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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
March 13 2013 21:42 GMT
#47461
On March 14 2013 06:14 SilverStar wrote:
I'm not ready for hots. Just played chen for 30 min and my arm feels tired.

uh, starcraft micro is easy compared to wc3.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
pap0t
Profile Joined August 2012
Philippines279 Posts
March 13 2013 21:48 GMT
#47462
On March 14 2013 06:42 Erasme wrote:
Show nested quote +
On March 14 2013 06:14 SilverStar wrote:
I'm not ready for hots. Just played chen for 30 min and my arm feels tired.

uh, starcraft micro is easy compared to wc3.


30mins of non-stop movement for tinker makes handnumb as heck.
Ownage, maybe?
SilverStar
Profile Joined January 2012
Sweden18511 Posts
Last Edited: 2013-03-13 21:51:12
March 13 2013 21:50 GMT
#47463
Patch notes:

GAMEPLAY
- Clinkz: Fixed Death Pact healing Clinkz under Ice Blast debuff.
- Gyrocopter: Fixed Flak Cannon killing couriers.
- Sniper: Fixed Headshot not working on units like Spirit Bear, Warlock's Golem, etc.
- Sniper: Fixed Shrapnel doing slightly less damage than intended to towers.
- Sniper: Fixed Headshot's physical damage bonus being blocked by Magic Immunity.
- Spectre: Added a short grace period to walking off the Spectral Dagger path before collision is restored.
- Spiritbreaker: Fixed Magic Immune units being ignored by the AOE greater bash procs from Charge of Darkness and Scepter Nether Strike.
- Tusk: Fixed some cases where Ice Shards could get units stuck.
- Visage: Fixed a number of incorrect spell interactions with Familiars.
- Wisp: Fixed Tether sometimes ending prematurely if Relocate was cast before Tether.
- Wisp: Fixed Relocating units sometimes walking away to do a previous behavior.
- Fixed Roshan's aoe Slam damage type being physical rather than magical (and thus hurting Familiars).
- Fixed creeps and neutrals sometimes not responding to long range spells.
- Fixed Blink Dagger self-cast to work consistently.
- Fixed Cheese not having a cooldown.
- Fixed Cheese not stacking in inventory.
- Enabled Timbersaw in Captain's Mode in Latest Version (Tournament Version next week).
- Local games are no longer automatically unpaused.

AUDIO
- Added sound effects to the Dashboard.
- Added sound effects for various Tiny deaths.
- Updated Mjollnir sound effect.
- Updated Maelstrom sound effect.

UI
- Items held by the courier are now included in a player's Net Worth.
- Fixed the sorting of Teams List under the Community tab.
- Fixed courier and ward previewing in the backpack.
- Fixed the scrollbar being hidden when a schedule had a full page of tournaments in a single month.
- Live games list now displays the game mode.
- Fiery Soul of the Slayer's custom minimap icon only draws for the player that owns the item.
- Re-positioned end game survey to not block the chat.
- Teams that haven't played a team matchmaking game in the last 7 days will now show up as being "inactive" in WebAPI calls.
- Improved performance of chat channels in the Dashboard.

VISUALS
- Revised overhead Soul Assumption indicator.
- Fixed Smoke of Deceit AOE visual effect showing for enemies if the caster is hidden
- Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Bootes of Speed.

BOTS
- Added Lion bot.
- Added Omniknight bot.
- Made a number of adjustments to loadouts and builds based on community feedback.
- Bots now know how to use Rod of Atos, Tranquil Boots, Abyssal Blade, Heaven's Halberd, and Veil of Dischord.
- Bots will no longer go to the Side Shop with a full inventory if they aren't willing to sell anything.
- Generic summoned units (Necro units, Illusions, etc) now have basic bot AIs, so they can act independently from their owner.
- Fixed bots interrupting their teleports.
- Bots will be less aggressive when they have stacks of Sticky Napalm on them.
- Bots will now only use Refresher Orb if they want to cast big ticket abilities.
- Fixed Witch Doctor bot spam-toggling Voodoo Restoration when he simply wanted to activate it.
- Witch Doctor is less likely to use Death Ward on units that are about to die anyways.
- Bots now establish their lanes at 0:15 (changed from 0:30), which makes jungling the initial creep spawn eaiser without confusing them about what lane you're in.
- Bots will no longer go for runes that may or may not be there if it's been a while since their spawn time.
- When there are no wards up, bots are now smarter about only warding the closer rune location.

