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Active: 2406 users

GGplay's Stop Lurker on 7-21 Daum OSL Final

Forum Index > BW General
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goodjobman
Profile Joined May 2007
China81 Posts
July 23 2007 04:02 GMT
#1


Enjoy~
He who laughs last,who laughs best`
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
July 23 2007 04:07 GMT
#2
oh my... i heard that turned the tides too. that was crazy.
IntoTheRainBOw fan~
dementus
Profile Blog Joined March 2007
Singapore1151 Posts
July 23 2007 04:09 GMT
#3
thanks, but i thought this was an mdt thread.
"I couldn't stop myself from having unreal macro and sick timing senses."
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
July 23 2007 04:09 GMT
#4
shoulda scanned!
Moderatormy tatsu loops r fuckin nice
Chill
Profile Blog Joined January 2005
Calgary25997 Posts
July 23 2007 04:16 GMT
#5
"This should be banned" in 3.. 2.. 1..

I love Stop Lurker, it brings huge anticipation and excitement. Same with hoping scarabs don't time out when chasing units.

Yes it occasionally changes the dynamic of the game, but it's not setting the whole balance off kilter.

A lot of the time I don't even think to do it when it's available, and I'm sure a bunch of other Zerg players are the same.
Moderator
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
July 23 2007 04:18 GMT
#6
On July 23 2007 13:09 dementus wrote:
thanks, but i thought this was an mdt thread.


Still good, without the crazy gifs.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
dementus
Profile Blog Joined March 2007
Singapore1151 Posts
July 23 2007 04:20 GMT
#7
haha i wasn't saying it wasn't good! it was a pivotal moment in the series, everyone should definitely check out the vid!

i guess i miss mdt too much..
"I couldn't stop myself from having unreal macro and sick timing senses."
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-07-23 08:40:49
July 23 2007 08:40 GMT
#8
Stop lurker is a very risky and hard thing to pull off. I don't see how its any different than the zerglings burrowed under the floor until MnM come over them.

In fact, there should be a command added to lurkers that makes them not shoot at anything until you let them, instead of having to use the glitch.
..and then I would, ya know, check em'. (Aka SpoR)
Gokey
Profile Joined November 2006
United States2722 Posts
July 23 2007 08:48 GMT
#9
that moment was perfect... the audience watched the marines slowly run near range but then realizing that the lurkers were not firing and were laying the trap... amazing
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
July 23 2007 08:54 GMT
#10
hahahah did anyone else notice iris raising an eyebrow LMAO... he looks like he was thinking "WTF IS THIS CRAP"

really nice timing by GGPlay though!
zobz
Profile Joined November 2005
Canada2175 Posts
July 23 2007 08:57 GMT
#11
it didn't do it for me.
"That's not gonna be good for business." "That's not gonna be good for anybody."
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
July 23 2007 08:57 GMT
#12
esp since zergs in the mbc prelims didnt have the multitask to use the stop lurkers that they themselves set up
istealhotelsoap
Profile Joined February 2007
United States514 Posts
Last Edited: 2007-07-23 09:07:49
July 23 2007 09:07 GMT
#13
stop lurkers are sexy. just like reaver drops and muta harass
NonY
Profile Blog Joined June 2007
8751 Posts
July 23 2007 09:21 GMT
#14
t>z still, so no reason to complain about stop lurkers ~_~
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Blind
Profile Blog Joined December 2002
United States2529 Posts
July 23 2007 09:27 GMT
#15
These lurkers barely came in time, too. They just finished morphing maybe 10 seconds before Iris came.

+ Show Spoiler +
If the lurks came any later, Iris would have probably won the game. He had plenty of scans saved up. Despite this early setback, Iris really made GGPlay work for that win. The game was even in Iris's favor after he killed all the drones at the 12 o'clock expansion. Both played so well.
HappyFeetO_O
Profile Joined June 2007
China350 Posts
Last Edited: 2007-07-23 09:31:35
July 23 2007 09:30 GMT
#16
I like Iris right after that just cocks one eyebrow

On July 23 2007 17:40 CharlieMurphy wrote:
Stop lurker is a very risky and hard thing to pull off. I don't see how its any different than the zerglings burrowed under the floor until MnM come over them.

