![[image loading]](http://img15.imageshack.us/img15/1876/sooresultsandstandings.png)
![[image loading]](http://img30.imageshack.us/img30/6364/1standings.png)
A-Team Ladder
![[image loading]](http://img706.imageshack.us/img706/2496/finalladder.png)
- #1 Seeded into Grand Final (bo7).
- Preliminary Final (bo7) takes place between VICTAS Entus and QLDNT KHAN to qualify for Grand Final.
B-Team Ladder
![[image loading]](http://img14.imageshack.us/img14/5347/ladderr3b.png)
![[image loading]](http://img14.imageshack.us/img14/5347/ladderr3b.png)
- Semi-Final 1 (bo7) between #1 and #4 where #1 has a 1-0 head start.
- Semi-Final 2 (bo7) between #2 and #3.
![[image loading]](http://img41.imageshack.us/img41/3185/2fixtures.png)
A-TEAM
![[image loading]](http://img686.imageshack.us/img686/4213/schedule.png)
B-TEAM
![[image loading]](http://img194.imageshack.us/img194/5078/bteamfixtures.png)
![[image loading]](http://img41.imageshack.us/img41/3118/3results.png)
+ Show Spoiler [A-Team] +
Round 1
NSWACT ACE 3-1. QLDNT KHAN
NrG.GoD- <BlueStorm> prestokang
fadetowhite <Andromeda> G4i.Etude
Z.Kw <Ride of Valkyries> SenSei
Peanutter / Z.Kw <Colosseum II> SenSei / Final[PaiN]
VICTAS T1 1-3 SAWA Stars
ttSeason <Blue Storm> Smacey
dAncerS <Andromeda> blackbelt
X-ToRpiD <Ride of Valkyries> X-EdgE
ttSeason / sMbK <Colosseum> X-EdgE / Smacey
BYE – VICTAS Entus
Round 2
SAWA Stars 3-1 NSWACT ACE
blackbelt <Destination> Z.Kw
X-EdgE <Byzantium III> -iNcoGNitO-
Soul)P(FighT <Neo Medusa> Marine50
X-EdgE / Smacey <Nostalgia> Z.Kw / NrG.GoD-
VICTAS Entus 3-2 QLDNT KHAN
FrZ <Destination> G4i.Etude
vSt.pinder <Byzantium III> Final[PaiN]
KarnivooL <Neo Medusa> mOOn-GLaDe
KarnivooL / The_Australian <Nostalgia> SenSei / Meiru
KarnivooL <Tau Cross> G4i.Etude
BYE – VICTAS T1
Round 3
NSWACT ACE 3-2 VICTAS T1
Marine50 <Fighting Spirit> ttSeason
X-FoShO <Nostalgia> Backlash_au
NrG.GoD- <Carthage 2.0> sMbK
Z.Kw / X-FoShO <Python> ttSeason / X-ToRpiD
Z.Kw <Blue Storm> ttSeason
SAWA Stars 2-3 VICTAS Entus
X-EdgE <Fighting Spirit> PerfectHydra
blackbelt <Nostalgia> KarnivooL
Smacey <Carthage 2.0> vSt.pinder
Smacey / X-EdgE <Python> KarnivooL / FrZ
X-EdgE <Blue Storm> KarnivooL
BYE – QLDNT KHAN
Round 4
VICTAS Entus 3-1 VICTAS T1
TheShinyFace <Tau Cross> BA-ToRpiD
KarnivooL <Othello> ttSeason
PerfectHydra <Outsider SE> eMrg)cheese
KarnivooL / vSt.Pinder <God's Garden> eMrg)cheese / ttSeason
QLDNT KHAN 4-0 SAWA Stars
X-EdgE <Tau Cross> Legionnaire
Soul)P(FighT <Othello> SenSei
Smacey <Outsider SE> mL.Etude
X-EdgE / Smacey <God's Garden> SenSei / Meiru
BYE – NSWACT ACE
Round 5
VICTAS Entus 1-3 NSWACT ACE
PerfectHydra <Heartbreak Ridge> X-FoShO
KarnivooL <Colosseum II> fadetowhite
vSt.Pinder <Match Point> Peanutter
KarnivooL / PerfectHydra <Vampire> Z.Kw /-iNcoGNiTo-
QLDNT KHAN 4-0 VICTAS T1
mOOn-GLaDe <Heartbreak Ridge> dAncerS
SenSei <Colosseum II> ttSeason
Final[PaiN] <Match Point> Backlash_au
SenSei / Meiru <Vampire> ttSeason /Backlash_au
