too bad i don't play SC anymore

Blogs > Cascade |
b3h47pte
United States1317 Posts
too bad i don't play SC anymore ![]() | ||
grobo
Japan6199 Posts
I still wear my Art.grobo tag when playing. | ||
aeronexus
United States392 Posts
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micronesia
United States24701 Posts
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anderoo
Canada1876 Posts
On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D i did not recognize you without your archon o.O | ||
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micronesia
United States24701 Posts
On May 14 2009 05:18 Cascade wrote: Show nested quote + On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D If you want a model for how the pins get knocked down by the ball, then that would take some time to implement I think, and you would be better of asking one of hte programming geniuses here on TL. ![]() For just calculating the trajectory of the ball with given speed and rotation (and properties of the floor) is something you probably could do with pen and paper though. ![]() Why do you think you could calculate the trajectory of the ball on paper? A bowling ball has a complicated moment of inertia tensor, the oil is in a complicated pattern, etc... I think both the rolling of the ball and the collision with the pins would require a strong knowledge of physics and a strong coding background. Finding someone with both isn't easy. Also, I know this has been done, but I think only privately, and I can't get access to them. | ||
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micronesia
United States24701 Posts
On May 14 2009 05:18 Cascade wrote: Show nested quote + On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D If you want a model for how the pins get knocked down by the ball, then that would take some time to implement I think, and you would be better of asking one of hte programming geniuses here on TL. ![]() For just calculating the trajectory of the ball with given speed and rotation (and properties of the floor) is something you probably could do with pen and paper though. ![]() Why do you think you could calculate the trajectory of the ball on paper? A bowling ball has a complicated moment of inertia tensor, the oil is in a complicated pattern, etc... I think both the rolling of the ball and the collision with the pins would require a strong knowledge of physics and a strong coding background. Finding someone with both isn't easy. Also, I know this has been done, but I think only privately, and I can't get access to them.[/QUOTE] On May 14 2009 08:36 anderoo wrote: Show nested quote + On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D i did not recognize you without your archon o.O Nothing I can do about it haha | ||
HamerD
United Kingdom1922 Posts
@ masterrey, I just don't see how terran can be high rate without high apm ><. | ||
Lemonwalrus
United States5465 Posts
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CharlieMurphy
United States22895 Posts
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