• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:15
CET 03:15
KST 11:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1614 users

Casual(ties)?

Blogs > virpi
Post a Reply
virpi
Profile Blog Joined August 2009
Germany3599 Posts
Last Edited: 2013-01-23 20:20:57
January 23 2013 14:49 GMT
#1
1. My story

I still can remember vividly how amazed I was when I first played Starcraft and Broodwar back in 2001.I loved the original campaigns for their cool characters and the evil plot twists, which made Kerrigan the best villain I've ever seen in a video game. But even though I tried really hard to beat every mission by myself, I just couldn't win some of the later BW missions. I sucked completely and I was pretty young back then, so I also didn't have the patience to try a mission again and again. My personal solution to this was obvious: I cheated. Back then, the word "achievement" was still a real life term - there were basically no drawbacks to cheating. (Well, I think everyone of us remembers "black sheep wall" and "operation cwal"...)

When I finally "beat" the campaigns, I started messing around with the AI opponents, which (as you all know) are basically doing the same things over and over again and whose routines are easily abusable. Well, I didn't have internet back in the day, so I also couldn't search for guides and hints, which led to more cheating. I just wanted to get the biggest army (preferrably carriers) as soon as possible and I didn't care about playing the game according to its rules. Even though I surely didn't learn anything viable about the game, I still had tons of fun. I was a happy noob, playing as casually as it gets. Being a casual player, I then quickly moved on to other games and soon forgot about Broodwar.

Fast forward to 2008. A good friend of mine had become a starcraft addict. He just couldn't stop talking about his bnet experiences and I got curious. I remembered my casual days and decided to try the game once more - this time online. Obviously, I got smashed. In 2008, some people had been playing the game for 10 years, to describe the skill gap as "huge" would be an understatement.

I didn't use hotkeys, I didn't understand the game and I lost. Every. Single. Game. But my friend still was trying hard to show me the beauty of BW, he kept sending me links to VODs of korean progamers and finally I got hooked. (Main reason: Lee Jae Dong) I was reading every guide I could possibly find, I was watching the OSL, MSL and Proleague, even if it meant that I had to stay up the entire night. And I got better, slowly but steadily. In the beginning of 2009 I finally hit D+ on Iccup, which I still consider to be one of my biggest triumphs in gaming. (Remember that I basically had no RTS background, I started from square one.) I even managed to improve more, in 2010 I finally peaked at C.

Since 2008, I've been constantly following the scene. I've seen Flash rise to be a god among men, I've seen Savior fall to the ashes, I've witnessed Jangbi's final ascension to glory. As I didn't consider myself to be a "hardcore" broodwar gamer, I transitioned to SC2 without much hesitation. (But I still love BW and I also play it from time to time - it's still the best game out there.) The explosion of the western e-sports scene was just amazing, suddenly there were tournaments with huge amounts of prize money almost every week, which were watched by thousands of fans like me.

With my broodwar background it wasn't too hard to reach Diamond in WoL. I developed okay-ish mechanics and reached an average knowledge level about the game. Overall, I've played around 2000 1v1 games between release and now and even though I'm still a bit sad that I didn't get into masters league, I'm happy with my playstyle. WoL might have had its flaws (bnet 0.2, deathballs, shitty maps), but it turned out to be a very good game.

Now HotS is near. With all the new features and the tweaked UI it's looking to become more than just a breath of fresh air. I'm also part of the beta and I really like most of the changes Blizzard has applied to the game. (tempests being the only real exception here...) I'm sure that I will continue to play the game.


2. Casual(ties)


We all remember the outburst of self-proclaimed hardcore gamers when WoL was announced. "MBS is bullshit", "The whole game is dumbed down", "Infinite unit selection is making the game too easy", "Lol, auto-mining"...the list is both endless and well-known. To a lesser extent, I even agree with some of these points of criticism. Of course, Blizzard had to make SC2 more accessible for newer players. You just can't sell a game like BW these days, and you especially can't sell a game like that to more than ten million people. And let's be honest here: SC2 may be easier to control than BW, but it's also faster in general and the huge amount of high dps units leads to the fact that large battles are a really unforgiving experience. One wrong move? Bad positioning? Well, you're dead.

The game is still hard enough, though. If it was "too easy", skill gaps wouldn't be as huge as they are. Macro may be easier in general, but hitting injects while being harassed is definitely not.

Obviously, it's highly debatable, if the way Blizzard has taken with the game design really was the way to go. Maybe slower battles and more positioning-rewarding mechanics would have been better, but I guess we'll have to deal with it. The new HotS units clearly show that Blizzard is aware of the problems - if the new stuff will really solve the fundamental problems of the game is a different kettle of fish.

I won't discuss these problems here, because it's time to link the story I've told you in the beginning to the upcoming HotS release. Blizzard has implemented even more "noob-friendly" elements: For example, you now can show the number of workers you need per base, which might seem insulting to good players.
But don't we all tend to forget where we came from? Every single one of us has begun his (or her) RTS career playing mouse-only, being clueless of what to do in the game. We all were terrible noobs once, even Flash was. (well, I guess he got out of that pretty quickly. ) If there had been all these little helpers back in 2001, I maybe wouldn't have stopped playing Broodwar after a few weeks. I would have killed to have a training mode like the one Blizz announced for HotS.

Nowadays, the resources for information are almost infinite. We have this beautiful website here, we have the liquipedia. There are tons of guides, tutorial videos and strategy discussions. And if that isn't enough, you can watch a professional player live on his stream. Learning a complex game like Starcraft has become so much easier during the last few years - it's amazing, and I think this community can be very proud of that.