BYE – SAWA Stars
Preliminary Finals
VICTAS Entus vs. QLDNT KHAN
vSt.Pinder <Match Point> Final[PaiN]
PerfectHydra <Outsider SE> Factotum
Pred_au <Blue Storm> SenSei
KarnivooL / PerfectHydra <Othello> SenSei / Meiru
FrZ <Andromeda> prestokang
KarnivooL <Tau Cross> Legionnaire
VIC Entus ACE <Destination> QLDNT KHAN ACE
Grand Final
NSWACT ACE vs. Winner Preliminary Final
<Destination>
<Neo medusa>
<Fighting Spirit>
<Python>
<Andromeda>
<Ride of Valkyries>
<Heartbreak Ridge>
SHOWMATCH - State of Origin All-Stars vs. Team EG
NrG.GoD- <Destination> iNcontroL
fadetowhite <Heartbreak Ridge> iNkA
Factotum <Match Point> LzGaMeR
Legionnaire <Tau Cross> Nyoken
KarnivooL <Fighting Spirit> Machine
+ Show Spoiler [B-Team] +
Round 1
NSWACT B 3-2 QLDNT B
lkori <Blue Storm> X-LoSt
sanchez_ <Andromeda> ItsPaul
Zoroastra <Ride of Valkyries> Wretched
lkori / Zoroastra <Colosseum> Wretched / II-Osiris
Sotanath <Heartbreak Ridge> II-Osiris
VICTAS B 5-0 SAWA B
suttal.tea <Blue Storm> eCONI
hided)) <Andromeda> w.o.
BookTwo <Ride of Valkyries> w.o.
SilentNoodle / suttal.tea <Colosseum> eCONI / Siefu
SilentNoodle <Heartbreak Ridge> Siefu
Round 2
SAWA B 1-4 NSWACT B
ecONI <Destination> Lkori
Fen <Byzantium III> GTR
miomoemaid <Neo Medusa> Del
ecONI / miomoemaid <Nostalgia> chogoling / Zoroastra
Siefu <Tau Cross> Sotanath
VICTAS B 0-5 QLDNT B
charizard_ <Destination> II-Osiris
X-Hide <Byzantium III> SeMu
BookTwo <Neo Medusa> Wretched
SilentNoodle / Jex_cc <Nostalgia> II-Osiris / X-LoSt
SilentNoodle <Tau Cross> X-LoSt
Round 3
NSWACT B 5-0 VICTAS B
lazz <Fighting Spirit> SilentNoodle
Zoroastra <Nostalgia> BookTwo
Sanchez_ <Carthage 2.0> X-hide
lkori / Sotanath <Python> SilentNoodle / Jex_cc
GTR <Blue Storm> suttal.tea
SAWA B 0-3 QLDNT B
miomoemaid <Fighting Spirit> Wretched
Siefu <Nostalgia> ]naifu
dethrawr <Carthage 2.0> ItsPaul
miomoemaid / ecONI <Python> SeMu / X-LoSt
ecONI <Blue Storm> X-LoSt
Playoffs
Semi-Final #1 - QLDNT B vs. VICTAS B
QLD-ItsPaul <Ride of Valkyries> hided))
SeMu <Tau Cross> charizard_
X-LoSt <Othello> SilentNoodle
II-Osiris <Outsider SE> suttal.tea
SeMu / X-LoSt <God's Garden> SilentNoodle / Jex_cc
Wretched <Destination> X-Hide
QLDNT B ACE <Fighting Spirit> VICTAS B ACE
Semi-Final #2 - NSWACT B 4-0 SAWA B
freewin <Ride of Valkyries>
lkori <Tau Cross> ecONI
Zoroastra <Outsider SE> miomoemaid
Sanchez_ / GTR <God's Garden> dethrawr / ecONI
lazz <Destination> Siefu
Grand Final - NSWACT B vs. QLDNT B
Wretched <Heartbreak Ridge> lkori
QLD-ItsPaul <Match Point> magictortoise
X-LoSt / Wretched <Vampire> GTR / Del
SeMu <Wuthering Heights> Sanchez_
X-LoSt <Destination> Sotanath
Special Match
QLDNT B vs. BoredAussie SC
Winner Grand Final vs. BASC
SeMu <Destination> Del
![[image loading]](http://img197.imageshack.us/img197/818/4info.png)
+ Show Spoiler +
TOURNAMENT DETAILS
FORMAT
+ Show Spoiler [FORMAT] +
TEAMS
A-Teams consist of SIX (6) players, including a captain and possibly a co-captain or vice captain.
