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General Discussion - Page 1191

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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 07 2012 16:23 GMT
#23801
On October 08 2012 00:35 Spicy_Curry wrote:
Show nested quote +
On October 08 2012 00:28 Erasme wrote:
On October 08 2012 00:00 Kipsate wrote:
Speaking of int stolen, has anyone played Silencer post patch?Is the difference large?I haven't played him yet and although he still has exactly 0 escapes his str gain went up significantly.


I just did. Instead of going mek/forcestaff, I went straight heart. He's easier to play that way imo. Also my pudge was raping.
And it wasnt in 40min but in 33. God he's super good now :DD


Rushing heart is never a good idea. Its like rushing a radiance... but doesn't accomplish anything after you get it. I would rather get a mek vitbooster/drums etc.


The story is pretty different when some good team (support) can afford a nortrom with shitty build.

Meanwhile some asshole stole my divine as pugna
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
October 07 2012 16:27 GMT
#23802
On October 08 2012 01:23 BurningSera wrote:
Show nested quote +
On October 08 2012 00:35 Spicy_Curry wrote:
On October 08 2012 00:28 Erasme wrote:
On October 08 2012 00:00 Kipsate wrote:
Speaking of int stolen, has anyone played Silencer post patch?Is the difference large?I haven't played him yet and although he still has exactly 0 escapes his str gain went up significantly.


I just did. Instead of going mek/forcestaff, I went straight heart. He's easier to play that way imo. Also my pudge was raping.
And it wasnt in 40min but in 33. God he's super good now :DD


Rushing heart is never a good idea. Its like rushing a radiance... but doesn't accomplish anything after you get it. I would rather get a mek vitbooster/drums etc.


The story is pretty different when some good team (support) can afford a nortrom with shitty build.

Meanwhile some asshole stole my divine as pugna

You never had rapier. He finished a 40min game with boots + ring of protection. Not gonna lie, he got carried.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 07 2012 16:37 GMT
#23803
On October 08 2012 01:27 Erasme wrote:
Show nested quote +
On October 08 2012 01:23 BurningSera wrote:
On October 08 2012 00:35 Spicy_Curry wrote:
On October 08 2012 00:28 Erasme wrote:
On October 08 2012 00:00 Kipsate wrote:
Speaking of int stolen, has anyone played Silencer post patch?Is the difference large?I haven't played him yet and although he still has exactly 0 escapes his str gain went up significantly.


I just did. Instead of going mek/forcestaff, I went straight heart. He's easier to play that way imo. Also my pudge was raping.
And it wasnt in 40min but in 33. God he's super good now :DD


Rushing heart is never a good idea. Its like rushing a radiance... but doesn't accomplish anything after you get it. I would rather get a mek vitbooster/drums etc.


The story is pretty different when some good team (support) can afford a nortrom with shitty build.

Meanwhile some asshole stole my divine as pugna

You never had rapier. He finished a 40min game with boots + ring of protection. Not gonna lie, he got carried.


We found the said asshole + liar >

why no buff to pugna Q_Q

is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 07 2012 16:39 GMT
#23804
Pugna
- Movement speed increased from 315 to 320
- Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75
- Life Drain break range increased from 850 to 900

he got buffed.
WriterXiao8~~
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 07 2012 16:56 GMT
#23805
On October 08 2012 01:39 Kipsate wrote:
Show nested quote +
Pugna
- Movement speed increased from 315 to 320
- Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75
- Life Drain break range increased from 850 to 900

he got buffed.


Someone lied to me again!

Ya i definitely notice the slightly faster ms.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Slardar
Profile Joined April 2010
Canada7596 Posts
Last Edited: 2012-10-07 16:59:18
October 07 2012 16:57 GMT
#23806
For the Viper discussion, I've been playing that hero Chinese-Tank style for years. Mek is sub-optimal imo, you need damage negation not a source of healing. If you just get bursted and die since you're in the front well then.

Treads/Phase, Drums, RoA optional, Cloak, Vit Booster, then Yasha/Finish Pipe. I honestly hate Manta on Viper....it honestly does a pitiful job giving you dps and survivability. Unfortunately there is no better substitute other than Aghanims. In which case you can go Phase and get a PB instead of Vit B (still having that chase power) That is just how I play it though, so take it how you will.
Gheizen64
Profile Joined June 2010
Italy2077 Posts
October 07 2012 17:15 GMT
#23807
On October 08 2012 01:57 Slardar wrote:
For the Viper discussion, I've been playing that hero Chinese-Tank style for years. Mek is sub-optimal imo, you need damage negation not a source of healing. If you just get bursted and die since you're in the front well then.

