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TL Chess Tournament - anyone?

Blogs > wingpawn
Post a Reply
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
Last Edited: 2013-10-25 17:37:27
October 24 2013 13:07 GMT
#1
+ Show Spoiler [BANNER MISSING] +
A puzzle 4 you instead: White to play and mate in... some moves:[image loading]


Would you be willing to spend 20-30 minutes every Sunday for 2-3 months to play chess with fellow TLers?

YES?

Register here:
Tournament Thread


DISCLAIMER: This blog entry is just to determine whether there would be enough participants.

PLEASE POST SUGGESTIONS, OPINIONS ETC.


Proposed rules:

Format:
Swiss tournament, 7 rounds.

Time controls:
10 minutes per player, no increments.

Schedule:
One round per week; normally, rounds start always on Sunday, exactly at 23:00 KST (16:00 CEST, 10:00 EDT). However, people can reschedule their game to any date within given week as long as there's mutual agreement about that (use PMs for that, not this thread!).

October 28 - November 3 - sign-ups
November 4 - November 10 - 1st round
November 11 - November 17 - 2nd round
November 18 - November 24 - 3rd round
November 25 - December 1 - 4th round
December 2 - December 8 - 5th round
December 9 - December 15 - 6th round
December 16 - December 22 - 7th round

Pairings:
Announced in this thread every Monday after previous round.

1st Round - random; (to be announced on November 4).
2nd Round - 9 Round - Swiss style (to be announced...).

Website:
http://www.playok.com/ (free and instant registration, no e-mails required).

Accounts:
Obligatory "tl" tag in account name (example: tlwingpawn); no smurfs.

Games:
After each game is played, BOTH it's participants PM me with a link appearing in their stats.
(example: http://www.playok.com/en/game.phtml/227782383?ch)
All games have to be played with proper colours and time controls - otherwise, regame is obligatory.

Forefit rules:
two-way forefit when both players are absent;
one-way forefit when one player is absent + Show Spoiler [PROCEDURE] +
(the other player PMs me during the round and I try to reach the "dodger", then go to his game to confirm the score).


Rescheduling games:
Allowed, when mutual agreement is reached.
Note: It's the sole responsibility of the players to reschedule their games; please, do not ask the arbiter to do so!

Delays:
10-minute max. + Show Spoiler [PROCEDURE] +
After PMing me as in "forefit rules", the player waits for his opponent between 23:00 KST and 23:10 KST and if the opponent is still absent, the game is pronounced as a forefit towards the waiting player.


Disconnects:
60-second margin of re-connect. + Show Spoiler [PROCEDURE] +
PlayOK has default 60-second delay between a disconnect and forefit. This should be fine for the purpose of the tournament.


Cheats:
Disallowed. + Show Spoiler [PROCEDURE] +
All suspicious games and complaints will be reviewed with a strong chess engine and common sense analysis by the arbiter. Also, PlayOK has a feature of "greying out" nicknames of players, who are leaving the game window, so that should help the players.


Tiebreak rules:
1) Head-to-head game.
2) Number of wins.
3) Sonneborn-Berger score.
4) If all of above fails - joint positions.

Prizes:
None, besides e-penis enlargement.

Arbiter:
Me, wingpawn (not playing, obviously).


Poll: Are you into it?

Yes (14)
 
93%

No (1)
 
7%

15 total votes

Your vote: Are you into it?

(Vote): Yes
(Vote): No



Poll: Do you like the rules?

Yes (7)
 
78%

No (2)
 
22%

9 total votes

Your vote: Do you like the rules?

(Vote): Yes
(Vote): No



*****
Paljas
Profile Joined October 2011
Germany6926 Posts
October 24 2013 13:48 GMT
#2
i like the rules
TL+ Member
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
October 24 2013 13:58 GMT
#3
I'm not that good, but I like chess, so it sounds good to me. Rules are fair, and playing one day a week isn't bad either, easier to schedule for the participants as well.
hypercube
Profile Joined April 2010
Hungary2735 Posts
October 24 2013 14:25 GMT
#4
I'm in. May I suggest changing the tie-brake to progressive and/or Buchholz? It tends to work better for Swiss plus it automatically works for multi-way ties, unlike head-to-head.
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
Last Edited: 2013-10-24 15:55:30
October 24 2013 14:48 GMT
#5
On October 24 2013 23:25 hypercube wrote:
I'm in. May I suggest changing the tie-brake to progressive and/or Buchholz? It tends to work better for Swiss plus it automatically works for multi-way ties, unlike head-to-head.

The reason I put head-to-head as #1 was to clearly determine two-way ties in case tied players had a decisive game. The "more wins" system as #2 should encourage more cutthroat games, since 1 win and 1 loss are better than 2 draws.

In fact there's no 100% fair tie-break system other than playing extra games by the parties involved, but I don't think it matters that much since there are no prizes whatsoever and everyone will be gaming for fun. So, you know, whatevs.

