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[GOM] Ro64.R2 Day 3.5 - Page 3

Forum Index > Brood War Tournaments
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LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
Last Edited: 2008-10-28 13:43:28
October 28 2008 13:37 GMT
#41
Game 3 starting.

JangBi at 6 vs Shine at 3. Shine scouts the wrong way.

JangBi starts gate in main and scouts the wrong way. Shine 12 pool 11 gas. 2nd gateway started for JangBi.

Shine mines 100 gas and pulls drones back to minerals, starting ling speed. 6 lings deny scouting probe access as core is started for Jangbi. Lings run out and probe gets in, seeing the 2nd hatch started next to his first.

6 zealots block ramp and 2 goons pop out to kill scouting lord (core was hidden in other corner). 3rd gate started next to core (hidden). Shine's expo finishes and he transfers probes. Jangbi moves out as den finishes and he starts goon range.

5 zealots and 4 goons engage 12 lings and 1 sunken at shine's expo.. Drones join in attack and 2nd sunken finishes as the 1st dies. JangBi goes again as goon range finishes. 11 goons vs 13 lings and a sunken.

A new sunken finishes as the old dies, but it dies once the lings are gone. This appears to be game. Expo hatch half dead, 11 goons vs 6 lings. Shine GGs.
I <3 서지훈
Fwmeh
Profile Joined April 2008
1286 Posts
October 28 2008 13:44 GMT
#42
Jangbi fighting! thanks for reports.
A parser for things is a function from strings to lists of pairs of things and strings
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
Last Edited: 2008-10-28 13:52:54
October 28 2008 13:49 GMT
#43
Game 1 starting Frozean vs Zergjoaa.

Zergjoaa at bot left, Frozean at top right. Zergjoaa 12 hatches then starts 3rd hatch. Frozean 1 rax below ramp and starts CC at expo.

8 lings scout and can't kill anything. An SCV scouts for FrOzean, seeing gas mining but no lair started yet. 9 marines move out.

Lair was at his expo. Spire started as 3 more barracks go up. 15 lings go around and engage frozean's main as frozean's mm engage zergjoaa's main. Sunkens die as they finish, and all expo drones die as spire completes. SCVs and new units kill off lings as they run into FrOzean's main. Zergjoaa GGs.
I <3 서지훈
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
Last Edited: 2008-10-28 14:07:46
October 28 2008 13:53 GMT
#44
Game 2 starting.

FrOzean on top and Zergjoaa on the bottom.

Early scv scouts pandabearguy in the middle and stalls Zergjoaa's expo. Starts an ebay there. Hilarity as zergjoaa is forced to start pool first.

Zerg scouts pandabearguy in middle with a drone. 2 barracks going up as 6 lings start. Zergjoaa mined 120 gas and started ling speed and his expo. FrOzean scouts again with scv.

12 slowlings can't catch scouting scv. Ling speed finishes and they go to attack, passing pandabearguy. 2 bats and a medic move down the ramp as they come up to FrOzean's expo.

FrOzean moves out with 5 marines 3 bats and a med. 1 sunken finishes and 2nd started. FrOzean starts his expo with a bat and medic at his ramp. 12 lings and 2 sunkens hold off mm at the bridge as FrOzean rallies new units to the contain. Lair finishes and 2nd extractor starts as SCVs are transfered to finished expo of FrOzean. 3rd sunken up. Contain remains as spire starts.

FrOzean is on 4 rax, 1 ebay, and 2 scanners as range finishes upgrading. Spire 70% done. Factory started and +1 attack is half done for his marines.

Zergjoaa morphs 9 mutas and runs lings by the contain. FrOzean stars a few turrets in his main and engages mutas outside Zergjoaa's bridges. Lings swarm him from both sides and contain dies. Zergjoaa still has 8 mutas and 2 lings.

A bat sitting at zergjoaa's 3rd kills a drone as it moves out to expo. Unit count is 20 marines 6 meds vs 10 mutas 12 lings. Mutas harass at FrOzean's expo, but can't kill any scvs.

+1 attack finishes for FrOzean and he's starting a vessel and researching irradiate. He moves his attack force down a bit. Zergjoaa flies mutas through them and loses all but 2. 5 lurkers morphing as 3 tanks 35 marines 7 meds and 5 tanks move to mid.

