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Nation Wars Week 7 - Feedback Thread

Forum Index > Brood War Tournaments
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1 2 Next All
seriosity
Profile Joined July 2009
United States214 Posts
December 16 2019 01:44 GMT
#1
+ Show Spoiler +
[image loading]


[image loading]


Matcherino: https://matcherino.com/tournaments/20256/overview
Cast: https://www.twitch.tv/titanesdelring
Liquipedia: (Wiki)Titanes Del Ring Nation Wars

Week 6 Spanish Cast: https://www.twitch.tv/videos/521582418
Week 6 English Cast: https://www.twitch.tv/videos/522027119

After this week, there will be a two week break for the holidays. Use this time for feedback/criticisms so we can ensure everything runs more smoothly once we return for the final 3 weeks of the regular season.
Bonyth
Profile Joined August 2010
Poland632 Posts
December 16 2019 22:36 GMT
#2
We need a deadline where players who couldn't get their game played before, would get the game, or get a walkover.
SexyGG
Profile Joined May 2006
Bulgaria62 Posts
December 17 2019 06:18 GMT
#3
+1
InDi
Profile Joined April 2010
Spain90 Posts
December 17 2019 09:38 GMT
#4
Even though I agree with the principle of having a deadline, I am afraid of the use it would get. I am surprised by the amount of people (clearly not a majority) who has been trying to sneak points by contacting his opponent last minute or just saying: "I can play now gogo?" at really inconvenient times for the other player. For example if I have to play Bonyth my best shot at getting a point would be not answering and just showing up on the deadline time (which will probably be good for SA people, not best for EU and terrible for people living in Asia, like myself :D). Then at that time maybe Bonyth can't connect and I get a free "legal" point.
I still think that a deadline is a good thing, but then I would allow any 1v1 player to be replaced by a player of the same race (Maybe have a limit of 1 1v1 replacement per NW?). Like this in my previous example if POL-A suspects that sneaky InDi is trying to get a freewin vs Bonyth they can manage to get another Polish Pro Protoss to be available at the deadline time to play and deservedly crush him for being a sneaky bastard .

Otherwise as Captain I would like to know which team are we facing earlier, like that we could adapt the Lineup if needed, but I understand not knowing can be a bit more exciting as well
SuGo
Profile Joined March 2013
United States681 Posts
Last Edited: 2019-12-17 20:37:41
December 17 2019 20:25 GMT
#5
30 minutes is way too long until a WO. It should be 15 minutes max, especially if there is no set deadline period.

For instance, both players agree to play at 1:00pm. But the opponent doesn't come until 1:29pm ... how can we expect someone to wait that long but it's still legal? It's not fair. If you agree to play at a certain time, you should come close to that time. I understand that there are minor delays and what not, but people showing up 25-30 minutes later is not fair and it's definitely not genuine.

If someone scheduled to play at a certain time, we can't assume they don't have anything else to do after. If you agree for 1pm with your opponent and average game time of 20mins (generous), let's assume, the game is done by 1:20pm. That's it. If the person comes at 1:29pm, you're now not done until 1:49pm. So now, you've actually committed to being at your computer for almost an hour. Sorry, but not everyone has that time. Keeping the WO rule to 30 minutes is illogical and not fair to people who need to do things.

I bring this up because it's happened to me and it's not fun or cool. If it's the case, then don't schedule and have a deadline instead. Or make the WO period 15 minutes. I will NOT be waiting for anyone beyond 15 minutes because clearly that person does not know how to stick to an agreed upon time between two people. It's disrespectful, rude, and immature. I don't expect everyone to have the communication skills of a corporate workplace, but it's not so much to plan and stick to it

(p.s. you'd think it's common sense to send a quick message of "hey, I'm running late" -- but common sense isn't so common, right?)
EndingLife
Profile Blog Joined December 2002
United States1606 Posts
December 17 2019 20:51 GMT
#6
On December 18 2019 05:25 SuGo wrote:
30 minutes is way too long until a WO. It should be 15 minutes max, especially if there is no set deadline period.

For instance, both players agree to play at 1:00pm. But the opponent doesn't come until 1:29pm ... how can we expect someone to wait that long but it's still legal? It's not fair. If you agree to play at a certain time, you should come close to that time. I understand that there are minor delays and what not, but people showing up 25-30 minutes later is not fair and it's definitely not genuine.

