• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:49
CET 15:49
KST 23:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Dawn of War IV Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 981 users

The Flaw of the new Unranked mode

Blogs > Azoryen
Post a Reply
Normal
Azoryen
Profile Blog Joined May 2012
Portugal242 Posts
Last Edited: 2012-12-23 09:34:40
December 23 2012 07:57 GMT
#1
In a previous post I explained in detail how the new Unranked/Ranked system works and how it is equivalent to players now having 2 accounts with independent MMRs, both in the same MMR system and both winning/loosing points against all other unranked and ranked accounts.
I also explained that "ranked" means only being in a league and that's the difference between your 2 accounts.
You can find the full post here:
http://www.teamliquid.net/blogs/viewblog.php?id=389461

Now I'll analyse what I believe to be the big flaw with this concept.
Please note these are all my personal opinions and predictions.

Why Blizzard went this way
First, it's important to understand why Blizzard choose this solution: queue times.
It's a very valid reason. If they separated ranked and unranked into 2 pools/MMR lists, queue times would surely increase a lot.
The difference between a 30 seconds and 1 minute wait is huge and it could actually be more than that, because the 2 pools wouldn't always be 50/50 in number of players.
This would be more of a problem for GMs/masters, because there are fewer player at higher MMR levels.

The flip side of the coin
While this all makes sense, I believe they are not taking in consideration that the number of irrelevant games will be very high and potentially waste a lot more time for everyone, even for those wanting to play serious ladder.

Smurfing will be everywhere
If you wish to crush noobs and troll around, the unranked account is perfect for that:
- it's free
- has an MMR that you can easily manipulate
- doesn't show in leagues/divisions
- doesn't affect your main account league
- plays against all other accounts, including ranked accounts

Some people will also be smurfing while practicing. Example:
- A diamond P player wants to practice a new PvT build.
- He goes to his unranked account and starts looking for matches.
- Whenever he gets a PvP or PvZ he insta quits, lowering the MMR of his unranked account.
- He finally gets a PvT and now plays serious, because he wants to test his build.
- His unranked account MMR is now much lower than his true skill, so he stomps the T.

So smurfing will no longer be an exception: intentional and no so intentional smurfing will be a significant % of everybody's games.

The problem is not just messing MMRs...
It sucks when you get stomped by an obvious smurf. The matchmaker even said you're favored, but you did't stand a chance: this guy had twice your APM, better macro, micro, scouting... everything.
Your MMR has just been unfairly lowered and you feel cheated.

However, the funny thing about smurf accounts is that they give as much MMR back to the system as they 'steal' away from it. After stomping a few noobs, smurfs need to drop a few more games to keep their MMR at that level.

So, in the long run, you should have a statistically even number of win/losses against smurfs.
Maybe it doesn't seem even, because people tend to remember a 15 minutes beating a lot better than a win from a insta quit, but they should both happen at a similar frequency.

So messing up with ranked MMRs may not even be the biggest problem about having so many smurf accounts in the system.

...the main problem is the TIME you waste
A lot of your games will be a total waste of time.
If someone insta quits on you, you have just doubled your queue time, plus game loading time.
He can also make you play for 10/15 minutes only to THEN drop the game, because he was just practicing a build or something.
Or he could be on crushing mode and toy with you around for 20/25 minutes.

This negates the all queue time argument.
People wil be wasting a lot more than queue times with all these situations. They will sometimes be wasting entire 25 minute games.

Conclusion
I believe at some point all this will become a visible issue.
People will never know if they are being trolled or playing a decent game.
This will all be much more damaging to gaming experience than increased queue times.

***
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 23 2012 08:43 GMT
#2
What you're really saying is that you should just ladder if you want a serious game, which (I think) everyone knows. But it bears repeating.

But, how would you suggest they implement a better unranked system? I mean, by its nature, by its definition, the games will be meaningless and typically uncompetitive, no matter how you set it up.
Comprehensive strategic intention: DNE
Azoryen
Profile Blog Joined May 2012
Portugal242 Posts
Last Edited: 2012-12-23 10:51:43
December 23 2012 09:23 GMT
#3
On December 23 2012 17:43 EatThePath wrote:
What you're really saying is that you should just ladder if you want a serious game, which (I think) everyone knows. But it bears repeating..

