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Ask semioldguy about SC2 - Page 3

Blogs > semioldguy
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Mowse
Profile Joined October 2007
South Africa56 Posts
March 14 2008 13:28 GMT
#41
Did the gold mineral patches make an appearance on any of the maps u guys played on, and if so was it worth it to try mine them since they apparently are suppose to be in harder to defend areas and was it worth the risk...does f2 , f3 and f4 still work for hotkeying locations, did u ever need to assign ure units to more than 1 hotkey in any of the games i.e for flanking or multiple attacks.. or harassment..
IntoTheWow
Profile Blog Joined May 2004
is awesome32282 Posts
March 14 2008 15:41 GMT
#42
Nice entry SOG. :D
Moderator<:3-/-<
Taiche *
Profile Blog Joined December 2004
France1963 Posts
March 14 2008 17:14 GMT
#43
Hey semioldguy, cool thread

Here's my question : was some form of replay feature available in the SC 2 you played ? Like, when the game ended, was there some "Save Replay" button like in SC 1 ? If so, did you try it ?
Manifesto7 Uses ReXplorer, and so should you! : http://repasm.net/rx/
Centric
Profile Blog Joined March 2008
United States1989 Posts
March 14 2008 19:02 GMT
#44
One of my greatest concerns is that when I look at some of the screenshots of StarCraft 2, they are so messy that I can't really tell what was going on, due to some of the "prettier" unit attack animations. That really wasn't so in the original, where at any given point you could look at a battle and tell what was happening. Do you feel like as a player this was a problem at all for you?
Super serious.
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 16 2008 01:22 GMT
#45
finally got this updated again, sorry for my slow response to the last couple. I've been kind of busy prepping for finals.
Moderator
LiAlH4
Profile Joined October 2007
New Zealand111 Posts
March 16 2008 05:21 GMT
#46
So the unit attack animations weren't a problem. But what about the death animations - in SC, it was pretty obvious when something had died (i.e. it blew up), but in SC2 a number of units die in stages that look similar to the original - like a dead viking still looks like a live viking, at least in the gameplay vids i've seen. Was it at all hard to tell apart dead and still-alive units? Or was it much more obvious than it seems in the current animaitons?
geno
Profile Blog Joined October 2007
United States1404 Posts
Last Edited: 2008-03-27 10:10:36
March 27 2008 10:09 GMT
#47
edit: Oops, I'm sorry. I accidentally posted a quote of the first post when I was trying to find something
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