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Hi guys,
maybe some of you remember Microtest map, which i created quite a time ago.
I was experimenting with various changes, but after tons of unsssuccessful tryies, i decided to make new one. There were simply too many triggers to change and it was not worthy at all.
So i am working currently on new set. For now, i can offer only 4 new tests in this demoversion.
This one is dedicated to players, which have really good skills in micro! I can make only one of these four (rest seems to me like impossible). So i now need you, better micro players, to test it and give me some feedback (best in form of some video or so). If at least one of you will be able to finish all 4 tests, i can move forward in another sets.
Possible bugs report here too please (i didnt find any currently in this demo).
So, enjoy and feel free to comment about difficulty
Note - there are not finished briefings and details yet - it is just very fresh basic map.
Download here: cdn.discordapp.com
Download2: Early version of Vultures vs Reaver (impossible maybe?): cdn.discordapp.com
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the reaver vs vult one is so hard, couldnt do it. the others i was able to after several trials.
is there any way for the lurker vs marine that the cc appears first so we can hotkey it?
otherwise it s a pretty cool map, looking forward to more scenarios
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On March 22 2024 02:09 WGT-Baal wrote:the reaver vs vult one is so hard, couldnt do it. the others i was able to after several trials. is there any way for the lurker vs marine that the cc appears first so we can hotkey it? otherwise it s a pretty cool map, looking forward to more scenarios
Sure, i will make CC appear sooner. Vulture vs Reaver is impossible according to more players. WIll think about it (maybe make room bigger?).
Thanks for feedback
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New version uploaded.
-Complete rework of Reaver vs vultures - should be doable - question is, if it is not too easy now...?
-Players now have around 3 seconds to hotkey their Comsat during lurker vs marine test.
-Few minor bug fixes
-CC can no longer be lifted up.
-Added one new test
Edit:
-Fast fix bug, where in some circumstances winning test causes situation, where player is not able to choose another round
-Added some minor text messages (mostly warning text about entering wrong zones)
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-Reaver one was pretty easy -Muta one idk think ur supposed to kite, but I just spread mutas and microed back weakened once. Kiting was super fail for me. -Lurker vs marine was fine -Gloath vs lurker/guardian was super easy, I did it first try
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vulture vs reaver level has a sweet spot for vulture where it can attack the reaver and it won't hit back Shuttle/reaver level vs spider mines is the most useful one in the map
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On March 23 2024 06:14 Lorch wrote: -Reaver one was pretty easy -Muta one idk think ur supposed to kite, but I just spread mutas and microed back weakened once. Kiting was super fail for me. -Lurker vs marine was fine -Gloath vs lurker/guardian was super easy, I did it first try
-I can upload first version of Reaver vs Vulture - it was in other way - extreme hard (will be added to download section in first post)
-I think i will reduce muta count...? Maybe?
-Goliath vs guardian is easy (will be reworked).
On March 23 2024 07:47 Bonyth wrote: vulture vs reaver level has a sweet spot for vulture where it can attack the reaver and it won't hit back Shuttle/reaver level vs spider mines is the most useful one in the map
-I will check it again - i thouhgt i eliminated these free spots for vultures.
Note: If you have any idea, which tests should be added, feel free to post it here - i will try to implement them.
Thanks for responses guys
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Oh shit I didn't even see the Vulture vs Reaver one yesterday, I was talking about Reaver/Shuttle vs Mines...
Gave it a try now and I beat the original/early/hard version, is there any way to give the reaver infinite scarabs? As is you just have to survive 10 scarabs and it's free.
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On March 23 2024 23:06 Lorch wrote: Oh shit I didn't even see the Vulture vs Reaver one yesterday, I was talking about Reaver/Shuttle vs Mines...
Gave it a try now and I beat the original/early/hard version, is there any way to give the reaver infinite scarabs? As is you just have to survive 10 scarabs and it's free.
Sadly AI is not too clever... I will try to dig deeper into triggers, and MAYBE. I was thinking about that too tbh, but at first try didnt find way. Will see...
So, according to you, this version of reaver vs 2 vultures is still too easy (i mean original one on flat space)?
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On March 24 2024 02:03 Evilbringer wrote:Show nested quote +On March 23 2024 23:06 Lorch wrote: Oh shit I didn't even see the Vulture vs Reaver one yesterday, I was talking about Reaver/Shuttle vs Mines...
Gave it a try now and I beat the original/early/hard version, is there any way to give the reaver infinite scarabs? As is you just have to survive 10 scarabs and it's free. Sadly AI is not too clever... I will try to dig deeper into triggers, and MAYBE. I was thinking about that too tbh, but at first try didnt find way. Will see... So, according to you, this version of reaver vs 2 vultures is still too easy (i mean original one on flat space)?
You can use the "Modify Unit Hangar Count" trigger for setting the amount of scarabs.
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Dominican Republic589 Posts
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On March 24 2024 05:21 LML wrote:Show nested quote +On March 24 2024 02:03 Evilbringer wrote:On March 23 2024 23:06 Lorch wrote: Oh shit I didn't even see the Vulture vs Reaver one yesterday, I was talking about Reaver/Shuttle vs Mines...
Gave it a try now and I beat the original/early/hard version, is there any way to give the reaver infinite scarabs? As is you just have to survive 10 scarabs and it's free. Sadly AI is not too clever... I will try to dig deeper into triggers, and MAYBE. I was thinking about that too tbh, but at first try didnt find way. Will see... So, according to you, this version of reaver vs 2 vultures is still too easy (i mean original one on flat space)? You can use the "Modify Unit Hangar Count" trigger for setting the amount of scarabs.
Oh, THANKS! Definitelly know that one and completelly forgot about it
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