In fact, there should be a command added to lurkers that makes them not shoot at anything until you let them, instead of having to use the glitch.


I don't have a problem with hold lurker. However...there is a major difference between burrowed zerglings and hold lurker, so much so that they are NOTHING alike aside from the fact that they are both burrowed. Hint: burrowed zerglings can't attack underground.
Bird sings why the caged I know
TranceStorm
Profile Blog Joined May 2007
1616 Posts
July 23 2007 09:37 GMT
#17
On July 23 2007 18:27 Blind wrote:
These lurkers barely came in time, too. They just finished morphing maybe 10 seconds before Iris came.

+ Show Spoiler +
If the lurks came any later, Iris would have probably won the game. He had plenty of scans saved up. Despite this early setback, Iris really made GGPlay work for that win. The game was even in Iris's favor after he killed all the drones at the 12 o'clock expansion. Both played so well.


There were alot of moments when GGPlay barely saved himself in time throughout game 5.
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
July 23 2007 10:20 GMT
#18
On July 23 2007 18:37 TranceStorm wrote:
Show nested quote +
On July 23 2007 18:27 Blind wrote:
These lurkers barely came in time, too. They just finished morphing maybe 10 seconds before Iris came.

+ Show Spoiler +
If the lurks came any later, Iris would have probably won the game. He had plenty of scans saved up. Despite this early setback, Iris really made GGPlay work for that win. The game was even in Iris's favor after he killed all the drones at the 12 o'clock expansion. Both played so well.


There were alot of moments when GGPlay barely saved himself in time throughout game 5.


yeah no kidding
Hermes | Bisu[Shield] Fighting~!
CustomXSpunjah
Profile Blog Joined June 2007
United States1093 Posts
July 23 2007 10:38 GMT
#19
On July 23 2007 17:57 zobz wrote:
it didn't do it for me.
beware, the rise of the Protoss is upon us!
GongKyuckTerran
Profile Joined March 2006
Croatia1096 Posts
July 23 2007 11:44 GMT
#20
man iris tenk timing was fucking ultra fast in game 5
i didnt saw anyone so far with that tenk timing and with good mm ratio before
but i think if he cut few scv's and made less marines those tenks will be infront of ggplay's base before he set them morphing
next season i think terran's will dominate vs zergs if they starts working more harder on those tenk timings,this season alot of zerg were saved with stop lurkers

Ultras di Spalato, Etre et durer
Locked
Profile Joined September 2004
United States4182 Posts
July 23 2007 11:53 GMT
#21
On July 23 2007 18:21 NonY[rC] wrote:
t>z still, so no reason to complain about stop lurkers ~_~


i think this is seriously the only reason it's still allowed

stop lurker is so fucking gay but in progames terran still edges out the advantage consistently (although not as big as zergs find advantage zvp)
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
FusionCutter
Profile Joined October 2004
Canada974 Posts
July 23 2007 13:40 GMT
#22
if GGPlay waited even a few more seconds, i think he would have killed even more lurkers.

still.. his stop lurk against Hwasin was WAY more pimp.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
July 23 2007 13:46 GMT
#23
gotta love the brow raise after it
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Highways
Profile Joined July 2005
Australia6106 Posts
July 23 2007 14:34 GMT
#24
On July 23 2007 18:21 NonY[rC] wrote:
t>z still, so no reason to complain about stop lurkers ~_~


nah

t >>> z
#1 Terran hater
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
July 23 2007 15:02 GMT
#25
The brilliant part of this was the foreword sunken that would cause the terran army to bunch up right in the perfect spot. The sunken was far enough ahead of everything else that Iris wouldn't get much info from scanning in that spot so he would be unlikely to do so unless he specifically expected stop lurkers. Should he have? Who knows.
Being healthy, it has been said, really consists of having the same disease as everybody else.
Naib
Profile Blog Joined November 2004
Hungary4867 Posts
July 23 2007 16:06 GMT
#26
When I saw the overlords nearby when I was watching the game, I was like "Omg hold lurkz inc". Bursted out laughing when I happened to be right
Complete the cycle!
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
July 23 2007 16:15 GMT
#27
the placement of that is so good. and he waited a while to set it off too :D
Follow me on twitter: CallMeTasteless
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