If someone scheduled to play at a certain time, we can't assume they don't have anything else to do after. If you agree for 1pm with your opponent and average game time of 20mins (generous), let's assume, the game is done by 1:20pm. That's it. If the person comes at 1:29pm, you're now not done until 1:49pm. So now, you've actually committed to being at your computer for almost an hour. Sorry, but not everyone has that time. Keeping the WO rule to 30 minutes is illogical and not fair to people who need to do things.

I bring this up because it's happened to me and it's not fun or cool. If it's the case, then don't schedule and have a deadline instead. Or make the WO period 15 minutes. I will NOT be waiting for anyone beyond 15 minutes because clearly that person does not know how to stick to an agreed upon time between two people. It's disrespectful, rude, and immature. I don't expect everyone to have the communication skills of a corporate workplace, but it's not so much to plan and stick to it

(p.s. you'd think it's common sense to send a quick message of "hey, I'm running late" -- but common sense isn't so common, right?)

Very reasonable complaints. Well said!
seriosity
Profile Joined July 2009
United States214 Posts
December 20 2019 18:01 GMT
#7
Quick note: What determines the placement is total points, with Team Record as the first tiebreaker. Will include a more detailed results table later.
M3t4PhYzX
Profile Joined March 2019
Poland4300 Posts
December 21 2019 10:02 GMT
#8
On December 21 2019 03:01 seriosity wrote:
Quick note: What determines the placement is total points, with Team Record as the first tiebreaker. Will include a more detailed results table later.

that is very weird.. should actually be the other way around..
kogeT
Profile Joined September 2013
Poland2042 Posts
December 21 2019 16:12 GMT
#9
On December 21 2019 03:01 seriosity wrote:
Quick note: What determines the placement is total points, with Team Record as the first tiebreaker. Will include a more detailed results table later.

This makes no sense, you can win all matches but still lose to a team that lost 1-2 matches lol.
https://www.twitch.tv/kogetbw
Game
Profile Blog Joined February 2009
3191 Posts
December 21 2019 16:55 GMT
#10
I agree that 30 minutes of idling for a WO then playing at like the 27th minute or something really throws off the person who was on time.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
seriosity
Profile Joined July 2009
United States214 Posts
December 22 2019 14:31 GMT
#11
On December 22 2019 01:12 kogeT wrote:
Show nested quote +
On December 21 2019 03:01 seriosity wrote:
Quick note: What determines the placement is total points, with Team Record as the first tiebreaker. Will include a more detailed results table later.

This makes no sense, you can win all matches but still lose to a team that lost 1-2 matches lol.


Don't forget, winning team gets an extra point as well. Not enough?

It's not like this is new. The standings have always only showed the points. Discuss further, please.
M3t4PhYzX
Profile Joined March 2019
Poland4300 Posts
Last Edited: 2019-12-30 11:17:22
December 30 2019 11:12 GMT
#12
On December 22 2019 23:31 seriosity wrote:
Show nested quote +
On December 22 2019 01:12 kogeT wrote:
On December 21 2019 03:01 seriosity wrote:
Quick note: What determines the placement is total points, with Team Record as the first tiebreaker. Will include a more detailed results table later.

This makes no sense, you can win all matches but still lose to a team that lost 1-2 matches lol.


Don't forget, winning team gets an extra point as well. Not enough?

It's not like this is new. The standings have always only showed the points. Discuss further, please.

Poland is 6-1 atm but is only in 4th place while USA are 4-3 and are in 3rd place (Bolivia also 4-3 and in 9th place.. Canada 6-1 and in 1st place)..

this just doesnt make any sense, because this is swiss tournament so Poland had harder opponents than USA, won more games but somehow they're in a worse place.

The match record should determine the place and small points should be the first tiebreaker.. (very good system) Exactly like in every other competition of this kind.
BulgarianToss
Profile Joined May 2011
Bulgaria495 Posts
December 30 2019 15:01 GMT
#13
On December 30 2019 20:12 M3t4PhYzX wrote:
Show nested quote +
On December 22 2019 23:31 seriosity wrote:
On December 22 2019 01:12 kogeT wrote:
On December 21 2019 03:01 seriosity wrote:
Quick note: What determines the placement is total points, with Team Record as the first tiebreaker. Will include a more detailed results table later.

This makes no sense, you can win all matches but still lose to a team that lost 1-2 matches lol.


Don't forget, winning team gets an extra point as well. Not enough?

It's not like this is new. The standings have always only showed the points. Discuss further, please.

Poland is 6-1 atm but is only in 4th place while USA are 4-3 and are in 3rd place (Bolivia also 4-3 and in 9th place.. Canada 6-1 and in 1st place)..

this just doesnt make any sense, because this is swiss tournament so Poland had harder opponents than USA, won more games but somehow they're in a worse place.