On October 25 2013 00:52 micronesia wrote:
That puzzle... it is crazy. Which direction is each player trying to go?

The board is shown from White's perspective.
hypercube
Profile Joined April 2010
Hungary2735 Posts
October 24 2013 15:17 GMT
#6
On October 24 2013 23:48 wingpawn wrote:
Show nested quote +
On October 24 2013 23:25 hypercube wrote:
I'm in. May I suggest changing the tie-brake to progressive and/or Buchholz? It tends to work better for Swiss plus it automatically works for multi-way ties, unlike head-to-head.

The reason I put head-to-head as #1 was to clearly determine two-way ties in case tied players had a decisive game. The "more wins" system as #2 should encourage more cutthroat games, since 1 win and 1 loss are better than 2 draws.

In fact there's no 100% fair tie-break system other than playing extra games by the parties involved, but I don't think it matters that much since there are no prizes whatsoever and everyone will be gaming for fun. So, you know, whatevs.


Well, I'll play whatever the tie-brake is.
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
micronesia
Profile Blog Joined July 2006
United States24768 Posts
October 24 2013 15:52 GMT
#7
That puzzle... it is crazy. Which direction is each player trying to go?
ModeratorThere are animal crackers for people and there are people crackers for animals.
FryBender
Profile Joined January 2011
United States290 Posts
October 24 2013 16:01 GMT
#8
I'd be into this but I don't like the rules because of no reschedule. I feel like I'd have way too many forefits with the way my schedule is.
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
Last Edited: 2013-10-24 16:24:04
October 24 2013 16:18 GMT
#9
On October 25 2013 01:01 FryBender wrote:
I'd be into this but I don't like the rules because of no reschedule. I feel like I'd have way too many forefits with the way my schedule is.

The rules aren't carved in stone (yet). Now when I think about it, it would be more reasonable to leave the whole Sunday (or even Sunday/Saturday) as the "timing window" when 2 players can arrange their game by mutual agreement.

EDIT 2: Or perhaps the whole week, even... Anyways, I put a day and an hour when everyone is most likely to be available.
JoRoSaR
Profile Blog Joined June 2011
United Kingdom143 Posts
October 24 2013 16:39 GMT
#10
Let's do this.
Esports Host & Comentator || Twitch / Twitter / FB / YT: JoRoSaR
FryBender
Profile Joined January 2011
United States290 Posts
October 24 2013 18:49 GMT
#11
On October 25 2013 01:18 wingpawn wrote:
Show nested quote +
On October 25 2013 01:01 FryBender wrote:
I'd be into this but I don't like the rules because of no reschedule. I feel like I'd have way too many forefits with the way my schedule is.

The rules aren't carved in stone (yet). Now when I think about it, it would be more reasonable to leave the whole Sunday (or even Sunday/Saturday) as the "timing window" when 2 players can arrange their game by mutual agreement.

EDIT 2: Or perhaps the whole week, even... Anyways, I put a day and an hour when everyone is most likely to be available.

That sounds good. I'll keep my eye on it. I'm guessing since there is no prize (or anything else) involved in it people won't be jerks about setting up a time when it's convenient for both.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-10-24 21:53:34
October 24 2013 21:53 GMT
#12
Its a shame i work all day on a sunday :< I would love to get trashed by TLers, somewhere other then my own blogs.
Useless wet fish.
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
October 24 2013 21:54 GMT
#13
I will play. Be warned though, Wingpawn is really good.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
October 24 2013 22:18 GMT
#14
h3!! qa2 h4 qa1 h5 qa2 h6 qa1 h7 qa2 h8=n qa1 nf7 qa2 nd6 qa1 nb7 qa2 nxc5 qa1 nb7 qa2 nd6 qa1 nxc4 qa2 na5 qa1 nxc3#

nice puzzle
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
October 25 2013 05:53 GMT
#15
On October 25 2013 06:54 Chocolate wrote:
I will play. Be warned though, Wingpawn is really good.

Thanks, but as an arbiter, I'm not going to participate in it.

Planned schedule ATM:

October 28 - November 3 - sign-ups + Show Spoiler +
in the new thread that will appear in "Sports & Games" section.

November 4 - November 10 - 1st round
November 11 - November 17 - 2nd round
November 18 - November 24 - 3rd round
November 25 - December 1 - 4th round
December 2 - December 8 - 5th round
December 9 - December 15 - 6th round
December 16 - December 22 - 7th round
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
October 25 2013 07:43 GMT
#16
Yucky Blitz...I would have to pass.
Team Liquid needs more Terrans.
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
October 25 2013 12:29 GMT
#17
Okay, I'm opening the official registration process:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=433324

Everyone who wants to join the tournament, please post there, not here!
Mothra
Profile Blog Joined November 2009
United States1448 Posts
October 25 2013 17:47 GMT
#18
On October 25 2013 16:43 iTzSnypah wrote:
Yucky Blitz...I would have to pass.


Yeah... blitz makes for shitty games.
Please log in or register to reply.
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