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General Discussion - Page 403

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
April 17 2012 06:47 GMT
#8041
speaking of CM, how do you skill out? usually i get 1 of nova, followed by bite, aura, and rest into maxing nova first then frostbite. usually don't get more than 1 on aura, although it kinda depends on my team lineup.

because i feel that having nova pumped early on allows you to not only harass your opponent's heroes, but lets you get 1 or 2 creep kills per lane, giving you some sort of farm (unless you are babysitting a hard carry like AM or spectre)
POGGERS
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-04-17 06:56:31
April 17 2012 06:54 GMT
#8042
On April 17 2012 15:47 konadora wrote:
speaking of CM, how do you skill out? usually i get 1 of nova, followed by bite, aura, and rest into maxing nova first then frostbite. usually don't get more than 1 on aura, although it kinda depends on my team lineup.

because i feel that having nova pumped early on allows you to not only harass your opponent's heroes, but lets you get 1 or 2 creep kills per lane, giving you some sort of farm (unless you are babysitting a hard carry like AM or spectre)

100% situational.

I thought we had this discussion before in this thread?

EDIT: http://www.teamliquid.net/forum/viewmessage.php?topic_id=255359&currentpage=345#6886

You're the one who asked last time too, lol. Not sure why you're asking a second time, as you're probably going to get the same answers.
Moderator
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
April 17 2012 07:16 GMT
#8043
yeah i know lol but that time i was asking if i should get aura, now i'm asking which is better, bite or nova :p
POGGERS
hideo
Profile Blog Joined May 2007
Canada1641 Posts
April 17 2012 07:31 GMT
#8044
Well the rule of thumb is to level bite when you're facing blinkers or heroes with high natural movespeed like slardar. Otherwise, take nova due to better damage return/aoe effects.
TheYango
Profile Joined September 2008
United States47024 Posts
April 17 2012 07:31 GMT
#8045
Usually Nova is the default way to play, but extra ranks of Bite have their uses, depending on your lane partner(s).
Moderator
Oktyabr
Profile Joined July 2011
Singapore2234 Posts
April 17 2012 07:35 GMT
#8046
On April 17 2012 15:42 konadora wrote:
cus clinkz has ult + ww which allows him to gtfo asap? :p

but why BH > slardar against riki?


BH forces the opponent's supports to spend money on wards and dust as well, and it has the utility of scouting ahead in the jungle and so on. Track makes crucial heroes (not just riki) visible for a significant period of time for an entire team's ms boost and gold bounty.
Tryhat
Profile Joined March 2012
160 Posts
April 17 2012 07:48 GMT
#8047
On April 17 2012 08:38 Doraemon wrote:
wowow . step back. we got a bad ass over here. Ph.D in Maths. well done sir


Someone is a douche and tells me I suck at math. I reply and say that I don't indeed suck at math. I am berated for this.

Yeah. You're an idiot and I hope you get cancer along with the rest of your retarded family.

User was temp banned for this post.
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
April 17 2012 07:57 GMT
#8048
now now everyone play nice D:
POGGERS
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2012-04-17 08:05:04
April 17 2012 08:02 GMT
#8049
On April 17 2012 16:16 konadora wrote:
yeah i know lol but that time i was asking if i should get aura, now i'm asking which is better, bite or nova :p


It's really situational like other people are saying but numbers wise nova is better for damage and a 5 second slow while frostbite gives a 3 second immobilize. Frostbite is something you max when you lane vs dark seer or blinkers pretty much exclusively as putting 3 skill points into it only doubles the damage while nova gets 2.5x the damage, has a huge range and lasts 5 seconds.

Getting past one/two points in aura is something I tend to rarely do anymore - it only helps your lanes and a single set of arcane boots accomplishes what the aura does at its max level. (one point in aura is a free rob aura for your team, which is like 2500 gold - but 4 points in aura is like two sets of arcane boots which is 3000 gold). My maths a little screwy right now but this was kind of the logic behind why aura WAS so good, it could be quantified into a gold value. +2.0 mana regen x5 = +10 mana regen/sec, and anything that offers that kind of regen is VERY expensive.... until arcane boots.


There's also the AA CM where you go sny and max bite/nova/stats. You'll notice when he played CM in a more even matchup he actually did nothing even close to this. (He got a bkb + blink and ulted very effectively).

On April 17 2012 16:35 Oktyabr wrote:
Show nested quote +
On April 17 2012 15:42 konadora wrote:
cus clinkz has ult + ww which allows him to gtfo asap? :p

but why BH > slardar against riki?


BH forces the opponent's supports to spend money on wards and dust as well, and it has the utility of scouting ahead in the jungle and so on. Track makes crucial heroes (not just riki) visible for a significant period of time for an entire team's ms boost and gold bounty.

The thing about track being on crucial heroes is true of amp damage as well. Amp damage/track a pudge or es and they are NOT happy about it. I really think gondar being a counter to Riki is that he really limits Riki's escape mechanisms of cloud + leap, as riki won't leap out of track range and track outweighs the cloud slow. Gondar/Slardar are totally different heroes though, even their ults are really different despite at first appearing similar.