LINEUP
Below is an example lineup:
GAMES
MAPS
SEASON
FIXTURES
![[image loading]](http://img686.imageshack.us/img686/4213/schedule.png)
A-Teams consist of SIX (6) players, including a captain and possibly a co-captain or vice captain.
LINEUP
- A-Teams consist of SIX (6) players. A captain and Co-Captain may be promoted.
- Team lineups must be submitted by the Wednesday prior to that competition round.
- A Team Lineup consists of an ordered list of THREE (3) players co-inciding with the ordered list submitted by your opponent to determine the match-ups. The intended 2v2 partnership must also be disclosed at this time.
- The 2v2 team can use replacements only of the same initial race, but both the initial team and replacements can be chosen from players who have already played in a 1v1 game.
- A backup player from the A-Team must be assigned for each game, and a second backup player that may be from the B-Team. These players will fill in for players in case of absent players and cannot already be included in the A-Team lineup for that round.
- Team lineups will be submitted confidentially via email to myself and/or PureKnight_au (see contact details below).
Below is an example lineup:
+ Show Spoiler [LINEUP EXAMPLE] +
Team A – Zerg1, Zerg2, Protoss1, Protoss2, Terran1, Terran2
Team B – Zerg3, Zerg4, Protoss3, Protoss4, Terran3, Terran4
Map – Destination, Zodiac(2v2)
Lineup A: Z1, P1, T1, 2v2 Z2/P2
Backups A: Z2, P2, Z2 plus B-team player/s
Lineup B: Z3, Z4, P3, 2v2 P4/T3
Backups B: P4, P4, P4
This would yield the following match:
Team A vs. Team B
Zerg 1 <Destination> Zerg3
Protoss1 <Destination> Zerg4
Terran1 <Destination> Protoss3
Zerg2, Protoss2 <Zodiac> Protoss4, Terran3
Consider that player Protoss 1 cannot show up due to an unexpected commitment, and that Protoss4 from Team B cannot play because of an injury.
In this case Zerg1 would be replaced by his substitute Zerg2 while Protoss4 must be replaced with Protoss3 as the same race must be used.
Team B – Zerg3, Zerg4, Protoss3, Protoss4, Terran3, Terran4
Map – Destination, Zodiac(2v2)
Lineup A: Z1, P1, T1, 2v2 Z2/P2
Backups A: Z2, P2, Z2 plus B-team player/s
Lineup B: Z3, Z4, P3, 2v2 P4/T3
Backups B: P4, P4, P4
This would yield the following match:
Team A vs. Team B
Zerg 1 <Destination> Zerg3
Protoss1 <Destination> Zerg4
Terran1 <Destination> Protoss3
Zerg2, Protoss2 <Zodiac> Protoss4, Terran3
Consider that player Protoss 1 cannot show up due to an unexpected commitment, and that Protoss4 from Team B cannot play because of an injury.
In this case Zerg1 would be replaced by his substitute Zerg2 while Protoss4 must be replaced with Protoss3 as the same race must be used.
