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July's Multal is different - Page 4

Forum Index > BW General
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Da_PlayerX
Profile Joined January 2006
Bulgaria1304 Posts
November 10 2006 17:26 GMT
#61
On November 11 2006 01:39 asel wrote:
Pure Art

yeah on the sixth minuta- spire done ... 10-th minute - game over. i only did see ipx to do such muta contol which for a few minutes causes game to funish
tvt msg me anytime
Quirion
Profile Joined February 2003
Portugal55 Posts
November 10 2006 17:48 GMT
#62
Is muta micro used with patrol command or attack command? Does it even make a difference? (I know that with vultures it's a big difference). I usually think i can harrass pretty well but not even close to that kind of micro showed by july. Would be nice to do it though :D

anyway, if you want to know how to counter this, just see july vs iloveoov, if i remember correctly. iloveoov makes a lot of turrets..
Fear Springs From Ignorance
superjoppe
Profile Joined December 2004
Sweden3685 Posts
November 10 2006 17:52 GMT
#63
Dont patrol. Use rightclick or attack (july uses alot of rightclick).
Add a overlord to your group so that the mutas stack easier, and dont forget to play in singleplayer where the lag is removed
Blue
Profile Joined July 2004
Norway359 Posts
November 10 2006 19:02 GMT
#64
so why does not july manage this v oov in finals?
too many turret?
I must return to the time when I played with my own style, and when I determined the victory through strategies. And the strategies are a product of practicing more than anyone else. The key to success is to persevere through practice. Lim Yo-hwan
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
November 10 2006 19:04 GMT
#65
oov did some early damage to july in their last game, then built 7 turrets around his main CC. forgot how many he had at his nat.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
Hollow
Profile Blog Joined July 2005
Canada2180 Posts
November 10 2006 19:40 GMT
#66
this is one of the sickest things i have seen starcraft related in yearssssssssssss
Awesome
puLs.ReADy
Profile Joined November 2005
Bulgaria1301 Posts
November 10 2006 21:24 GMT
#67
I can do it !
Asta
Profile Joined October 2002
Germany3491 Posts
November 10 2006 22:56 GMT
#68
also what helps a lot is to press hold when you are out of range and the right click the marines or next to them again. pressing hold will make the mutalisks turn around quicker. july does it. killing the marines and turning back is just a question of timing, there's no trick behind it. doesn't make a difference if you a-click a marine, right click the marine or even a-click on the ground, just return at the right moment.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
November 10 2006 23:43 GMT
#69
I'm pretty sure a-clicking the ground makes them react slower.
Trucy Wright is hot
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
November 11 2006 06:30 GMT
#70
On November 11 2006 08:43 Purind wrote:
I'm pretty sure a-clicking the ground makes them react slower.


only if you dont tell them to move immediately afterwards
Don't believe the florist when he tells you that the roses are free
tKd_
Profile Joined February 2005
United States2916 Posts
November 11 2006 08:23 GMT
#71
lol @ singleplayer.
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