WORKSHOP
- Added general support for importing any Ability/Spell related model. Currently just supporting Beastmaster Boars.
- Reworked the "View My Submissions" page to better handle a large number of submissions (sorting/pagination/bug fixes).
- Fixed submission preview images not being set correctly.
- Fixed a bug where updating an existing submission could set incorrect tags on the submission.
- Disabled the Workshop in the Test client to prevent confusion.

Source: http://dev.dota2.com/showthread.php?t=78079
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
March 13 2013 21:53 GMT
#47464
HUGE SNIPER AND BARA BUFFS
meta shift inc
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
SilverStar
Profile Joined January 2012
Sweden18511 Posts
March 13 2013 21:54 GMT
#47465
I am happy with the patch. Ironing out the bugs is a good thing
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 13 2013 21:56 GMT
#47466
Yay cheese stacking

What is the CD on cheese anyway?
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
duoform
Profile Joined August 2012
Spain5180 Posts
March 13 2013 21:57 GMT
#47467
Its ok guys. We have new sets for 30€.
"I really like Marauders and Marines." - Flash
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
March 13 2013 22:01 GMT
#47468
On March 14 2013 06:57 duoform wrote:
Its ok guys. We have new sets for 30€.


Valve is gonna form a new nation with all the money they gonna make.
My dick has shrunk to the point where it looks like I have 3 balls.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
March 13 2013 22:02 GMT
#47469
This should be fun

Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Bootes of Speed.

Hope rapier is a sort of sword in the stone type visual, maybe a golden sword thrust down into the ground.
Teton
Profile Joined May 2010
France1656 Posts
March 13 2013 22:02 GMT
#47470
On March 14 2013 06:53 Erasme wrote:
HUGE SNIPER AND BARA BUFFS
meta shift inc


Erasme pro bara, make an ama pls
duoform
Profile Joined August 2012
Spain5180 Posts
Last Edited: 2013-03-13 22:06:38
March 13 2013 22:04 GMT
#47471
On March 14 2013 07:02 Asha` wrote:
This should be fun

Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Bootes of Speed.

Hope rapier is a sort of sword in the stone type visual, maybe a golden sword thrust down into the ground.

Ok Valve..
btw in-game images:
+ Show Spoiler +
[image loading]
"I really like Marauders and Marines." - Flash
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
March 13 2013 22:06 GMT
#47472
Sniper confirmed for counter to Naix and stronk push.
WriterXiao8~~
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
March 13 2013 22:09 GMT
#47473
On March 14 2013 07:04 duoform wrote:
Show nested quote +
On March 14 2013 07:02 Asha` wrote:
This should be fun

Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Bootes of Speed.

Hope rapier is a sort of sword in the stone type visual, maybe a golden sword thrust down into the ground.

Ok Valve..
btw in-game images:
+ Show Spoiler +
[image loading]


baw, rapier too over the top cartoonish for me =(

they look good in general though
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
March 13 2013 22:11 GMT
#47474
They look like Zelda items!
WriterXiao8~~
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
March 13 2013 22:13 GMT
#47475
Bootes OP. The dropped item models look way too big to me. Maybe that's just because the picture is zoomed in from a weird angle, but I definitely like the way the rapier looks.
super gg
TheEmulator
Profile Blog Joined July 2010
28102 Posts
March 13 2013 22:15 GMT
#47476
On March 14 2013 07:11 Kipsate wrote:
They look like Zelda items!

Exactly what I thought
Administrator
pap0t
Profile Joined August 2012
Philippines279 Posts
Last Edited: 2013-03-13 22:26:43
March 13 2013 22:20 GMT
#47477
On March 14 2013 07:15 TheEmulator wrote:
Show nested quote +
On March 14 2013 07:11 Kipsate wrote:
They look like Zelda items!

Exactly what I thought


It is the glow.. :p

Edit: Found this on reddit

http://imgur.com/uPrchml
Ownage, maybe?
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
March 13 2013 22:29 GMT
#47478
Imho bootes of speed don't need custom visual, better give tangos a custom visual since its actually shareable. Or iron branches, a very common item to drop.

Also I think Dota multi unit micro is harder than starcraft micro of same number of units because positioning. There is a "select all army" button so you just need to find the attack ground command and be set for 80% of the game.
Playing Tinker feel like playing piano though, so many hotkeys to use.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
FinestHour
Profile Joined August 2010
United States18466 Posts
March 13 2013 22:35 GMT
#47479
sniper just got some more powder in his shot
thug life.                                                       MVP/ex-
IPA
Profile Joined August 2010
United States3206 Posts
March 13 2013 22:36 GMT
#47480
Is there a reason why everyone is putting an E in Boots?
Time held me green and dying though I sang in my chains like the sea.
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