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General Discussion - Page 2172

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 15 2013 14:45 GMT
#43421
On February 15 2013 23:29 DoNotDisturb wrote:
Show nested quote +
On February 15 2013 21:46 SirMilford wrote:
So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5.


You'd have quit every game of DotA with the original Snowball I think.

The movespeed of the snowball was increased if there were more teammates in it.

Oh, that was fun. The original wording:
+ Show Spoiler +
"Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.

The snowball moves at the combined move speed of the heroes within.


Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0

AOE: 200 + 40 per second

Target Cast Range: 1250
Manacost: 75
Cooldown: 40

Note: Stops traveling after 4 seconds."

1250 cast range. Movement speed is the movement speed of the heroes inside combined. Multi-hero blink more or less.
super gg
Slomo
Profile Joined November 2010
Germany7198 Posts
February 15 2013 14:53 GMT
#43422
On February 15 2013 23:45 cecek wrote:
Show nested quote +
On February 15 2013 23:29 DoNotDisturb wrote:
On February 15 2013 21:46 SirMilford wrote:
So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5.


You'd have quit every game of DotA with the original Snowball I think.

The movespeed of the snowball was increased if there were more teammates in it.

Oh, that was fun. The original wording:
+ Show Spoiler +
"Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.

The snowball moves at the combined move speed of the heroes within.


Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0

AOE: 200 + 40 per second

Target Cast Range: 1250
Manacost: 75
Cooldown: 40

Note: Stops traveling after 4 seconds."

1250 cast range. Movement speed is the movement speed of the heroes inside combined. Multi-hero blink more or less.

Hm. Wasn't the max movement speed a WC3 engine thing? You would hit it with two heros already.
RIP DOUBLE TI OG | #18 never forget
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 15 2013 14:56 GMT
#43423
On February 15 2013 23:53 Slomo wrote:
Show nested quote +
On February 15 2013 23:45 cecek wrote:
On February 15 2013 23:29 DoNotDisturb wrote:
On February 15 2013 21:46 SirMilford wrote:
So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5.


You'd have quit every game of DotA with the original Snowball I think.

The movespeed of the snowball was increased if there were more teammates in it.

Oh, that was fun. The original wording:
+ Show Spoiler +
"Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.

The snowball moves at the combined move speed of the heroes within.


Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0

AOE: 200 + 40 per second

Target Cast Range: 1250
Manacost: 75
Cooldown: 40

Note: Stops traveling after 4 seconds."

1250 cast range. Movement speed is the movement speed of the heroes inside combined. Multi-hero blink more or less.

Hm. Wasn't the max movement speed a WC3 engine thing? You would hit it with two heros already.

There was (and still is in Dota 2) a max movement speed of 522, but that's for heroes and units, not spells. And even then, when spiritbreaker charges, he breaks the limit.
super gg
Gheizen64
Profile Joined June 2010
Italy2077 Posts
Last Edited: 2013-02-15 15:39:49
February 15 2013 15:39 GMT
#43424
Guys i need to check if was able to change my signature

EDIT: how come i'm so good at dis man Geeeee
Seen as G.ZZZ [COPPER SCUM] on Steam
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 15 2013 15:47 GMT
#43425
I miss old magic immune charge on SB.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
February 15 2013 15:49 GMT
#43426
On February 15 2013 23:29 DoNotDisturb wrote:
Show nested quote +
On February 15 2013 21:46 SirMilford wrote:
So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5.


You'd have quit every game of DotA with the original Snowball I think.

The movespeed of the snowball was increased if there were more teammates in it.

I was expecting this actually, didn't realise that feature had been removed. Kept wondering why we were moving so slow even though I was moving 3+ people.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
February 15 2013 15:49 GMT
#43427
On February 16 2013 00:39 Gheizen64 wrote:
Guys i need to check if was able to change my signature

EDIT: how come i'm so good at dis man Geeeee

Your signature gets retroactively changed on old posts. You didn't actually need to make a new post for that.
Moderator
crms
Profile Joined February 2010
United States11933 Posts
February 15 2013 15:51 GMT
#43428
Only had a chance to play 1 game last night with a Ymir on my team. It was a stomp and going for the easy 25m win but he walrus punched some guy and the server crashed. No free win for me.