Treads/Phase, Drums, RoA optional, Cloak, Vit Booster, then Yasha/Finish Pipe. I honestly hate Manta on Viper....it honestly does a pitiful job giving you dps and survivability. Unfortunately there is no better substitute other than Aghanims. In which case you can go Phase and get a PB instead of Vit B (still having that chase power) That is just how I play it though, so take it how you will.


Str PT, Aquila, S&Y, Pipe gg.
Seen as G.ZZZ [COPPER SCUM] on Steam
Emnjay808
Profile Blog Joined September 2011
United States10666 Posts
October 07 2012 17:29 GMT
#23808
Are chests worth anything for trade? Ive racked up about 50 of them and theyre just sitting in my inventory.
Skol
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
October 07 2012 17:32 GMT
#23809
On October 08 2012 02:29 Emnjay808 wrote:
Are chests worth anything for trade? Ive racked up about 50 of them and theyre just sitting in my inventory.

You can probably trade a bunch of them for a common item but it's quite hard to get more than that.
Moderator
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
October 07 2012 17:38 GMT
#23810
On October 08 2012 01:57 Slardar wrote:
For the Viper discussion, I've been playing that hero Chinese-Tank style for years. Mek is sub-optimal imo, you need damage negation not a source of healing. If you just get bursted and die since you're in the front well then.

Treads/Phase, Drums, RoA optional, Cloak, Vit Booster, then Yasha/Finish Pipe. I honestly hate Manta on Viper....it honestly does a pitiful job giving you dps and survivability. Unfortunately there is no better substitute other than Aghanims. In which case you can go Phase and get a PB instead of Vit B (still having that chase power) That is just how I play it though, so take it how you will.


Honestly it seems every forgets what mek does outside of its heal. You do get a little bit of life from stats, albiet not much. You get Regen, and you get armor, and you give your hero a use outside of simply attacking. You have an abundance of mana and almost no spells, it helps immensely and a pipe is no where near as useful since you have magic resist built in.

Personally I do the phase/treads -> RoA -> drums -> Mek -> aghimns. Personally I think more than anything aghs is the sweet part of this. The shortened cd and the RANGE are insane as well as the damage. As Viper the game shouldn't go too long as it is or you will fall off as a carry. But of course there is never going to be one great build that always works, this build just optimizes all parts of viper and without neglecting anything like his huge mana pool.
Slomo
Profile Joined November 2010
Germany7198 Posts
October 07 2012 19:26 GMT
#23811
WTF Black left mouz?
RIP DOUBLE TI OG | #18 never forget
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
October 07 2012 19:29 GMT
#23812
On October 08 2012 04:26 Slomo wrote:
WTF Black left mouz?

I'm guessing you are watching ESWC, the tourny that has nationality imitations, causing many teams to not participate. It's ok to participate with another team in a tournament your own team doesn't as long s it doesn't violate contracts
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
October 07 2012 19:32 GMT
#23813
hasn't black been off mouz since TI2? he's been standing in for them in games though.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
October 07 2012 19:36 GMT
#23814
Black left Mouz after TI2.

Black was a stand-in for Mouz and Next at StarLadder, they told him he can't stand-in for two teams, so he's now officially playing with them for SL. Still not a real member.
Once you Goblak...
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
October 07 2012 19:36 GMT
#23815
On October 08 2012 04:32 PrinceXizor wrote:
hasn't black been off mouz since TI2? he's been standing in for them in games though.

Nothing has been confirmed. He was on "a break from competetive gaming" but started playing as a standin pretty soon. He was sorta forced to play for mouz or as a standin for other teams in starladder and chose mouz.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
marmuc
Profile Joined August 2011
110 Posts
Last Edited: 2012-10-07 20:13:29
October 07 2012 20:11 GMT
#23816
don't you think that there's something wrong with the matchmaking? How come I'm always getting guys in team who can make (at their best I think) stats like 1-10 and on the other team there's almost always a premade team... I've lost 10 games in a row today and every single one was a complete rape, my team had nothing to say at all. Is it possible to implement into matchmaking system an option to solo only queue or something like that? There's no fun from playing at all when you lose every single game with a score 5-50.
Cool Cat
Profile Joined June 2009
United States1644 Posts
October 07 2012 20:12 GMT
#23817
On October 08 2012 05:11 marmuc wrote:
don't you think that there's something wrong with the matchmaking? How come I'm always getting guys in team who can make (at their best I think) stats like 1-10 and on the other team there's almost always a premade team... I've lost 10 games in a row today and every single one was a complete rape, my team had nothing to say at all. Is it possible to implement into matchmaking system an option to solo only queue or something like that?