Actually no, that's not what I'm saying.
You can't choose to ladder to play only serious mode, because both types of accounts are in the same pool and are paired against each other.
So even if you only play ranked, you will be facing smurf accounts all the time, which will waste your time by quiting some games and stomping you other times,
Conny Duck
Profile Joined June 2011
Austria90 Posts
December 23 2012 12:06 GMT
#4
So players playing for ladder points play against unranked ones? Are you sure? Source? This completely ruins the ladder imho.
sweetbabyjesus
Profile Joined September 2010
Denmark168 Posts
December 23 2012 13:04 GMT
#5
I highly doubt that unranked and ranked will play against each other. But nice writeup.
Crabs
memcpy
Profile Blog Joined April 2010
United States459 Posts
December 23 2012 13:27 GMT
#6
I can verify, having just finished playing some hots ladder, that ranked and unranked can be matched against each other. Blizzard intended it for it to be this way. Hopefully it changes...
sweetbabyjesus
Profile Joined September 2010
Denmark168 Posts
December 23 2012 14:37 GMT
#7
It is probably just because it is the beta? So not as many people playing and so on. It shouldn't be in the full game. When I can see a flaw like this, Blizzard ought to be able to too. And it's not like I'm worried much anyway, if it is in the full game then everybody will go crazy and Blizz will change it. But I am one of those that expect the game to suck a little at the beginning anyway, untill Blizz gets it right. In Blizzard we trust!
Crabs
Azoryen
Profile Blog Joined May 2012
Portugal242 Posts
Last Edited: 2012-12-23 14:56:18
December 23 2012 14:37 GMT
#8
On December 23 2012 21:06 Conny Duck wrote:
So players playing for ladder points play against unranked ones? Are you sure? Source? This completely ruins the ladder imho.


On December 23 2012 22:04 sweetbabyjesus wrote:
I highly doubt that unranked and ranked will play against each other. But nice writeup.


It surprises me that so many people are unware of this.
Here's a recent statement by the Lead Software Engineer of the Sc2 team:
http://www.youtube.com/embed/slyTsK3hp2o#t=142s

To me the point of the thread is not even to inform people about this, although I'm happy if it does.
The point here is that Blizzard should consider how much time people will waste with pointless troll games and if that isn't a bigger problem than increased queue times, which is the only valid reason to this system.

On December 23 2012 23:37 sweetbabyjesus wrote:
It is probably just because it is the beta?

Nothing indiciates that, on the contrary.
Many people have expressed concerns about this and Blizzard never said it's for Beta only.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
December 23 2012 15:08 GMT
#9
We don't need an unranked play option.
We just need one thing: WORKING CUSTOM MELEE MAPS
Blizzard did the first step in seperating it from fun mapsvia the arcade.
Now make it so that you can see who is waiting in a room and allow people to cancel the game without the game starting etc.
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
December 23 2012 15:56 GMT
#10
you are correct. But I don't think they will implement it.

If they do that will suck, but we need unranked ladder matches one way or another. Ladder anxiety has killed the game for probably over 50% of players imo
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
Spyridon
Profile Joined April 2010
United States997 Posts
December 23 2012 17:36 GMT
#11
On December 24 2012 00:56 firehand101 wrote:
If they do that will suck, but we need unranked ladder matches one way or another. Ladder anxiety has killed the game for probably over 50% of players imo


This is so true. SC2 really NEEDS a unranked mode.

When SC2 first came out I had over 10 friends who played. Only 2, maybe 3 of us, reguarly laddered. The rest were too anxious to play more than 1 ladder match a day. Because they weren't comfortable. They decided the best idea was to do team games, since those didnt matter as much, and learn the game that way. But really, team games don't teach very much at all - that's not going to help you in a 1v1 ladder match very much.

As months went by everyone but 2 of us who laddered quit. Moved on to LoL/dota, since they were playing SC2 as a team game, and those games are better for team gameplay.
Azoryen
Profile Blog Joined May 2012
Portugal242 Posts
Last Edited: 2012-12-23 18:15:27
December 23 2012 18:02 GMT
#12
On December 24 2012 00:56 firehand101 wrote:
If they do that will suck, but we need unranked ladder matches one way or another. Ladder anxiety has killed the game for probably over 50% of players imo

On December 24 2012 02:36 Spyridon wrote:
SC2 really NEEDS a unranked mode.

I just want to stress out that I'm not against Unranked play in general at all.
I'm just saying that allowing Unranked to play vs Ranked will very likely have undesirable consequences.

Why not separate ranked from unranked?
There could be 2 MMR lists and 2 pools for the matchmaker.
The only reason to mix them together is queue times, but I'm trying to alert for the even bigger time wasted in pointless games.

Also, the entire point of unranked is to make players with ladder anxiety play more, so it's quite possible that the players pool will be a lot larger. Queue times may not increase at all if people like the Spyridon friends start playing a lot more games per day.

It's true that there was incentive for casual players just wanting to have fun, but if you put the 2 pools together, this will hurt gaming experience for people taking it more seriously and ultimately those may be annoyed by too many silly games and quit playing... and there's nothing more damaging to queue times than people quiting...
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
December 23 2012 20:17 GMT
#13
If you think people playing unranked are more likely to screw around and ruin the game, then wouldn't unranked mode be practically useless if it were separated from ranked? I don't think too many people are going to complain about getting free wins when playing ranked either. At any rate, I don't think this is going to be a big problem.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
Xyik
Profile Blog Joined November 2009
Canada728 Posts
December 23 2012 20:40 GMT
#14
Seems like you shouldn't be playing unranked if you're scared of getting smurfed and think its a waste of time.
sweetbabyjesus
Profile Joined September 2010
Denmark168 Posts
December 23 2012 20:43 GMT
#15
On December 24 2012 05:17 ShadowDrgn wrote:
If you think people playing unranked are more likely to screw around and ruin the game, then wouldn't unranked mode be practically useless if it were separated from ranked? I don't think too many people are going to complain about getting free wins when playing ranked either. At any rate, I don't think this is going to be a big problem.