GAMES
- Each match will consist of 5 games
- It is expected that three 1v1 games will be played [simultaneously] and then a 2v2 game will be played. PLEASE NOTE THAT THE 2v2 GAMES SHOULD BE PLAYED EVEN IF A TEAM WINS ALL THREE 1v1 GAMES. It is for your benefit that this happens as points differential may determine whether you make the finals or not.
- If there is still no winner after the four games, an ‘ACE’ match will be played on the designated map for that round.
- The first three solo games will be a Best-Of-Three format, as will the 2v2. The ACE match will be a Best-Of-One. The ACE player will be chosen like in ProLeague, announced just before the game and without pre-planning required.
- Games will be played on the iCCup server, Battle.net with ChaosLauncher or hamachi as agreed upon by the players.
MAPS
- The first game of any series between two players will be carried out on the designated map for that round and for that game, taken from the map pool.
- Subsequent maps will be picked by the loser from the map pool, so ensure you are familiar with it.
SEASON
- The season will run for 5 weeks, with a small interlude as the iCCup server shuts down.
- The first round will commence on Friday the 11th of December, see a full list of fixtures below.
FIXTURES
- The games will be played over the weekend between Friday and must be complete before 12 midday on Monday.
- The games may be completed on a different day or postponed to a more convenient date if one of the admins are informed and it does not inconvenience one team greatly.
![[image loading]](http://img686.imageshack.us/img686/4213/schedule.png)
INFORMATION
+ Show Spoiler [INFORMATION] +
ADMINS
iCCup.dEL
iccup.del@gmail.com
iCCup.deL on TeamLiquid.net
iCCup.Del on iCCup.com
iCCup.deL on TeamAus.org
alpha_basilisk@hotmail.com on MSN Messenger
Pure_Knight
pure_knight@live.com
PureKnight_au on TeamLiquid.net
PureKnight_au on iCCup.com
PureKnight on TeamAus.org
Predator
DeadlyHornet@hotmail.com
CAPTAINS
It will be the job of the captains to submit results, team lineups and complaints about games or behaviour. It is also the captain's responsibility to organise a fair time among teammates to carry out the matches and report any anomalies to an admin.
Despite extra responsibility, captains are rewarded with the final say on team promotions from the B-Team.
I expect at the very least the following tasks to be taken on by the captains:
- Report results ASAP
- Report complains ASAP
- Submit lineups ASAP
- After each round if you have the time send a report on the round for your team. What went wrong? What went right? Anything that needs admin intervention?
RESULTS
Results will be updated in a TeamLiquid thread, and on teamaus.org forums.
The team captain must submit all team match results to an admin via email with attached replays. The players may send the replays independently but a match will not be counted without a replay so please remember to save them.
CONTACTS
I have many player contacts so if you have trouble ask and PureKnight or myself may have some.
iCCup.dEL
iccup.del@gmail.com
iCCup.deL on TeamLiquid.net
iCCup.Del on iCCup.com
iCCup.deL on TeamAus.org
alpha_basilisk@hotmail.com on MSN Messenger
Pure_Knight
pure_knight@live.com
PureKnight_au on TeamLiquid.net
PureKnight_au on iCCup.com
PureKnight on TeamAus.org
Predator
DeadlyHornet@hotmail.com
CAPTAINS
It will be the job of the captains to submit results, team lineups and complaints about games or behaviour. It is also the captain's responsibility to organise a fair time among teammates to carry out the matches and report any anomalies to an admin.
Despite extra responsibility, captains are rewarded with the final say on team promotions from the B-Team.
I expect at the very least the following tasks to be taken on by the captains:
- Report results ASAP
- Report complains ASAP
- Submit lineups ASAP
- After each round if you have the time send a report on the round for your team. What went wrong? What went right? Anything that needs admin intervention?
RESULTS
Results will be updated in a TeamLiquid thread, and on teamaus.org forums.
The team captain must submit all team match results to an admin via email with attached replays. The players may send the replays independently but a match will not be counted without a replay so please remember to save them.