The match record should determine the place and small points should be the first tiebreaker.. (very good system) Exactly like in every other competition of this kind.



That's the thing, Poland won less games compared to USA. I'm using the liquipedia page as point of reference and according to the results recorded there USA won 23 games while Poland won 20. However, because Poland has better wars win ratio the distance is only 1 point (mind you 5 out of 6 victories for Poland were 3-2 while USA had two 5-0's and two 4-1's).

Current system seems to reward team performance by the total wins gained by players rather than nation war victories in some particular cases (grinding 3-2 wins for example). It's debatable what is the right way to measure top performance, but i wouldn't necessarily call this unfair. Possible way to reward winning the wars rather than total games won by players would be to give +2 instead of +1 for each nw win at least at first glance.
music is the best thing in the world
radley
Profile Joined August 2008
Poland582 Posts
December 30 2019 15:39 GMT
#14
To be honest i don't really now how this swiss system works here. It was supposed to be swiss system, but I don't think you are supposed to play against opponents 10 places behind you, like for example Poland has to play vs Czech Republic in next round. So probably its just round robin, but they selectively pick opponents being as close to each other during given round as it can.
TL+ Member
WGT-Baal
Profile Blog Joined June 2008
France3578 Posts
December 30 2019 16:16 GMT
#15
I agree with the wo time being too long.
As for a deadline, indi makes a valid point, but perhaps we could have a "default time" (say, Saturday 5pm cet? So it s ok for most countries?) And then the deadline is the one we have as captains to post replays. Both players would agree to a different common time/day if possible but if not that default time would be picked. It would need to be different from the 2v2 default time too as 1v1 players often make part of the 2v2 team and cant play two games at once.
So far, the only problem for us (NEU) has been the 2v2 as it is twice as hard to get 4 players to find a common time than for 1v1, so perhaps a middle ground would be to have a default 2v2 time?
For 1v1, i think substitution should be a last resort solution to prevent abuse, and the current system (same race substitution, conditional on both opponent and admin agreement) works.
Other than that, the league works really well and the admins reply quickly (and i m sorry for spamming you all the time ^^)
Horang2 fan
seriosity
Profile Joined July 2009
United States214 Posts
December 30 2019 23:08 GMT
#16
Format is swiss in nature, but it avoids rematches as much as possible.

2v2 Set time makes sense. But remember subbing is allowed in 2v2.
M3t4PhYzX
Profile Joined March 2019
Poland4300 Posts
December 30 2019 23:15 GMT
#17
The system were individual wins count more as team wins just doesnt make any sense.. In team tournament.

the system were individual games would be used as the first tiebreaker would actually be ideal.
TT1
Profile Blog Joined December 2008
Canada10113 Posts
December 31 2019 09:47 GMT
#18
On December 31 2019 08:15 M3t4PhYzX wrote:
The system were individual wins count more as team wins just doesnt make any sense.. In team tournament.

the system were individual games would be used as the first tiebreaker would actually be ideal.


agreed, something to consider for next season
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BlueStar
Profile Blog Joined August 2005
Bulgaria1186 Posts
Last Edited: 2019-12-31 09:48:38
December 31 2019 09:47 GMT
#19
for two weeks I see soul)Z(silver appear on Saturday after midnight european time to look for his 2v2 opponents. And you give him draw because of this...

This whole thing is a fiasco. Seriosity you are doing your best but it's not enough if the other 'admins' don't help.

And many decisions are very controversial!
Having draws when all players want to play - WHAT IS THIS.
It's either you don't want to set a fixed deadline or you want to help your buddies.
- The first option - WHY not??!
- The 2nd option - hope it's not that!

I'm very disappointed so far with this league. Had higher expectations before it began, now my players are tired of having to walk the talk each week just because you don't want to set clear rules.

Not to mention how many times the rules were changed and updated...
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
BlueStar
Profile Blog Joined August 2005
Bulgaria1186 Posts
December 31 2019 09:50 GMT
#20
On December 31 2019 00:39 radley wrote:
To be honest i don't really now how this swiss system works here. It was supposed to be swiss system, but I don't think you are supposed to play against opponents 10 places behind you, like for example Poland has to play vs Czech Republic in next round. So probably its just round robin, but they selectively pick opponents being as close to each other during given round as it can.

1st few rounds were swiss, after that the admins messed the scores before announcing the next round matches. From there the swiss is just not there anymore.
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
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