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Active: 10027 users

SC:R EUD Ban, and a lost appeal

Forum Index > Closed
Post a Reply
Likai1
Profile Joined May 2020
1 Post
Last Edited: 2020-05-23 13:24:34
May 23 2020 12:36 GMT
#1
Hi folks,

Just wanted to reach out in regard to a silly ban I just slapped myself with while following Roy’s EUD introduction tutorial.

I was advised by folks on reddit to post this to TL. If this isn't appropriate, I apologize and can remove this.

With extra time as of late, I really wanted to get back into SC and refactor some old maps to use EUD’s. I always wanted to as a kid, and now I was able to actually approach it. Mapping’s always been a lot of fun.

So I was following this tutorial, and when I got around to using CE to generate my Player # and Unit ID’s for my first EUD, I got myself banned - and a neat error in-game. During this whole process, I was chatting up the good folks in the StarEdit Network Discord trying to learn about what I was doing. This should be independently verifiable, and I shared this information in the form of some screenshots x.So like, I understand that cheating is an issue of concern and all, but I was following documentation on triggers that Blizzard have already given the go-ahead by actively maintaining their compatibility in SC:R, so we can use them. Heck, they’ve even pinned a 3rd party editor to their official forum that allows you to create EUD’s with information gathered through the tutorial I just linked - and they went so far as to remove their own StarEdit, so there’s no other option for mapping whatsoever. I feel like Blizzard has been too “yes-and-no” about this by going out of their way to allow these functions, even emulating how they would behave in 1.16.1. However, they immediately dismissed my case when I was, in good intention (and with some degree of evidence), able to prove that I was just trying to make a cool map using information from tutorials that SC appears to officially support now.

So I suppose from a generic customer service perspective, it’s easy to rubber stamp this as a permaban, but I can’t believe that there isn’t enough information to indicate my good intentions here. Nearly a decade of account age, and god knows how much telemetry associated with me, should be able to indicate at least something here I’d hope. Heck, their anticheat should be able to verify that I was in fact only observing the address in the tutorial - something that they already support in maps and 3rd party tools. These are in common use among mappers, and I was under the impression that what I was doing was OK. Now I’m in a situation where my account is banned and I’m not sure if I’m ever going to be able to play or continue mapping for SC:R again.

I suppose one thing that would be nice to come out of this is official guidance from Blizzard regarding EUD’s. The massive, decentralized sources of information on the topic are going to lead to more instances like this eventually, even if uncommon. You can do some really awesome stuff with them, and it's a shame that approaching something officially supported by Blizzard can immediately net a ban with no recourse.

Anyway, I’m just real bummed about this and just wanted to throw this out there. Thanks for the read.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
May 23 2020 13:13 GMT
#2
How stupid can you be to have CheatEngine open WHILE you are connected to Multiplayer?! I mean come on man...

This is 100% on you.
LML
Profile Blog Joined March 2007
Germany1792 Posts
May 23 2020 13:23 GMT
#3
and they went so far as to remove their own StarEdit, so there’s no other option for mapping whatsoever.


How is your first thought that this only leaves EUD map making as the remaining choice?

They discontinued it due to SCMDraft being way more feature rich. And you can use it without doing any EUD game manipulating stuff.
LML
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37095 Posts
May 23 2020 16:36 GMT
#4
Closed upon request.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
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