CONTACTS
I have many player contacts so if you have trouble ask and PureKnight or myself may have some.
RULES
+ Show Spoiler [RULES] +
SCORING
Win – 3 ladder points
Loss – 0 ladder points
Draw – 1 ladder point
Bonus 0.5 Point – Winning 4-0; Winning 4-0 without dropping a single game; Losing in an ACE match
Ties determined with win/loss ratio (your team score), then by game for/against (individual game scores), then by ace match victories.
Bonus points work such that if you win 4-0 with all games 2-0 you get 4 ladder points as opposed to 3, if you win 4-0 but drop single games anywhere you get 3.5 ladder points. Any other win will be 3 ladder points. If your game is taken to ACE and you lose there you get 0.5 ladder points instead of the usual 0.
ICCUP LADDER RULES
ICCup ladder rules apply where appropriate: iCCup LADDER RULES
WALKOVERS
A walkover counted as a 2-0 victory will be awarded to the opponent of a player who does not show up at the agreed game time within 20 minutes of scheduled start time. Excessive absences once the games have started will be permitted but keep in mind that if you take longer than 10-15 minutes your opponent may be awarded a walkover depending on the nature of your absence.
POSTPONED GAMES AND DRAWS
In the case where a player cannot make a particular time even within the allocated 84 hours of the round an individual game may be postponed to a time during the week agreed upon by both players and an admin who may ask to attend the game in order to award possible walkovers and update results ASAP.
It may also be the case that a player knows he will be away for the next round without a replacement, and in this case the game may be played early if convenient for his opponent and if player orders have been submitted.
A draw may result when two opposing teams cannot present enough players for more than 2 matches including B-Team and replacement players.
LAG
If lag is experienced, you are encouraged to try playing the games on hamachi or battle.net with ChaosLauncher after informing an admin and your team captain.
If the problem cannot be resolved within 15 minutes and it is unclear who is the faulty party the backup players for both teams will participate in the game instead.
We are Aussies so a small amount of lag may be expected and is no grounds to blow up. Repeat offenders may be replaced by a B-Team member if they are unable to resolve lag issues at the captain’s order and admin’s approval.
DISCONNECTIONS
Any deliberate disconnections by a player will, if proven, result in a walkover for the opponent.
Accidental disconnections within the first 3 minutes of a game will be replayed. If it happens more than 3 times in a single match the guilty player will be replaced by a replacement player, or both players will be replaced if it is unclear who is causing the disconnects.
Accidental disconnections after the 3 minute mark will be replayed upon both player’s consent unless the admin rules via the replay that one player had a 95%+ game-winning advantage or likelihood in which case a win will be awarded to the appropriate player. If a player refuses to replay a match on the grounds of thinking they had a significant advantage (95%+ sure to win the game) they may ask another admin’s second opinion but that decision is final. A walkover will be awarded to a player whose opponent does not replay a match when they have been ordered to by an administrator.
MAP POOL
A map of the round will be designated for each round for both 1v1 and 2v2 games. The map will be used as the first map played in each game for that round with subsequent games in the series being played on a map chosen by the loser of the previous game. The maps will be chosen from the map pool below.
In the Finals, a more detailed map selection will be used.
COMPLAINTS
Complaints must be submitted promptly to an admin of the event and a copy sent to your team captain, accompanied by a replay and detailed description of the problem. Note that this must be done even if the problem was settled by an admin at the time. Complaints about games older than the previous round will be ignored.
MISCELLANEOUS
OBSERVERS
Observers are allowed on consent from both players. They must leave if asked to by either player or an admin. An admin may observe a game at any time.
RANDOM
If you designate your race as being ‘random’ you are welcome to but if your opponent does not want to face random, before the game you must contact an admin to choose your race before the game in the lobby (i.e. it just emulates choosing random).
RACE CHOOSING
You are allowed to choose your race for a specific matchup but it MUST be known before the lineups are announced that you intend to do this. By default your designated main race will be identified as those in the following thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=103610
ANTIHACK
AntiHack must be ON if playing on the iCCup server.
CHANNEL
‘op SoO’ on iCCup.
