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General Discussion - Page 2158

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Yacobs
Profile Joined March 2010
United States846 Posts
February 13 2013 19:53 GMT
#43141
On February 14 2013 04:32 Unleashing wrote:
Show nested quote +
On February 14 2013 01:20 Comeh wrote:
On February 14 2013 01:19 Kipsate wrote:
Am I the only one here who is more like

who cares?

Nope. You aren't.

The reason i care is because, this is VERY unlike valve and hasn't really happened before. So it makes me curious.


How would you know whether or not Valve fires people? Do you think Valve has such a great hiring process that they never get bad employees? Or do you believe that they have a magical employee reform process that allows them to supposedly rarely fire people? Do you think that most people who get fired from Valve immediately get on twitter and announce it, like this woman did?
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 13 2013 19:55 GMT
#43142
3D definitely the team to look out for. They just took the first game off Fnatic with PL, Doom, Storm, Rubick, kotl in 20 minutes. Live at TPL now.
super gg
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
February 13 2013 19:56 GMT
#43143
On February 14 2013 04:17 cecek wrote:
Picking trends visualised. http://metagamejournal.com/feb-2013-draft-trends/ Retweeted by statman bruno from some dude.


rubick supremacy

very visually pleasing graph, some great work in it!
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-02-13 20:00:04
February 13 2013 19:58 GMT
#43144
I didn't say that it's unlike a company to fire people, but valve has never fired people for making a mistake, which is why i'm curious as to what the reason for this firing of multiple people is.

Especially because it seems to be related to the steambox.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Kaal
Profile Blog Joined May 2010
Djibouti2570 Posts
February 13 2013 20:09 GMT
#43145
On February 14 2013 04:32 Unleashing wrote:
Show nested quote +
On February 14 2013 01:20 Comeh wrote:
On February 14 2013 01:19 Kipsate wrote:
Am I the only one here who is more like

who cares?

Nope. You aren't.

The reason i care is because, this is VERY unlike valve and hasn't really happened before. So it makes me curious.


?...

Valve's hire/fire rate is pretty god damn high for such a small staff. One of the things Gabe talks about in his keynotes is the company's aggressive hire/fire process They only keep the best of the best, and if you're not the best you're out.
BeanerBurrito
Profile Joined December 2010
1010 Posts
February 13 2013 20:09 GMT
#43146
On February 14 2013 04:58 Unleashing wrote:
I didn't say that it's unlike a company to fire people, but valve has never fired people for making a mistake, which is why i'm curious as to what the reason for this firing of multiple people is.

Especially because it seems to be related to the steambox.


I mean a person calls Gabe fat just ONE time, and suddenly they're posting on twitter about how they got fired
What they say: "I'm gonna play support!" What they mean: "I'm gonna feed all game!"
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 13 2013 20:14 GMT
#43147
On February 14 2013 04:56 Klonere wrote:
Show nested quote +
On February 14 2013 04:17 cecek wrote:
Picking trends visualised. http://metagamejournal.com/feb-2013-draft-trends/ Retweeted by statman bruno from some dude.


rubick supremacy

very visually pleasing graph, some great work in it!

So if im reading that graph right wisp is entering a major decline?
Call me Marge Simpson cuz I love you homie
Yacobs
Profile Joined March 2010
United States846 Posts
February 13 2013 20:14 GMT
#43148
On February 14 2013 04:58 Unleashing wrote:
but valve has never fired people for making a mistake


Source.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
February 13 2013 20:23 GMT
#43149
On February 14 2013 05:14 PassiveAce wrote:
Show nested quote +
On February 14 2013 04:56 Klonere wrote:
On February 14 2013 04:17 cecek wrote:
Picking trends visualised. http://metagamejournal.com/feb-2013-draft-trends/ Retweeted by statman bruno from some dude.


rubick supremacy

very visually pleasing graph, some great work in it!

So if im reading that graph right wisp is entering a major decline?


looks like it


lol @ morphling
Kevmeister @ Dota2
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 13 2013 20:23 GMT
#43150
On February 14 2013 05:14 Yacobs wrote:
Show nested quote +
On February 14 2013 04:58 Unleashing wrote:
but valve has never fired people for making a mistake


Source.

http://www.valvesoftware.com/jobs/
Look in their employee handbook.

Nobody has ever been fired at Valve for making a mistake.
It wouldn’t make sense for us to operate that way. Providing
the freedom to fail is an important trait of the company—
we couldn’t expect so much of individuals if we also penalized
people for errors. Even expensive mistakes, or ones
which result in a very public failure, are genuinely looked at
as opportunities to learn. We can always repair the mistake
or make up for it.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Comeh
Profile Blog Joined July 2008
United States18919 Posts
February 13 2013 20:25 GMT
#43151
On February 14 2013 05:23 Unleashing wrote:
Show nested quote +
On February 14 2013 05:14 Yacobs wrote:
On February 14 2013 04:58 Unleashing wrote:
but valve has never fired people for making a mistake


Source.

http://www.valvesoftware.com/jobs/
Look in their employee handbook.