Scourges kill vessel, but all zergjoaa's attack force dies. He does have a 3rd base on the right side, but the ball is rolling.

Zergjoaa morphes 9 lurks, and engages the ball. Scourges kill both vessels and 15 or so marines die to lurks. Marines find the retreated lurkers and finish them off. 33 marines 9 meds 4 tanks a vessel vs 20 lings and 2 lurkers.

The terran ball takes out Zergjoaa's 3rd and he GGs.
I <3 서지훈
Fwmeh
Profile Joined April 2008
1286 Posts
October 28 2008 13:59 GMT
#45
clearly pandabearguy is the true hero here.
A parser for things is a function from strings to lists of pairs of things and strings
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
October 28 2008 14:07 GMT
#46
Oh man the zerg was horrible to watch T_T.
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
October 28 2008 14:09 GMT
#47
Btw nice detailed LR lonely ! Thanks.
Inter.MinD/Free[gm]/Stork fan
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
Last Edited: 2008-10-28 14:17:13
October 28 2008 14:12 GMT
#48
ZerO vs nal_keke

zero spawns at top right, keke at bot left. keke overpools then gas. ZerO 11 pools then gas.

ZerO is expoing at his nat with 8 lings, keke moves out with 12 lings. keke's lair is faster, and speed is 90% done for him.

They engage at Zero's nat, and it's a stalemate. keke runs, then hides and runs in as ZerO moves out to keke's base. keke harasses drones and his spire finishes 20 seconds before zero's. 3 mutas harass lings in mid as 4 drones sneak into zero's main again and kill drones as SCOURGES spawn.

ZerO's scourges take out a lord, then scout for more as keke's 7 mutas engage zero's lings and drones. 3 mutas out for zero.

keke's 7 mutas take out all of zero's air, and ZerO GGs.
I <3 서지훈
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
Last Edited: 2008-10-28 14:25:55
October 28 2008 14:17 GMT
#49
Game 2: keke at top; ZerO at the bottom.

They both send overlords to find any pandabearguys in the middle. keke 12 pools then 11 gas. ZerO does the same, but is at least 5 seconds slower. I guess moving your larva really does help!

Both start hatchery at their nat after 13th drone. Both mine gas and make 4 zerglings as they start lairs.

keke gets 2 lings into zero's main, but can't get any drones vs 10 lings. Ok fine, now he got 1 drone and lost a ling. 10 more lings at main for keke, 12 total lings now for zero. Expos are finished, lairs are done, and spires start. Keke makes 12 more lings and moves out.

ZerO has both bridges blocked and keke can't get in. 27 lings for keke vs 20 for zero. Speed finishes for keke and he gets through.

zero finishes 2 mutas as 12 lings rush in to harass his drones at his main. keke made 4 scourges and zero gets 2 more mutas. 12 new lings rush into zero's main and get a couple drones.

The 4 scourges stall the mutas and many drones die to the 12 lings as a result. 2 of keke's lings were also tearing up zero's expo hatch, which is well in the red before they die. ZerO knows he has to engage now, and he does, but keke had more scourge and mutas waiting at his main. ZerO loses all his air and GGs.
I <3 서지훈
Scaramanga
Profile Blog Joined March 2008
Australia8091 Posts
October 28 2008 14:28 GMT
#50
Man that zvz from keke was really nice, was a pimp bridge break aswell
keke and roro, wemade zergs hwaiting
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Fwmeh
Profile Joined April 2008
1286 Posts
October 28 2008 14:37 GMT
#51
thanks for the reports Margarita, very much appreciated.
A parser for things is a function from strings to lists of pairs of things and strings
Pyrthas
Profile Joined March 2007
United States3196 Posts
October 28 2008 14:42 GMT
#52
I think you switched games 1 and 2 of the nada skyhigh match in the results.

Also your reports are pretty great. Thanks for making the thread and letting us know about these games!
ambit!ous1
Profile Joined September 2007
United States3662 Posts
October 28 2008 14:49 GMT
#53
Nada T.T
Bisu[Shield] / ♔ SoYeon
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