL release LoLL (LoL Lite version) in 1 week. | ||
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Kipsate
Netherlands45349 Posts
On March 14 2014 10:43 Saryph wrote: Cyborgmatt tweeted that some of the heroes are $7.50 and $10, with skins costing $15 and mounts costing money as well....never played LoL, but that seems ridiculous. Skins price range from 5-15 as well in lol and can go up to a higher price (similair to Arcana for Dota) The most expensive champions are 975 RP usually which is about 6 euros =7,7.5$ I think? a bit above the average i'd say but it might still sell very well. | ||
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Saryph
United States1955 Posts
On March 14 2014 11:54 Kipsate wrote: Skins price range from 5-15 as well in lol and can go up to a higher price (similair to Arcana for Dota) The most expensive champions are 975 RP usually which is about 6 euros =7,7.5$ I think? a bit above the average i'd say but it might still sell very well. From my super inexperienced eye, it seems like the art style is quite similar to lol. How would you compare the two so far? And did you get an invite? | ||
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Veles
United States3280 Posts
On March 14 2014 10:19 DavoS wrote: Hey guys, I'm having trouble stacking jungle camps lately. It sounds really noobish/probably is really noobish, but ever since the small camp got moved I just cant seem to get it. When I started playing you would draw aggro around XX:52 and they would be out of range when the XX:00 mark hit. But that doesn't seem to work anymore. I've had it work sometimes if I attack around XX:53, but I feel like even that doesn't guarantee anything and I almost never find the right timing for the pull camp. With the Kobold foreman I normally pull around XX:54 and his aura makes it work but that's literally the only timing I can make work. Help a scrub out? I think that creeps spawn at exactly the transition from :00 to :01 in dota2. This may be inaccurate but the spawn has always felt off compared to dota1 for me. What you need to do is to make sure that no units are in the spawn box (look them up) at that exact instant. Different camps have different leash ranges and you need to pull them at different times. If you are stacking a camp you may want to pull .5/1 second earlier as the creeps block each other, etc. You need to be actively considering such factors, not just watching the clock. | ||
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Veles
United States3280 Posts
On March 14 2014 11:44 BurningSera wrote: wow this wowmoba or extremelycasualmoba. I am confused. They can use all the amazing heroes/models from their games and this is what they come out with?? some water downed version of LoL? Look at that minimap at the right corner man. inb4 LoL release LoLL (LoL Lite version) in 1 week. Is this even a blizzard game :o. + Show Spoiler + I guess WoW had the minimap on the right | ||
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Kipsate
Netherlands45349 Posts
On March 14 2014 11:57 Saryph wrote: From my super inexperienced eye, it seems like the art style is quite similar to lol. How would you compare the two so far? And did you get an invite? Dunno, hope to get one looks like they stripped LoL/Dota/Moba of various mechanics and made it HOTS, I am sure it will be fun, I just don't see any competitive future in it from what I can see then again I thought that about LoL too and boy was I wrong. | ||
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Emnjay808
United States10666 Posts
Now I can have a sidelines perspective when I see chat go into a LoL vs HoTS argument. | ||
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Plansix
United States60190 Posts
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xAdra
Singapore1858 Posts
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LuckoftheIrish
United States4791 Posts
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xAdra
Singapore1858 Posts
On March 14 2014 13:34 LuckoftheIrish wrote: I strongly disagree. For someone to be commended for playing well they should have a track record of doing so, which you aren't going to get from a single game. And it'll make the "commend pls" crap at the end of games that much worse. And also! it'll be just another stick to beat players with. It shouldn't happen for the same reasons Valve is against globally visible MMR. Well, the "commend pls" crap can easily be ignored (I personally ignore it every single time. If I was about to commend, but they type it in all chat, he just lost a commend) and up to the players. The rest I partially agree with. | ||
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