TheYango
Profile Joined September 2008
United States47024 Posts
April 17 2012 08:05 GMT
#8050
#1 most annoying thing about CM aura: auras deactivate when you're invisible, so observant enemies can always know 100% if you're smoked/invis.
Moderator
DR.Ham
Profile Joined December 2010
Netherlands621 Posts
April 17 2012 08:08 GMT
#8051
While not exactly Dota 2, this looks pretty cool:

http://www.rockpapershotgun.com/2012/04/16/exactly-what-it-sounds-like-minecraft-dota/#more-104055

It's basically Dota implemented in MineCraft.
Ivz
Profile Joined January 2012
Denmark156 Posts
April 17 2012 08:17 GMT
#8052
That looks pretty cool Ham, even tho it's minecraft (;
Check out my blog :) - http://ivzftwdota.blogspot.com/
Percutio
Profile Blog Joined April 2010
United States1672 Posts
Last Edited: 2012-04-17 08:17:40
April 17 2012 08:17 GMT
#8053
On April 17 2012 17:05 TheYango wrote:
#1 most annoying thing about CM aura: auras deactivate when you're invisible, so observant enemies can always know 100% if you're smoked/invis.

Wait so they can check your teammates to see if they have aura and if not they know you are invis/smoked?

That sucks...
What does it matter how I loose it?
TheYango
Profile Joined September 2008
United States47024 Posts
April 17 2012 08:18 GMT
#8054
On April 17 2012 17:17 Percutio wrote:
Show nested quote +
On April 17 2012 17:05 TheYango wrote:
#1 most annoying thing about CM aura: auras deactivate when you're invisible, so observant enemies can always know 100% if you're smoked/invis.

Wait so they can check your teammates to see if they have aura and if not they know you are invis/smoked?

That sucks...

They don't even need to check your teammates. They can check your creeps.
Moderator
Dead9
Profile Blog Joined February 2008
United States4725 Posts
April 17 2012 08:27 GMT
#8055
ya but in dota 2 creeps don't have the rob circle thing so unless they're clicking ur range creep constantly it'll be really hard

also gondar is really good against a lot of melee carries cus u just track them and they can't hit anything
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
April 17 2012 09:43 GMT
#8056
If you don't get points in aura before level 5 stats are better for CM.
High Risk Low Reward
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
April 17 2012 10:17 GMT
#8057
ok, who ever think bat is nerfed in dota2 is completely out of their mind... i just abused the fuck outa batrider.

+ Show Spoiler +
Step1: open this song


Step 2:
Buy dagger

step 3
rape

step4
buy forcestaff

step 5
rape

so on

but seriously, have people start abusing the fact that firefly could go outside of the map and melee heroes cant reach?
Im daed. Follow me @TL_NB
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
April 17 2012 10:48 GMT
#8058
On April 17 2012 17:05 TheYango wrote:
#1 most annoying thing about CM aura: auras deactivate when you're invisible, so observant enemies can always know 100% if you're smoked/invis.

Oh wow, did not know this. I knew RoB aura stopped working when invis but didn't know CM aura also stopped. I doubt most people spam check ranged creeps for mana aura but now that I know this, smoke ganks are muuuuch easier to predict. :D

I used to always go 1 level in both nova and bite, max aura -> max nova -> max bite, but lately I've been adjusting it quite a bit. I stop leveling aura once my team gets our first arcane boots and I split my levels in both nova and bite. Maxed nova is amazing but having a few levels in bite always helps for the slightly longer stun.

I personally feel CM is one of the best support heroes because she brings so much to the early game: AoE slow/damage and nuke/disable means it is so easy to harass and set up kills for your carry, and your teammates can just forget they have a mana bar. It's easy to farm with nova so you can always have gold for wards. I usually get phase boots on CM because late game I prefer to nip in and out of fights with these two spells. I rarely ever put points in ult or use it though unless I'm with some teamfight heroes like tide/enigma.
Moderator
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
April 17 2012 11:05 GMT
#8059
On April 17 2012 19:17 NB wrote:
ok, who ever think bat is nerfed in dota2 is completely out of their mind... i just abused the fuck outa batrider.

+ Show Spoiler +
Step1: open this song
http://www.youtube.com/watch?v=BqGTb4ZFAS8

Step 2:
Buy dagger

step 3
rape

step4
buy forcestaff

step 5
rape

so on

but seriously, have people start abusing the fact that firefly could go outside of the map and melee heroes cant reach?

and you could do that in dota1 only it was stronger, so how is that not a nerf ?
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
April 17 2012 11:22 GMT
#8060
On April 17 2012 19:17 NB wrote:
ok, who ever think bat is nerfed in dota2 is completely out of their mind... i just abused the fuck outa batrider.

+ Show Spoiler +
Step1: open this song
http://www.youtube.com/watch?v=BqGTb4ZFAS8

Step 2:
Buy dagger

step 3
rape

step4
buy forcestaff

step 5
rape

so on

but seriously, have people start abusing the fact that firefly could go outside of the map and melee heroes cant reach?


Personal anecdotes are extremely strong arguments. I just played a game with mjolnir CM and I won. I guess it works guys.
High Risk Low Reward
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