too bad i don't play SC anymore

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b3h47pte
United States1317 Posts
too bad i don't play SC anymore ![]() | ||
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grobo
Japan6199 Posts
I still wear my Art.grobo tag when playing. | ||
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aeronexus
United States392 Posts
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micronesia
United States24784 Posts
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anderoo
Canada1876 Posts
On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D i did not recognize you without your archon o.O | ||
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micronesia
United States24784 Posts
On May 14 2009 05:18 Cascade wrote: Show nested quote + On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D If you want a model for how the pins get knocked down by the ball, then that would take some time to implement I think, and you would be better of asking one of hte programming geniuses here on TL. Also it must have been done by someone already...For just calculating the trajectory of the ball with given speed and rotation (and properties of the floor) is something you probably could do with pen and paper though. ![]() Why do you think you could calculate the trajectory of the ball on paper? A bowling ball has a complicated moment of inertia tensor, the oil is in a complicated pattern, etc... I think both the rolling of the ball and the collision with the pins would require a strong knowledge of physics and a strong coding background. Finding someone with both isn't easy. Also, I know this has been done, but I think only privately, and I can't get access to them. | ||
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micronesia
United States24784 Posts
On May 14 2009 05:18 Cascade wrote: Show nested quote + On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D If you want a model for how the pins get knocked down by the ball, then that would take some time to implement I think, and you would be better of asking one of hte programming geniuses here on TL. Also it must have been done by someone already...For just calculating the trajectory of the ball with given speed and rotation (and properties of the floor) is something you probably could do with pen and paper though. ![]() Why do you think you could calculate the trajectory of the ball on paper? A bowling ball has a complicated moment of inertia tensor, the oil is in a complicated pattern, etc... I think both the rolling of the ball and the collision with the pins would require a strong knowledge of physics and a strong coding background. Finding someone with both isn't easy. Also, I know this has been done, but I think only privately, and I can't get access to them.[/QUOTE] On May 14 2009 08:36 anderoo wrote: Show nested quote + On May 14 2009 08:25 micronesia wrote: Could you use your physics, math, and coding skills to create a computer program which models the path of a bowling ball? I'd love to work with a computer model to see how to knock down the pins better :D i did not recognize you without your archon o.O Nothing I can do about it haha | ||
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HamerD
United Kingdom1922 Posts
@ masterrey, I just don't see how terran can be high rate without high apm ><. | ||
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Lemonwalrus
United States5465 Posts
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CharlieMurphy
United States22895 Posts
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