Show nested quote +
Nobody has ever been fired at Valve for making a mistake.
It wouldn’t make sense for us to operate that way. Providing
the freedom to fail is an important trait of the company—
we couldn’t expect so much of individuals if we also penalized
people for errors. Even expensive mistakes, or ones
which result in a very public failure, are genuinely looked at
as opportunities to learn. We can always repair the mistake
or make up for it.

http://gamasutra.com/view/news/186592/Several_out_of_work_as_Valve_makes_large_decisions_about_its_future.php

Lets move on, this topic really isn't interesting unless we can find some hard facts.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
February 13 2013 20:36 GMT
#43152
On February 14 2013 04:17 cecek wrote:
Picking trends visualised. http://metagamejournal.com/feb-2013-draft-trends/ Retweeted by statman bruno from some dude.


Poor Morphling.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
February 13 2013 20:53 GMT
#43153
On February 14 2013 05:36 TheTenthDoc wrote:
Show nested quote +
On February 14 2013 04:17 cecek wrote:
Picking trends visualised. http://metagamejournal.com/feb-2013-draft-trends/ Retweeted by statman bruno from some dude.


Poor Morphling.

:[

And look, people are raging less about lifestealer than they are about morph, yet he's picked just as much!

o.o
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
February 13 2013 21:03 GMT
#43154
- Added Tusk!

GAMEPLAY
- Lina: Fixed Dragon Slave hitting units behind you.
- Mirana: Fixed some backswing behaviors with her spells
- Templar Assassin: Fixed Meld not removing collision.
- Troll Warlord: Fixed a case where ranged Troll Warlord can bash when attacking while transforming.
- Troll Warlord: Added a "fast" attack animation that will only trigger when his attack speed is above 210
- Fixed Orchid disabling Dagger at the end of its duration even if it was doing no damage.
- Fixed a recent bug with Poor Man's Shield that could infrequently cause it to not block hero damage
- Fixed some wave speed issues with Crypt Swarm, Dual Breath, Breathe Fire, Dragon Slave, Illuminate, Sonic Wave and Shockwave.
- Enabled Silencer in Tournament lobbies.
- Team Matchmaking now uses the Tournament lobby rules.
- Two-player Mid Only games now automatically spawn a courier.
- Enabled Medusa in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

UI
- Updated look of the combat log and added language localization.
- Fixed bug where players who'd set themselves as Offline in Steam would still report their Rich Presence status.
- Players no longer display what hero they're playing in their Rich Presnce if they're in a private no-spectating game.
- Added a "Add Self to Roster" button that shows up for Team Admins that aren't part of their Team's Roster.
- The Game End panel now shows team names for games with teams.

VISUALS
- If Keeper of the Light dies with Recall active, the visual effect is now removed.

BOTS
- Fixed bots not considering Phantom Lancer a hard carry.
- Fixed VS bot not having a large enough item build list.
- Bots will no longer dust Doppelwalk because it's sneaky.
- Bots will no longer buy invisibility detection for an enemy's item until they see that item in an enemy's inventory.
- Made Zeus bot slightly more likely to use Wrath of the Thundergod.
- When a player connects, we now only disable/make invulnerable heroes on the opposing teams (not units with bots like the Warlock Golem).
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
February 13 2013 21:03 GMT
#43155
Yeah morphling got gutted way too much:/
MrHoon *
Profile Blog Joined April 2008
10183 Posts
February 13 2013 21:14 GMT
#43156
What a great patch

Silencer AND medusa!
dats racist
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-02-13 21:15:07
February 13 2013 21:14 GMT
#43157
Hm, Tuskarr -> Tusk.

I'm not upset about this name change at all. AND IM PUMPED FOR HIM.
On February 14 2013 06:14 MrHoon wrote:
What a great patch

Silencer AND medusa!


Well, silencer was last week, medusa is this week. I'm guessing they will just do this week by week *shrug*.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
MrHoon *
Profile Blog Joined April 2008
10183 Posts
February 13 2013 21:15 GMT
#43158
On February 14 2013 06:14 Comeh wrote:
Hm, Tuskarr -> Tusk.

I'm not upset about this name change at all. AND IM PUMPED FOR HIM.
Show nested quote +
On February 14 2013 06:14 MrHoon wrote:
What a great patch

Silencer AND medusa!


Well, silencer was last week, medusa is this week. I'm guessing they will just do this week by week *shrug*.

Yeah I meant that Medusa was added in latest, which I thought would not happen
dats racist
wooozy
Profile Blog Joined February 2009
3813 Posts
February 13 2013 21:18 GMT
#43159
[image loading]

haha is this actually the icon for his ult or is it just a placeholder?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
February 13 2013 21:18 GMT
#43160
not looking forward to tusk being in every AP match for a week xD walrus punch so annoying.
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