• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:11
CEST 01:11
KST 08:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)71ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9418 users

TL Chess Tournament - anyone?

Blogs > wingpawn
Post a Reply
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
Last Edited: 2013-10-25 17:37:27
October 24 2013 13:07 GMT
#1
+ Show Spoiler [BANNER MISSING] +
A puzzle 4 you instead: White to play and mate in... some moves:[image loading]


Would you be willing to spend 20-30 minutes every Sunday for 2-3 months to play chess with fellow TLers?

YES?

Register here:
Tournament Thread


DISCLAIMER: This blog entry is just to determine whether there would be enough participants.

PLEASE POST SUGGESTIONS, OPINIONS ETC.


Proposed rules:

Format:
Swiss tournament, 7 rounds.

Time controls:
10 minutes per player, no increments.

Schedule:
One round per week; normally, rounds start always on Sunday, exactly at 23:00 KST (16:00 CEST, 10:00 EDT). However, people can reschedule their game to any date within given week as long as there's mutual agreement about that (use PMs for that, not this thread!).

October 28 - November 3 - sign-ups
November 4 - November 10 - 1st round
November 11 - November 17 - 2nd round
November 18 - November 24 - 3rd round
November 25 - December 1 - 4th round
December 2 - December 8 - 5th round
December 9 - December 15 - 6th round
December 16 - December 22 - 7th round

Pairings:
Announced in this thread every Monday after previous round.

1st Round - random; (to be announced on November 4).
2nd Round - 9 Round - Swiss style (to be announced...).

Website:
http://www.playok.com/ (free and instant registration, no e-mails required).

Accounts:
Obligatory "tl" tag in account name (example: tlwingpawn); no smurfs.

Games:
After each game is played, BOTH it's participants PM me with a link appearing in their stats.
(example: http://www.playok.com/en/game.phtml/227782383?ch)
All games have to be played with proper colours and time controls - otherwise, regame is obligatory.

Forefit rules:
two-way forefit when both players are absent;
one-way forefit when one player is absent + Show Spoiler [PROCEDURE] +
(the other player PMs me during the round and I try to reach the "dodger", then go to his game to confirm the score).


Rescheduling games:
Allowed, when mutual agreement is reached.
Note: It's the sole responsibility of the players to reschedule their games; please, do not ask the arbiter to do so!

Delays:
10-minute max. + Show Spoiler [PROCEDURE] +
After PMing me as in "forefit rules", the player waits for his opponent between 23:00 KST and 23:10 KST and if the opponent is still absent, the game is pronounced as a forefit towards the waiting player.


Disconnects:
60-second margin of re-connect. + Show Spoiler [PROCEDURE] +
PlayOK has default 60-second delay between a disconnect and forefit. This should be fine for the purpose of the tournament.


Cheats:
Disallowed. + Show Spoiler [PROCEDURE] +
All suspicious games and complaints will be reviewed with a strong chess engine and common sense analysis by the arbiter. Also, PlayOK has a feature of "greying out" nicknames of players, who are leaving the game window, so that should help the players.


Tiebreak rules:
1) Head-to-head game.
2) Number of wins.
3) Sonneborn-Berger score.
4) If all of above fails - joint positions.

Prizes:
None, besides e-penis enlargement.

Arbiter:
Me, wingpawn (not playing, obviously).


Poll: Are you into it?

Yes (14)
 
93%

No (1)
 
7%

15 total votes

Your vote: Are you into it?

(Vote): Yes
(Vote): No



Poll: Do you like the rules?

Yes (7)
 
78%

No (2)
 
22%

9 total votes

Your vote: Do you like the rules?

(Vote): Yes
(Vote): No



*****
Paljas
Profile Joined October 2011
Germany6926 Posts
October 24 2013 13:48 GMT
#2
i like the rules
TL+ Member
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
October 24 2013 13:58 GMT
#3
I'm not that good, but I like chess, so it sounds good to me. Rules are fair, and playing one day a week isn't bad either, easier to schedule for the participants as well.
hypercube
Profile Joined April 2010
Hungary2735 Posts
October 24 2013 14:25 GMT
#4
I'm in. May I suggest changing the tie-brake to progressive and/or Buchholz? It tends to work better for Swiss plus it automatically works for multi-way ties, unlike head-to-head.
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
Last Edited: 2013-10-24 15:55:30
October 24 2013 14:48 GMT
#5
On October 24 2013 23:25 hypercube wrote:
I'm in. May I suggest changing the tie-brake to progressive and/or Buchholz? It tends to work better for Swiss plus it automatically works for multi-way ties, unlike head-to-head.

The reason I put head-to-head as #1 was to clearly determine two-way ties in case tied players had a decisive game. The "more wins" system as #2 should encourage more cutthroat games, since 1 win and 1 loss are better than 2 draws.

In fact there's no 100% fair tie-break system other than playing extra games by the parties involved, but I don't think it matters that much since there are no prizes whatsoever and everyone will be gaming for fun. So, you know, whatevs.

On October 25 2013 00:52 micronesia wrote:
That puzzle... it is crazy. Which direction is each player trying to go?

The board is shown from White's perspective.
hypercube
Profile Joined April 2010
Hungary2735 Posts
October 24 2013 15:17 GMT
#6
On October 24 2013 23:48 wingpawn wrote:
Show nested quote +
On October 24 2013 23:25 hypercube wrote:
I'm in. May I suggest changing the tie-brake to progressive and/or Buchholz? It tends to work better for Swiss plus it automatically works for multi-way ties, unlike head-to-head.