SMURFS
If you are known by an ID other than that listed in the link above, you must let an admin and your opponent know in advance.
You must play from an Australian IP.
REPLAYS
A match may not be counted without a replay so please remember to save them.
BYES
Because of the number of teams, each round a team will be given a bye under which they don't play any games but have the chance to practice further for the next week. A bye counts as a win (3 ladder points) but will not affect any for-and-against statistics.
Win – 3 ladder points
Loss – 0 ladder points
Draw – 1 ladder point
Bonus 0.5 Point – Winning 4-0; Winning 4-0 without dropping a single game; Losing in an ACE match
Ties determined with win/loss ratio (your team score), then by game for/against (individual game scores), then by ace match victories.
Bonus points work such that if you win 4-0 with all games 2-0 you get 4 ladder points as opposed to 3, if you win 4-0 but drop single games anywhere you get 3.5 ladder points. Any other win will be 3 ladder points. If your game is taken to ACE and you lose there you get 0.5 ladder points instead of the usual 0.
ICCUP LADDER RULES
ICCup ladder rules apply where appropriate: iCCup LADDER RULES
WALKOVERS
A walkover counted as a 2-0 victory will be awarded to the opponent of a player who does not show up at the agreed game time within 20 minutes of scheduled start time. Excessive absences once the games have started will be permitted but keep in mind that if you take longer than 10-15 minutes your opponent may be awarded a walkover depending on the nature of your absence.
POSTPONED GAMES AND DRAWS
In the case where a player cannot make a particular time even within the allocated 84 hours of the round an individual game may be postponed to a time during the week agreed upon by both players and an admin who may ask to attend the game in order to award possible walkovers and update results ASAP.
It may also be the case that a player knows he will be away for the next round without a replacement, and in this case the game may be played early if convenient for his opponent and if player orders have been submitted.
A draw may result when two opposing teams cannot present enough players for more than 2 matches including B-Team and replacement players.
LAG
If lag is experienced, you are encouraged to try playing the games on hamachi or battle.net with ChaosLauncher after informing an admin and your team captain.
If the problem cannot be resolved within 15 minutes and it is unclear who is the faulty party the backup players for both teams will participate in the game instead.
We are Aussies so a small amount of lag may be expected and is no grounds to blow up. Repeat offenders may be replaced by a B-Team member if they are unable to resolve lag issues at the captain’s order and admin’s approval.
DISCONNECTIONS
Any deliberate disconnections by a player will, if proven, result in a walkover for the opponent.
Accidental disconnections within the first 3 minutes of a game will be replayed. If it happens more than 3 times in a single match the guilty player will be replaced by a replacement player, or both players will be replaced if it is unclear who is causing the disconnects.
Accidental disconnections after the 3 minute mark will be replayed upon both player’s consent unless the admin rules via the replay that one player had a 95%+ game-winning advantage or likelihood in which case a win will be awarded to the appropriate player. If a player refuses to replay a match on the grounds of thinking they had a significant advantage (95%+ sure to win the game) they may ask another admin’s second opinion but that decision is final. A walkover will be awarded to a player whose opponent does not replay a match when they have been ordered to by an administrator.
MAP POOL
A map of the round will be designated for each round for both 1v1 and 2v2 games. The map will be used as the first map played in each game for that round with subsequent games in the series being played on a map chosen by the loser of the previous game. The maps will be chosen from the map pool below.
In the Finals, a more detailed map selection will be used.
COMPLAINTS
Complaints must be submitted promptly to an admin of the event and a copy sent to your team captain, accompanied by a replay and detailed description of the problem. Note that this must be done even if the problem was settled by an admin at the time. Complaints about games older than the previous round will be ignored.
MISCELLANEOUS
OBSERVERS
Observers are allowed on consent from both players. They must leave if asked to by either player or an admin. An admin may observe a game at any time.
RANDOM
If you designate your race as being ‘random’ you are welcome to but if your opponent does not want to face random, before the game you must contact an admin to choose your race before the game in the lobby (i.e. it just emulates choosing random).