Maybe the matchmaking system realized that you are too high skilled of a player, so it is trying to challenge you
Unleashing
Profile Joined March 2011
Denmark14978 Posts
October 07 2012 20:12 GMT
#23818
On October 08 2012 04:36 teapoted wrote:
Black left Mouz after TI2.

Black was a stand-in for Mouz and Next at StarLadder, they told him he can't stand-in for two teams, so he's now officially playing with them for SL. Still not a real member.

Source or this is false.
Mouz said themselves that black was on a break from competitive DotA but was still a member.
So yea, i would love for you to provide a source that outright states that black is no longer a part of Mouz.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-07 20:21:28
October 07 2012 20:15 GMT
#23819
On October 08 2012 01:57 Slardar wrote:
For the Viper discussion, I've been playing that hero Chinese-Tank style for years. Mek is sub-optimal imo, you need damage negation not a source of healing. If you just get bursted and die since you're in the front well then.

Treads/Phase, Drums, RoA optional, Cloak, Vit Booster, then Yasha/Finish Pipe. I honestly hate Manta on Viper....it honestly does a pitiful job giving you dps and survivability. Unfortunately there is no better substitute other than Aghanims. In which case you can go Phase and get a PB instead of Vit B (still having that chase power) That is just how I play it though, so take it how you will.

Manta is still good for those situations where there are critical debuffs that you need to remove with the active, or where having 522 MS allows you to engage in a way that you wouldn't otherwise.

Also, Assault Cuirass cannot be ignored on Viper.

On October 08 2012 02:38 CustomKal wrote:
Show nested quote +
On October 08 2012 01:57 Slardar wrote:
For the Viper discussion, I've been playing that hero Chinese-Tank style for years. Mek is sub-optimal imo, you need damage negation not a source of healing. If you just get bursted and die since you're in the front well then.

Treads/Phase, Drums, RoA optional, Cloak, Vit Booster, then Yasha/Finish Pipe. I honestly hate Manta on Viper....it honestly does a pitiful job giving you dps and survivability. Unfortunately there is no better substitute other than Aghanims. In which case you can go Phase and get a PB instead of Vit B (still having that chase power) That is just how I play it though, so take it how you will.


Honestly it seems every forgets what mek does outside of its heal. You do get a little bit of life from stats, albiet not much. You get Regen, and you get armor, and you give your hero a use outside of simply attacking. You have an abundance of mana and almost no spells, it helps immensely and a pipe is no where near as useful since you have magic resist built in.

Personally I do the phase/treads -> RoA -> drums -> Mek -> aghimns. Personally I think more than anything aghs is the sweet part of this. The shortened cd and the RANGE are insane as well as the damage. As Viper the game shouldn't go too long as it is or you will fall off as a carry. But of course there is never going to be one great build that always works, this build just optimizes all parts of viper and without neglecting anything like his huge mana pool.

I honestly think that Aghanim's is overrated on Viper. Realistically, tanky Viper engages in such a way that you will not need to make use of the range boost on the ultimate. The CD on the ult is already low enough to be up for every gank or fight, meaning the question is "is getting a 2nd one off relevant?" In a lot of cases, I would honestly say no--12 seconds into a fight is already after the initial round of spells is blown, and fights are often moving into clean-up/re-engaging. That's an area that Viper already excels at. Realistically the Agha's effect doesn't make him better at this, and other items contribute more to various other parts of his teamfighting.
Moderator
marmuc
Profile Joined August 2011
110 Posts
October 07 2012 20:17 GMT
#23820
On October 08 2012 05:12 Cool Cat wrote:
Show nested quote +
On October 08 2012 05:11 marmuc wrote:
don't you think that there's something wrong with the matchmaking? How come I'm always getting guys in team who can make (at their best I think) stats like 1-10 and on the other team there's almost always a premade team... I've lost 10 games in a row today and every single one was a complete rape, my team had nothing to say at all. Is it possible to implement into matchmaking system an option to solo only queue or something like that?

Maybe the matchmaking system realized that you are too high skilled of a player, so it is trying to challenge you


haha good one, I've played like 700 games and my win ratio is getting lower and lower, not that I care about it, but it would be nice to win a game from time to time.
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