[SPL] SK Telecom T1 vs MBCGame HERO - Page 20
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JodoYodo
Canada1772 Posts
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JodoYodo
Canada1772 Posts
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Zona
40426 Posts
ssak's forces unfreeze - his one tank still dealing damage - 4 vultures come to shield it ssak's reinforcements still putting up pressure but arbiter cloaking really hurting him | ||
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Womwomwom
5930 Posts
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Zona
40426 Posts
ssak adding another CC in his main? pylon wall at 3 done - zealot sacrificed to destroy the mine there, vulture hidden in the corner reveals itself to take out the probe after it makes a nex | ||
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Spica
United States5582 Posts
...if he can make his zealots attack lone vultures faster. | ||
polgas
Canada1720 Posts
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JodoYodo
Canada1772 Posts
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JodoYodo
Canada1772 Posts
On December 26 2010 14:56 polgas wrote: DA for maelstorming Sci vessels probably. Feedbacking | ||
Zona
40426 Posts
Jaehoon retakes his 3rd Ssak floating his 3rd to 11 | ||
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ArvickHero
10387 Posts
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darklordjac
Canada2231 Posts
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integral
United States3156 Posts
edit: wow like ten people not understanding this, srsly | ||
Zona
40426 Posts
Jaehoon's arbiter wanders near Ssak's 3rd and takes some shots from a goliath there Jaehoon's 3rd comes back online Ssak playing defensively again | ||
TemuRa
Chile51 Posts
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darklordjac
Canada2231 Posts
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Zona
40426 Posts
one dropship heading east across the top of the map ssak's defense is actually pretty damn poor! more of his tanks get frozen - he lifts his 3rd but vultures dropped at jaehoon's 3rd - jaehoon slow to respond and a tank in the main - but the dropship pulls away as arbiter/zealots appear ssak re-takes his 3rd | ||
synapse
China13814 Posts
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Zona
40426 Posts
mines laid at 12, dropship moving to drop vultures north of 1 again - 4 vultures netting more probe kills | ||
Zona
40426 Posts
after ages playing against arbiters, ssak still doesn't have vessels jaehoon taking a 5th at 4.5 - after walling the place off with pylons and a cannon | ||
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