RACE CHOOSING
You are allowed to choose your race for a specific matchup but it MUST be known before the lineups are announced that you intend to do this. By default your designated main race will be identified as those in the following thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=103610
ANTIHACK
AntiHack must be ON if playing on the iCCup server.
CHANNEL
‘op SoO’ on iCCup.
SMURFS
If you are known by an ID other than that listed in the link above, you must let an admin and your opponent know in advance.
You must play from an Australian IP.
REPLAYS
A match may not be counted without a replay so please remember to save them.
BYES
Because of the number of teams, each round a team will be given a bye under which they don't play any games but have the chance to practice further for the next week. A bye counts as a win (3 ladder points) but will not affect any for-and-against statistics.
![[image loading]](http://img19.imageshack.us/img19/5936/5teams.png)
Team Rosters
+ Show Spoiler [A-Teams] +
NSWACT ACE
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
![[image loading]](http://img230.imageshack.us/img230/9104/actmy.png)
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
QLDNT KHAN
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
SAWA Stars
![[image loading]](http://img203.imageshack.us/img203/2758/95959577.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
![[image loading]](http://img203.imageshack.us/img203/2758/95959577.png)
![[image loading]](http://img203.imageshack.us/img203/2758/95959577.png)
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![[image loading]](http://img67.imageshack.us/img67/5180/84938724.png)
VICTAS Entus
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
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![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
VICTAS T1
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
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![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
+ Show Spoiler [B-Teams] +
NSWACT B
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://img230.imageshack.us/img230/9104/actmy.png)
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
![[image loading]](http://img230.imageshack.us/img230/9104/actmy.png)
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![[image loading]](http://img230.imageshack.us/img230/9913/nsw.png)
QLDNT B
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
![[image loading]](http://img203.imageshack.us/img203/2445/67625757.png)
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
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![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
![[image loading]](http://img98.imageshack.us/img98/3605/qld.png)
SAWA B
![[image loading]](http://img203.imageshack.us/img203/2758/95959577.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png )
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![[image loading]](http://img67.imageshack.us/img67/5180/84938724.png)
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![[image loading]](http://img67.imageshack.us/img67/5180/84938724.png)
VICTAS B
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
![[image loading]](http://www.teamliquid.net/tlpd/images/teams/captain.png)
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
![[image loading]](http://img230.imageshack.us/img230/4873/vice.png)
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![[image loading]](http://img41.imageshack.us/img41/2682/6maps.png)
![[image loading]](http://img44.imageshack.us/img44/4847/mapssoo.png)
[url blocked]
1v1 - 16 maps
Fighting Spirit
Match Point
Outsider SE 2.0
Heartbreak Ridge 1.2
Destination 1.1
Neo Medusa 2.1
Andromeda
Carthage 2.0
Colosseum II
Byzantium III
Blue Storm
Othello
Wuthering Heights
Tau Cross
Ride of Valkyries
Nostalgia
2v2 - 10 maps
Python
Arcadia 2
Gaia
Byzantium III
Colosseum II
Othello
God's Garden
Reverse Temple
Nostalgia
Vampire
![[image loading]](http://img197.imageshack.us/img197/3771/7showmatch.png)
+ Show Spoiler [Leader Board] +
![[image loading]](http://img339.imageshack.us/img339/421/sooleadersr4.png)
+ Show Spoiler [Full Stats] +
![[image loading]](http://img689.imageshack.us/img689/1232/soostatsr4.png)
Best-Of-Seven (BO5 Format)
Best-Of-Three Matches (BO3)
All-Stars team comprises the best 1v1 performer from each state team, plus a Captain and Co-Captain from the two finalist teams.
OR - seeing as EG is now down to 6 players (one of which is kinda inactive) this:
All-Stars team comprises the best 1v1 performers from each state teams making the finals (top 3), plus a Captain and Co-Captain from the two grand finalist teams.
![[image loading]](http://img688.imageshack.us/img688/6336/eg1e.png)



![[image loading]](http://img406.imageshack.us/img406/7978/statssoor3.jpg)
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