The reason I put head-to-head as #1 was to clearly determine two-way ties in case tied players had a decisive game. The "more wins" system as #2 should encourage more cutthroat games, since 1 win and 1 loss are better than 2 draws.

In fact there's no 100% fair tie-break system other than playing extra games by the parties involved, but I don't think it matters that much since there are no prizes whatsoever and everyone will be gaming for fun. So, you know, whatevs.


Well, I'll play whatever the tie-brake is.
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
micronesia
Profile Blog Joined July 2006
United States24779 Posts
October 24 2013 15:52 GMT
#7
That puzzle... it is crazy. Which direction is each player trying to go?
ModeratorThere are animal crackers for people and there are people crackers for animals.
FryBender
Profile Joined January 2011
United States290 Posts
October 24 2013 16:01 GMT
#8
I'd be into this but I don't like the rules because of no reschedule. I feel like I'd have way too many forefits with the way my schedule is.
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
Last Edited: 2013-10-24 16:24:04
October 24 2013 16:18 GMT
#9
On October 25 2013 01:01 FryBender wrote:
I'd be into this but I don't like the rules because of no reschedule. I feel like I'd have way too many forefits with the way my schedule is.

The rules aren't carved in stone (yet). Now when I think about it, it would be more reasonable to leave the whole Sunday (or even Sunday/Saturday) as the "timing window" when 2 players can arrange their game by mutual agreement.

EDIT 2: Or perhaps the whole week, even... Anyways, I put a day and an hour when everyone is most likely to be available.
JoRoSaR
Profile Blog Joined June 2011
United Kingdom143 Posts
October 24 2013 16:39 GMT
#10
Let's do this.
Esports Host & Comentator || Twitch / Twitter / FB / YT: JoRoSaR
FryBender
Profile Joined January 2011
United States290 Posts
October 24 2013 18:49 GMT
#11
On October 25 2013 01:18 wingpawn wrote:
Show nested quote +
On October 25 2013 01:01 FryBender wrote:
I'd be into this but I don't like the rules because of no reschedule. I feel like I'd have way too many forefits with the way my schedule is.

The rules aren't carved in stone (yet). Now when I think about it, it would be more reasonable to leave the whole Sunday (or even Sunday/Saturday) as the "timing window" when 2 players can arrange their game by mutual agreement.

EDIT 2: Or perhaps the whole week, even... Anyways, I put a day and an hour when everyone is most likely to be available.

That sounds good. I'll keep my eye on it. I'm guessing since there is no prize (or anything else) involved in it people won't be jerks about setting up a time when it's convenient for both.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-10-24 21:53:34
October 24 2013 21:53 GMT
#12
Its a shame i work all day on a sunday :< I would love to get trashed by TLers, somewhere other then my own blogs.
Useless wet fish.
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
October 24 2013 21:54 GMT
#13
I will play. Be warned though, Wingpawn is really good.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
October 24 2013 22:18 GMT
#14
h3!! qa2 h4 qa1 h5 qa2 h6 qa1 h7 qa2 h8=n qa1 nf7 qa2 nd6 qa1 nb7 qa2 nxc5 qa1 nb7 qa2 nd6 qa1 nxc4 qa2 na5 qa1 nxc3#

nice puzzle
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
October 25 2013 05:53 GMT
#15
On October 25 2013 06:54 Chocolate wrote:
I will play. Be warned though, Wingpawn is really good.

Thanks, but as an arbiter, I'm not going to participate in it.

Planned schedule ATM:

October 28 - November 3 - sign-ups + Show Spoiler +
in the new thread that will appear in "Sports & Games" section.

November 4 - November 10 - 1st round
November 11 - November 17 - 2nd round
November 18 - November 24 - 3rd round
November 25 - December 1 - 4th round
December 2 - December 8 - 5th round
December 9 - December 15 - 6th round
December 16 - December 22 - 7th round
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
October 25 2013 07:43 GMT
#16
Yucky Blitz...I would have to pass.
Team Liquid needs more Terrans.
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
October 25 2013 12:29 GMT
#17
Okay, I'm opening the official registration process:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=433324

Everyone who wants to join the tournament, please post there, not here!
Mothra
Profile Blog Joined November 2009
United States1448 Posts
October 25 2013 17:47 GMT
#18
On October 25 2013 16:43 iTzSnypah wrote:
Yucky Blitz...I would have to pass.


Yeah... blitz makes for shitty games.
Please log in or register to reply.
Live Events Refresh
Next event in 5h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft214
ViBE172
NeuroSwarm 68
CosmosSc2 51
StarCraft: Brood War
MaD[AoV]32
Purpose 10
League of Legends
JimRising 762
Super Smash Bros
AZ_Axe125
Heroes of the Storm
Grubby3334
Other Games
summit1g15361
FrodaN2738
shahzam705
ZombieGrub160
KnowMe141
Nina35
UpATreeSC35
PPMD26
Organizations
Dota 2
PGL Dota 2 - Secondary Stream1493
Other Games
gamesdonequick388
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 83
• davetesta17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur248
Upcoming Events
Douyu Cup 2020
5h 49m
Maestros of the Game
13h 19m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
14h 49m
Douyu Cup 2020
1d 5h
BSL22 NKC (BSL vs China)
1d 14h
Online Event
1d 15h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
6 days
The PondCast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.