[Not new] new apm live (zdd) - Page 6
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Response
United States1936 Posts
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pooper-scooper
United States3108 Posts
Only thing is it gives me like 2.5X the apm that BWchart does. Which is ok, I can still compare it to a goal that I have. | ||
HolyToss1911
354 Posts
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Ramsing
Canada233 Posts
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RodeoClown
Canada1 Post
I have been searching for an APM live tool for a while now and this one here seems awesome! The only problem is that it doesn't work at all for me. Basically, I start up the APM tool and it works great on the desktop, but then when I start up BW it does not recieve any of the clicks or keystrokes that I make, so basically my APM slowly trickles down to 0. So for some reason the program is not overlaying itsself with starcraft. Has anyone else had this problem? Is there any way to fix it? I am running windows vista right now. Thanks guys, and a great program, I am always amazed at what ppl can do. | ||
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RaGe
Belgium9944 Posts
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][-][eretic
Canada395 Posts
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Stylize
United States56 Posts
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][-][eretic
Canada395 Posts
I tried hitting the ALT+A command and have enabled approximatebwchartapm=1 bwchartappxshortcut=1 However after 3 games vs comp just to test it, it seems that there is no difference either way. The program shows considerably higher APM compared with BWChart on the replay. Any ideas? Am I doing something wrong? -- Hmm after doing some looking around, it seems that BWChart doesn't count the first 2 minutes of spam/actions which is probably why there's a difference in my APM. I'll just try starting it a minute or two later then. | ||
YinYang69
United States255 Posts
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TehKris
Norway322 Posts
Also, I too believe this shows too high apm. An example: in bwchart or a similar program, a rallypoint will count as 1 apm (I think), and attack move aswell (just 2 examples), but with the live detecter, setting a rallypoint with "r" will count as 2 apm (1 for clicking "r", one for clicking on the ground), and the same with attack-move. I also thought I had to high apm when I was just messing around and quite easily got over 250 apm in a fun game. | ||
Piy
Scotland3152 Posts
![]() P.S the reason everyones apms are spiking with it is because it monitors ALL actions, even for the first 2 minutes, which I believe BWchart leaves out. My APM has one from 300 to about 400 on it. | ||
SikLyric
United States125 Posts
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FieryBalrog
United States1381 Posts
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edzwoo
United States469 Posts
On January 31 2008 05:46 SikLyric wrote: Is anyone else getting a message that the file was expired? Maybe because the first post is a year old. | ||
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MasterOfChaos
Germany2896 Posts
it should even be ICCup compatible, but I havent tested | ||
caution.slip
United States775 Posts
There is a slight difference here Ingame if you press "r" "click" "r" "click" repeatedly you set the rally for a building, but if you press R before the click finishes, the GAME does not recognize that you pressed R, and the "set rally" option doesn't appear, however a program like this APM reader that just counts strokes WILL recognize those actions | ||
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MasterOfChaos
Germany2896 Posts
The advantages are: 1. It is independent from patches (or even from Starcraft) 2. It is compatible with Antihacks like on ICCup The disadvantages are: 1. It flickers 2. It is inaccurate. | ||
axel
France385 Posts
Are y sure it's 100 % compatible with iccup ah? Because i heard "hackers" must be spotted 2 or 3 games before being really banned and i don't want this happens to me rite? | ||
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MasterOfChaos
Germany2896 Posts
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