But even if there are all the nice things I've mentioned, new players still often think that becoming a good player in Starcraft is almost impossible. I know people who love RTS games, but they just can't get themselves motivated to play 1v1 in SC2. They know that they're bad and they also have figured out that they won't improve as fast as they'd possibly like. Losing sucks. And losing without knowing how to win sucks even more.


3. The wall


Most of the people who bought WoL are in Bronze league. They've had fun with the campaign, they have maybe played a few team games on battle.net. But they didn't jump into the "real" game. Surely, you can't expect everyone to play competitively, but it's still kinda sad to see that so many people give up on the game, because they have never managed to climb over "the wall".

What does "climbing over the wall" mean? Basically, it's the point where you stop caring about losing games. It's the moment you decide that you're going to focus on improving your skill. Sometimes, it's a game you've lost and you decide to never lose that way again.

With all the new training features Blizzard will add to the game, the wall will become easier to overcome. But HotS is an add-on to a game, which is almost three years old. How many real noobs will actually buy the game? Of course, many people who have stopped playing WoL long ago will come back, mainly to play through the new campaign. But isn't that sad?


4. A rant

Thom Yorke once sang "We want the young blood". I would go further: We need the young blood. I don't want to jump on the SC2 vs. (insert game of your choice here) train, but there's a reason why SC2's viewer numbers have become stagnant. It's easy to forget how unforgiving the first weeks of getting into a competitive 1v1 game are. Instead of bashing noob friendly features, we should try to see them as a chance. Do we really want to turn into an elitist circle jerk? I don't hope so.

Imagine you're a complete newbie, how does the scene in its current state look to you? There are numerous people out there who fight their own frustration by whining about balance issues in almost every thread. This will never go away, as it is part of the nature of an RTS community, but we still should be aware of the fact that a choir of "imba imba imba" sounds like the german techno band Scooter to new users. (in case you don't know Scooter, here you go: How much is the fish?)

Moreover, too much people are focusing on stupid drama content instead of talking about the game. I know that discussions about some incidents can be fun, but to me it seems that some of these things are taking up too much space in this community. If it's not for the love of the game, for what else should it be?

I don't want to go too far here, and I also don't want to insult the majority of this community. The vast majority of the people I've met on my journey has been nice and helpful. The Starcraft community has come a long way, just by looking at the numerous memes and running gags you can easily see how much fun being a part of the scene can be.

I also understand that it's almost impossible to get beyond mechanisms like mindless whining and noob bashing. Starcraft is hard and frustrating and the internet allows us to let off steam (almost) anonymously. But I sincerely hope that the future of gaming isn't like a twitch chat. Flaming has always been a part of internet culture, and if it's done creatively (or randomly stupid), it can provide lots of entertainment. I just really dislike this terrible subtone in many discussions nowadays. (just look at the whole Jay Wilson drama to understand my point.)

HotS is a chance to take a deep breath. Hell, it's about time.

It's up to the people to turn HotS into another awesome part of the Starcraft legacy. Let's think about all the good things that have happened during the last years and let's do everything possible to show new players the beauty, depth and awesomeness of the game we all love.

****
first we make expand, then we defense it.
GeckoVOD
Profile Blog Joined August 2006
Germany814 Posts
January 23 2013 16:28 GMT
#2
piko <3
@DonGeckone on Twitterstuff // JOIN THE YODA FANCLUB OR YOU'RE REALLY REALLY UNCOOL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=398220
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
January 23 2013 17:27 GMT
#3
--- Nuked ---
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
January 23 2013 20:06 GMT
#4
Renamed and read ^_^
Moderator
virpi
Profile Blog Joined August 2009
Germany3599 Posts
January 23 2013 20:14 GMT
#5
thanks!
first we make expand, then we defense it.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2013-01-23 21:57:25
January 23 2013 21:57 GMT
#6
5/5, not a bad read but I think your last part will fall on deaf ears. Those who want to blame balance always will do so regardless of any major gaps in their gameplay, always been like that and will always remain lol. I'm still waiting for HoTS and play to get it on release date to play through SP and MP and see if the new changes do indeed make the gameplay more unique or if it's the same as WoL. In the meantime, I've went back to playing BW ^_^
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
virpi
Profile Blog Joined August 2009
Germany3599 Posts
January 23 2013 22:05 GMT
#7
On January 24 2013 06:57 BigFan wrote:
5/5, not a bad read but I think your last part will fall on deaf ears. Those who want to blame balance always will do so regardless of any major gaps in their gameplay, always been like that and will always remain lol.

of course it's going to stay that way. it's always easier to blame it on the game than to blame it on yourself. I don't expect things to change, but I hope that some of the "no whining" spirit survives.
first we make expand, then we defense it.
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #35
CranKy Ducklings134
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft376
RuFF_SC2 156
ProTech119
Nina 68
StarCraft: Brood War
Artosis 656
Shuttle 630
NaDa 52
Noble 33
Dota 2
NeuroSwarm39
LuMiX1
Counter-Strike
fl0m1605
taco 237
Super Smash Bros
AZ_Axe116
Mew2King64
Other Games
summit1g14356
shahzam627
JimRising 492
C9.Mang0197
ViBE141
Maynarde126
Organizations
Other Games
gamesdonequick909
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• davetesta17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21091
Upcoming Events
The PondCast
7h 46m
RSL Revival
7h 46m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
9h 46m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
9h 46m
PiGosaur Monday
22h 46m
RSL Revival
1d 7h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 9h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.