|
|
Czech Republic18921 Posts
On February 15 2013 23:29 DoNotDisturb wrote:Show nested quote +On February 15 2013 21:46 SirMilford wrote: So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5. You'd have quit every game of DotA with the original Snowball I think. The movespeed of the snowball was increased if there were more teammates in it. Oh, that was fun. The original wording: + Show Spoiler +"Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.
The snowball moves at the combined move speed of the heroes within.
Damage: 40/80/120/160 Stun Duration: 0.25/0.5/0.75/1.0
AOE: 200 + 40 per second
Target Cast Range: 1250 Manacost: 75 Cooldown: 40
Note: Stops traveling after 4 seconds." 1250 cast range. Movement speed is the movement speed of the heroes inside combined. Multi-hero blink more or less.
|
On February 15 2013 23:45 cecek wrote:Show nested quote +On February 15 2013 23:29 DoNotDisturb wrote:On February 15 2013 21:46 SirMilford wrote: So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5. You'd have quit every game of DotA with the original Snowball I think. The movespeed of the snowball was increased if there were more teammates in it. Oh, that was fun. The original wording: + Show Spoiler +"Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.
The snowball moves at the combined move speed of the heroes within.
Damage: 40/80/120/160 Stun Duration: 0.25/0.5/0.75/1.0
AOE: 200 + 40 per second
Target Cast Range: 1250 Manacost: 75 Cooldown: 40
Note: Stops traveling after 4 seconds." 1250 cast range. Movement speed is the movement speed of the heroes inside combined. Multi-hero blink more or less. Hm. Wasn't the max movement speed a WC3 engine thing? You would hit it with two heros already.
|
Czech Republic18921 Posts
On February 15 2013 23:53 Slomo wrote:Show nested quote +On February 15 2013 23:45 cecek wrote:On February 15 2013 23:29 DoNotDisturb wrote:On February 15 2013 21:46 SirMilford wrote: So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5. You'd have quit every game of DotA with the original Snowball I think. The movespeed of the snowball was increased if there were more teammates in it. Oh, that was fun. The original wording: + Show Spoiler +"Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.
The snowball moves at the combined move speed of the heroes within.
Damage: 40/80/120/160 Stun Duration: 0.25/0.5/0.75/1.0
AOE: 200 + 40 per second
Target Cast Range: 1250 Manacost: 75 Cooldown: 40
Note: Stops traveling after 4 seconds." 1250 cast range. Movement speed is the movement speed of the heroes inside combined. Multi-hero blink more or less. Hm. Wasn't the max movement speed a WC3 engine thing? You would hit it with two heros already. There was (and still is in Dota 2) a max movement speed of 522, but that's for heroes and units, not spells. And even then, when spiritbreaker charges, he breaks the limit.
|
Guys i need to check if was able to change my signature
EDIT: how come i'm so good at dis man Geeeee
|
I miss old magic immune charge on SB.
|
Lalalaland34505 Posts
On February 15 2013 23:29 DoNotDisturb wrote:Show nested quote +On February 15 2013 21:46 SirMilford wrote: So sick of tuskars snowball in the early game. Impossible to dodge if you are playing the 5. You'd have quit every game of DotA with the original Snowball I think. The movespeed of the snowball was increased if there were more teammates in it. I was expecting this actually, didn't realise that feature had been removed. Kept wondering why we were moving so slow even though I was moving 3+ people.
|
United States47024 Posts
On February 16 2013 00:39 Gheizen64 wrote: Guys i need to check if was able to change my signature
EDIT: how come i'm so good at dis man Geeeee
Your signature gets retroactively changed on old posts. You didn't actually need to make a new post for that.
|
Only had a chance to play 1 game last night with a Ymir on my team. It was a stomp and going for the easy 25m win but he walrus punched some guy and the server crashed. No free win for me.
I hope it was just a coincidence and their isn't something about Ymir crashing servers.
|
On February 16 2013 00:49 TheYango wrote:Show nested quote +On February 16 2013 00:39 Gheizen64 wrote: Guys i need to check if was able to change my signature
EDIT: how come i'm so good at dis man Geeeee
Your signature gets retroactively changed on old posts. You didn't actually need to make a new post for that.
Yes but not a lot of posts + shitty memory means i would've wasted too much time finding an old post of mine here.
|
>Profile >My posts Uhhhh
Also, how's people enjoying tusk? Haven't been able to get on myself yet.
|
tusk is fun when u see big red WALRUS PUNCH in screen.
or shadow blade + divine are always fun tho lolol
|
28102 Posts
I have a question, because I haven't been able to get on since the patch. Does the enemy see the walrus punch text? Or is it just the Tusk that will see it.
|
On February 16 2013 00:59 TheEmulator wrote: I have a question, because I haven't been able to get on since the patch. Does the enemy see the walrus punch text? Or is it just the Tusk that will see it. Its probably for everyone playing but I may be wrong. I didn't play yet either..
|
NS wingless is back again.
|
Bearded Elder29905 Posts
I fucking hate Valve for those new skins/tickets/couriers.
Damn, why such an item bitch. Bye bye moneys.
|
On February 16 2013 01:05 duoform wrote:Show nested quote +On February 16 2013 00:59 TheEmulator wrote: I have a question, because I haven't been able to get on since the patch. Does the enemy see the walrus punch text? Or is it just the Tusk that will see it. Its probably for everyone playing but I may be wrong. I didn't play yet either..
Get ready for that sick refreasher blocking screen tactic
|
On February 16 2013 00:53 Unleashing wrote: >Profile >My posts Uhhhh
Also, how's people enjoying tusk? Haven't been able to get on myself yet.
Too hard.
Didn't play him either, but i'm already thinking about imba build of Phase, medallion, Bottle, Urn win game. I'd go mid with him for fast levels, or a strong dual lane at most. I guess his biggest problem is the early laning phase.
EDIT: yes text is for everyone.
|
I feel he could be really strong in trilanes actually. But we'll have to wait and see, once he is in CM.
|
I yet have to understand why isn't Valve rushing TC... it was their first goal to have all the competitive heroes in the game..
|
On February 16 2013 01:27 duoform wrote: I yet have to understand why isn't Valve rushing TC... it was their first goal to have all the competitive heroes in the game..
Yah for TI2. Given that TI3 is still 6 months off they have no rush to get TC into the game.
|
|
|
|
|
|