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Here is my vote:
1.Velocity (amazing map I hope it wins this contest) 2.Cragflake (by the looks of it,it's a very good map)
Maps that are good but I didn't vote for them and why: + Show Spoiler + Spider Monkey: A lot of details,my head is going to explode! Asarin: Is it me or the expansion on the lef side of the main (5 o'clock) has a nexus and all the other expansion of all mains don't have it? Split End: Cool map just didn't make it to the second place!
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Velocity is looking hot.
Order 227 is looking nice and balanced also.
Those are my votes.
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On February 11 2010 02:48 elow wrote:Here is my vote: 1.Velocity (amazing map I hope it wins this contest) 2.Cragflake (by the looks of it,it's a very good map) Maps that are good but I didn't vote for them and why: + Show Spoiler + Spider Monkey: A lot of details,my head is going to explode! Asarin: Is it me or the expansion on the lef side of the main (5 o'clock) has a nexus and all the other expansion of all mains don't have it? Split End: Cool map just didn't make it to the second place! In Asarin, the nexus is just a picture error. It's not there in a real game.
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When is voting finished? And when will the results B final?
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On February 10 2010 18:41 Pholon wrote:Show nested quote +On February 10 2010 09:01 Chef wrote:On February 10 2010 02:11 Pholon wrote: Can the vote deadline be delayed, it's a LOT of maps to test :/ No matter what these maps couldn't be tested properly. Might as well just vote for the prettiest jpeg like everyone else  Well I dunno, it's a map contest rather than a jpg contest right. If the map isn't playable than imo it shouldn't win :/ I can't sit down with some friends and play through them unless it's weekend and maybe maximum 10 maps per go. Can't we organise a map-test night where we rack up some playrs willing to test this, we pair them according to skill and have them play some of these maps. edit: In fact, If anyone has time tonight or friday afternoon/night from, say, 19:00 CET, you're not Terran and you're D high/low D+ level drop me a PM or look me up on ICC ( [CPL]Pholon or just Pholon ) to play some of these maps. LOL maybe you should make it low/mid D rank so you don't get rolled it would be hard to judge it then 
I can play tonight n_n Shotgun us playing mussoclogloxlcos III or w/e it's called and also Rhine.
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Netherlands6142 Posts
Okay I'll keep track of our progress here:
Only played 2 maps so far, and just TvZ at that.
Abahus Kydan
14 CC can pretty much not be stopped - I'd even do it vP. Main is way too big though (the rally from rax/facts to choke is way too distant), as is the distance nat - choke. My opponent had to build a creep colony in order to expand creep so he could build sunkens at the right place. IMO redo this map making it less wide (96 x 128?). He also tried to expand but couldn't find a good spot - which, looking at the map afterwards sounds true enough. Also when I shift-tabbed the neutral buildings became red and I became some fucked up brown/black colour.
Huskyland Spawning top right I couldn't build a scanner at my natural. Got raped by Lurkers. This pissed me off.
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1)Sandstorm Basin 2)Spider Monkey
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So what is the vote count so far?
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Muessoloc III looks exactly like the original colosseum haha
1) Asarin 2) 3.6.9
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1) Space Monkey 2) Willpower
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On February 12 2010 21:53 Abenson wrote: 1) Space Monkey 2) Willpower
Space Monkey?
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1. Space Blues 2. Spider Monkey
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1) 3.6.9 2) Tarsonis Invasion Ugh, I hate excessive neutral buildings.
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lol u are soooo0000000oooOO late Husky said no + up dates.
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too bad kinosjourney, if he lets you, there is no reason that he doesn't for other people
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If you want to test maps, seriously just host them with obs on iccup and people will usually come. It's best to do when europeans are online because they are most likely to actually give you a couple games even if they don't know the map. Also, it helps to reveal the map like war3 before hosting it so its more fair to the random people that come.
This is how I tested montezuma and it definitely paid off when tweaking it for balance because I could get to play / obs lots of games and different MU's on it.
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Hyrule19269 Posts
Velocity is too symmetrical for being made entirely of natural tiles.
Montezuma Space Blues
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