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[Guide] 2 hatch builds in ZvT - Page 3

Forum Index > Brood War Strategy
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Yiruru
Profile Blog Joined January 2009
Canada690 Posts
June 16 2009 15:47 GMT
#41
For 2 Hatch, are Mutas supposed to come out before Wraith?
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
June 16 2009 16:43 GMT
#42
No.
BlueLaguna on West, msg for game.
blith
Profile Joined June 2009
Canada69 Posts
June 19 2009 08:31 GMT
#43
grreat guide, explains clearly why, when, how..to execute these builds.
and hes got examples of vods and replays, bravo!
Kentor *
Profile Blog Joined December 2007
United States5784 Posts
June 19 2009 08:48 GMT
#44
On June 02 2009 13:00 Monkeyz_Rule wrote:
Show nested quote +
On June 02 2009 11:34 Ilikestarcraft wrote:
for 2.5 hatch 14 pool is a typo right?


Nope. Since you only do the build if you scout your opponent early you already know he isn't doing 8 rax or something so your pool timing doesn't really matter. Everything other than my rep gets their pool between 11 and 13 supply and then makes drones afterwards, but I don't think it matters at all unless you are afraid of an scv rush.

Show nested quote +
On June 02 2009 12:45 Grobyc wrote:
On June 02 2009 12:30 gumbum8 wrote:
It is very rarely that i read anything in the strategy forum, but this is definitely top notch material.
Thanks for the guide, will try some of these soon!

Yeah, same here. It looks like you put a lot of (Z)EffOrt into this guide. Thanks!
+ Show Spoiler +
But not exactly. I would have thought there might have been at least one VOD with (Z)EffOrt


Ya, unfortunately effort is one of the few progamers that still goes 3 hatch pretty much every game.

wtf there's nothing unfortunate about that
blith
Profile Joined June 2009
Canada69 Posts
June 19 2009 18:34 GMT
#45
... ,unfortunately as in... theres no replays of him cause he 3 hatches, not that its unfortunate that he does 3 hatches , got it ?
Brainded
Profile Joined July 2009
United States3 Posts
July 13 2009 23:38 GMT
#46
Awesome guide! Can't wait for more vods/replays =D
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
July 13 2009 23:52 GMT
#47
Good. For 2 hatch muta also you can make 10 lings and speed before lair and if the terran does a fast expand without bunker you can end the game there, otherwise you can run past up his ramp and attack his rax / scvs, forcing him to bring up scvs to attack and marines from the bunker which makes them vulnerable to getting picked off. Picking off some marines like this will strengthen your muta harrass later, and this is when marines are very easy to pick off ESPECIALLY since you have speed and a good number of lings. You'll also hang out around his rax to pick off any spawning rines. It usually does pretty well against 1 rax expanding terrans on iccup, but if you get too predictable with that they can defend it and it'll suck cuz you'll have a worse economy obviously than if you didn't make those lings..

just something I like to do
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Archaic
Profile Blog Joined March 2008
United States4024 Posts
July 13 2009 23:56 GMT
#48
This better be in Liquipedia...
Nosmo
Profile Joined August 2008
Canada210 Posts
Last Edited: 2009-09-12 23:15:01
September 12 2009 23:10 GMT
#49
I just want to say that this guide helped me a lot, and gave me a lot more confidence in ZvT. Thx for writing this.
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
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