I hope it was just a coincidence and their isn't something about Ymir crashing servers.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Gheizen64
Profile Joined June 2010
Italy2077 Posts
Last Edited: 2013-02-15 15:52:04
February 15 2013 15:51 GMT
#43429
On February 16 2013 00:49 TheYango wrote:
Show nested quote +
On February 16 2013 00:39 Gheizen64 wrote:
Guys i need to check if was able to change my signature

EDIT: how come i'm so good at dis man Geeeee

Your signature gets retroactively changed on old posts. You didn't actually need to make a new post for that.


Yes but not a lot of posts + shitty memory means i would've wasted too much time finding an old post of mine here.
Seen as G.ZZZ [COPPER SCUM] on Steam
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-02-15 15:54:12
February 15 2013 15:53 GMT
#43430
>Profile
>My posts
Uhhhh

Also, how's people enjoying tusk? Haven't been able to get on myself yet.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
wairai
Profile Joined May 2012
Malaysia1000 Posts
February 15 2013 15:57 GMT
#43431
tusk is fun when u see big red WALRUS PUNCH in screen.

or shadow blade + divine are always fun tho lolol
Yungin' Leanin' with Pourple Drink
TheEmulator
Profile Blog Joined July 2010
28102 Posts
February 15 2013 15:59 GMT
#43432
I have a question, because I haven't been able to get on since the patch. Does the enemy see the walrus punch text? Or is it just the Tusk that will see it.
Administrator
duoform
Profile Joined August 2012
Spain5180 Posts
February 15 2013 16:05 GMT
#43433
On February 16 2013 00:59 TheEmulator wrote:
I have a question, because I haven't been able to get on since the patch. Does the enemy see the walrus punch text? Or is it just the Tusk that will see it.

Its probably for everyone playing but I may be wrong. I didn't play yet either..
"I really like Marauders and Marines." - Flash
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
February 15 2013 16:06 GMT
#43434
NS wingless is back again.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
February 15 2013 16:13 GMT
#43435
I fucking hate Valve for those new skins/tickets/couriers.

Damn, why such an item bitch. Bye bye moneys.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
February 15 2013 16:14 GMT
#43436
On February 16 2013 01:05 duoform wrote:
Show nested quote +
On February 16 2013 00:59 TheEmulator wrote:
I have a question, because I haven't been able to get on since the patch. Does the enemy see the walrus punch text? Or is it just the Tusk that will see it.

Its probably for everyone playing but I may be wrong. I didn't play yet either..


Get ready for that sick refreasher blocking screen tactic
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Gheizen64
Profile Joined June 2010
Italy2077 Posts
Last Edited: 2013-02-15 16:19:41
February 15 2013 16:19 GMT
#43437
On February 16 2013 00:53 Unleashing wrote:
>Profile
>My posts
Uhhhh

Also, how's people enjoying tusk? Haven't been able to get on myself yet.


Too hard.

Didn't play him either, but i'm already thinking about imba build of Phase, medallion, Bottle, Urn win game. I'd go mid with him for fast levels, or a strong dual lane at most. I guess his biggest problem is the early laning phase.

EDIT: yes text is for everyone.
Seen as G.ZZZ [COPPER SCUM] on Steam
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 15 2013 16:25 GMT
#43438
I feel he could be really strong in trilanes actually. But we'll have to wait and see, once he is in CM.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
duoform
Profile Joined August 2012
Spain5180 Posts
February 15 2013 16:27 GMT
#43439
I yet have to understand why isn't Valve rushing TC... it was their first goal to have all the competitive heroes in the game..
"I really like Marauders and Marines." - Flash
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 15 2013 16:35 GMT
#43440
On February 16 2013 01:27 duoform wrote:
I yet have to understand why isn't Valve rushing TC... it was their first goal to have all the competitive heroes in the game..


Yah for TI2. Given that TI3 is still 6 months off they have no rush to get TC into the game.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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