On November 30 2008 21:49 pandabearguy wrote:
lol @ tasteless calling FBH sending another top zerg into a slump
lol @ tasteless calling FBH sending another top zerg into a slump
cool, its the pandabearguy..haha
Forum Index > Brood War Tournaments |
SilverSkyLark
Philippines8437 Posts
On November 30 2008 21:49 pandabearguy wrote: lol @ tasteless calling FBH sending another top zerg into a slump cool, its the pandabearguy..haha | ||
Magic84
Russian Federation1381 Posts
Exactly. F**k..... | ||
roMAD
Russia2355 Posts
On November 30 2008 21:54 GHOSTCLAW wrote: Show nested quote + On November 30 2008 21:53 (paladin)roMAD wrote: On November 30 2008 21:50 Hyperionnn wrote: Tempest's attack timing is perfect, how the hell you think that he is so bad? He perfectly charged in before jaedong could produce over 9000 hydras and lurkers with his 6-7 hatcheries. IMO, that was a standard +1/leg upgrade zealot rush. Jd was being too greedy with 4 base build, so he didn't have enough troops to defend The slower version I guess- he did have the sair out, so it's not "exactly" the +1/speed rush. close though- and it ended up hitting the right timing window because of the 4 base 5 hat decision by jaedong Still, i would say it was more JD's fault than Tempest's impressive move | ||
Highways
Australia6103 Posts
10 - Protoss 4 - Terran 2 - Zerg | ||
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GHOSTCLAW
United States17042 Posts
On November 30 2008 21:54 BlackStar wrote: Show nested quote + On November 30 2008 21:52 Blind wrote: Muta is a bad idea vs mass speed zlots, at least not without some static defense. It's not. It depends on timing and how much both sacrifice to get their timing. Lurkers are better to defend with. But if you want to attack mutas are better. Not to mention if you can snipe all their templar while dodging storms. Just for future reference, lurkers tend to be more of a static defense tool, while muta tend to be more agressive and allow for more mobility. In ZvT, you go lurkers if you have lower econ, because you can defend easier with them, but you can harass in a macro game and keep more map control with muta. | ||
traced
1739 Posts
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simcar
Korea (South)118 Posts
On November 30 2008 21:55 Malinor wrote: Hard times to be a JD fan. His decision making has been awefully bad for weeks. He is constantly overextending himself in midgame or is just basically doing nothing in late game after having an early lead (i.e. vs Kal in PL). His mechanics ar still absolutely top notch, but in a way he has lost his game sense. I cannot see him make it through the OSL preliminaries if he cannot pick his game up. If there is another MSL/OSL season full of Terrans and Protoss ahead, I have to punch someone. Zerg needs you JD ![]() Zerg needs SAVIORRRRR! ok ? Thank you ! | ||
roMAD
Russia2355 Posts
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GHOSTCLAW
United States17042 Posts
On November 30 2008 21:57 Highways wrote: RO16 10 - Protoss 4 - Terran 2 - Zerg Legend of the fall ><;; | ||
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GHOSTCLAW
United States17042 Posts
On November 30 2008 21:56 (paladin)roMAD wrote: Show nested quote + On November 30 2008 21:54 GHOSTCLAW wrote: On November 30 2008 21:53 (paladin)roMAD wrote: On November 30 2008 21:50 Hyperionnn wrote: Tempest's attack timing is perfect, how the hell you think that he is so bad? He perfectly charged in before jaedong could produce over 9000 hydras and lurkers with his 6-7 hatcheries. IMO, that was a standard +1/leg upgrade zealot rush. Jd was being too greedy with 4 base build, so he didn't have enough troops to defend The slower version I guess- he did have the sair out, so it's not "exactly" the +1/speed rush. close though- and it ended up hitting the right timing window because of the 4 base 5 hat decision by jaedong Still, i would say it was more JD's fault than Tempest's impressive move I agree - It was standard play by tempest, and JD had bad decision making ><;; it happens. | ||
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GHOSTCLAW
United States17042 Posts
On November 30 2008 21:55 Infinity.SkyLark wrote: Show nested quote + On November 30 2008 21:49 pandabearguy wrote: lol @ tasteless calling FBH sending another top zerg into a slump cool, its the pandabearguy..haha He just reg'd too. I already like him xD | ||
Solinren
United States2653 Posts
On November 30 2008 21:58 GHOSTCLAW wrote: Legend of the fall ><;; This tourny goes into Winter | ||
M2
Bulgaria4116 Posts
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Pyrrhuloxia
United States6700 Posts
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SuperKiller
United States97 Posts
but hopefully there are more upsets so this doesn't happen. All this tournament needs now is Rock defeating Flash. | ||
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disciple
9070 Posts
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SilverSkyLark
Philippines8437 Posts
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roMAD
Russia2355 Posts
On November 30 2008 21:58 GHOSTCLAW wrote: Show nested quote + On November 30 2008 21:56 (paladin)roMAD wrote: On November 30 2008 21:54 GHOSTCLAW wrote: On November 30 2008 21:53 (paladin)roMAD wrote: On November 30 2008 21:50 Hyperionnn wrote: Tempest's attack timing is perfect, how the hell you think that he is so bad? He perfectly charged in before jaedong could produce over 9000 hydras and lurkers with his 6-7 hatcheries. IMO, that was a standard +1/leg upgrade zealot rush. Jd was being too greedy with 4 base build, so he didn't have enough troops to defend The slower version I guess- he did have the sair out, so it's not "exactly" the +1/speed rush. close though- and it ended up hitting the right timing window because of the 4 base 5 hat decision by jaedong Still, i would say it was more JD's fault than Tempest's impressive move I agree - It was standard play by tempest, and JD had bad decision making ><;; it happens. The oddest thing in this all is that JD actually saw it coming and did nothing about it. :/ Overconfidence? He better pull himself together now and win games for Lecaf in the PL | ||
Kyuki
Sweden1867 Posts
Nice play by tempest though.. | ||
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GHOSTCLAW
United States17042 Posts
On November 30 2008 21:59 Solinren wrote: This tourny goes into Winter I'm kind of kidding, kind of not - Legend of the fall is just an sc superstition, and it's only held for like 6/9 OSL's- not even general tournments. But there must be some supernatural reasoning for why protosses are owning. Although the maps arn't exactly helping in tvp | ||
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