It's not about getting free points, it's about getting good games. The point is that people are more likely to leave early and not fight for the victory making the games between ranked and unranked worse. Of course, it's not certain that it will be like this but it is valid concerns.
Crabs
Azoryen
Profile Blog Joined May 2012
Portugal242 Posts
Last Edited: 2012-12-23 21:52:39
December 23 2012 21:20 GMT
#16
On December 24 2012 05:17 ShadowDrgn wrote:
If you think people playing unranked are more likely to screw around and ruin the game, then wouldn't unranked mode be practically useless if it were separated from ranked? I don't think too many people are going to complain about getting free wins when playing ranked either. At any rate, I don't think this is going to be a big problem.

People will not only get free wins. people will get all types of silly games, some will be losses and some will be wins.

Look at my example of that P player practicing a specific build for PvT. He will be giving free wins to some and crushing others.
In the end, free wins and 'free' losses will be even and will just waste your time.

If unranked and ranked were separated, unranked would still suffer from these problems, but at least everyone would be on the same page and ranked play would not be affected.
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
Last Edited: 2012-12-23 21:57:27
December 23 2012 21:54 GMT
#17
On December 23 2012 23:37 Azoryen wrote:
Show nested quote +
On December 23 2012 21:06 Conny Duck wrote:
So players playing for ladder points play against unranked ones? Are you sure? Source? This completely ruins the ladder imho.


Show nested quote +
On December 23 2012 22:04 sweetbabyjesus wrote:
I highly doubt that unranked and ranked will play against each other. But nice writeup.


It surprises me that so many people are unware of this.
Here's a recent statement by the Lead Software Engineer of the Sc2 team:
http://www.youtube.com/embed/slyTsK3hp2o#t=142s

To me the point of the thread is not even to inform people about this, although I'm happy if it does.
The point here is that Blizzard should consider how much time people will waste with pointless troll games and if that isn't a bigger problem than increased queue times, which is the only valid reason to this system.

Show nested quote +
On December 23 2012 23:37 sweetbabyjesus wrote:
It is probably just because it is the beta?

Nothing indiciates that, on the contrary.
Many people have expressed concerns about this and Blizzard never said it's for Beta only.


wait wat. That is dumb. Sometimes I wonder if these people even play their own game. I can just picture them sitting in a meeting and coming up with something like this lol.
Nortac
Profile Joined April 2011
United States375 Posts
December 24 2012 00:37 GMT
#18
I'm pretty sure Blizzard said once the actual game is released that unranked will not be able to match with a person searching for a ranked game. They just have it like this now to lower queue times.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
December 24 2012 01:10 GMT
#19
As it is now unranked people can play against ranked people. I've played quite a few ladder games that seems to be "throw away" games and I've asked people afterwards why they played that way and they replied with saying that they were playing unranked and that they only were testing stuff, like off-racing and so forth.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 24 2012 01:22 GMT
#20
On December 23 2012 18:23 Azoryen wrote:
Show nested quote +
On December 23 2012 17:43 EatThePath wrote:
What you're really saying is that you should just ladder if you want a serious game, which (I think) everyone knows. But it bears repeating..

Actually no, that's not what I'm saying.
You can't choose to ladder to play only serious mode, because both types of accounts are in the same pool and are paired against each other.
So even if you only play ranked, you will be facing smurf accounts all the time, which will waste your time by quiting some games and stomping you other times,

Sorry, I couldn't but assume that unranked and ranked had separate matchmaking. If they really go through with that... that is the top of what the fuck mountain.
Comprehensive strategic intention: DNE
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
December 24 2012 01:24 GMT
#21
Why can't we have unranked tied to your ranked MMR so it will stay constant if you do not play any ranked games, and then create a default starting MMR like in chess where you start with a default rating?
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Incanus
Profile Joined October 2009
Canada695 Posts
December 24 2012 05:25 GMT
#22
Relevant post from Dustin Browder:

http://us.battle.net/sc2/en/forum/topic/6794871228#14
This is a legitimate concern. We feel like putting them in the same matchmaker will reduce queue times. But if we start to see a large amount of aberant behavior (whatever it may be) we may have to rethink this decision.

Thanks for the thread on this subject.
Flash: "Why am I so good?" *sob sob*
Azoryen
Profile Blog Joined May 2012
Portugal242 Posts
Last Edited: 2012-12-24 09:16:13
December 24 2012 08:13 GMT
#23
On December 24 2012 10:24 [UoN]Sentinel wrote:
Why can't we have unranked tied to your ranked MMR so it will stay constant if you do not play any ranked games, and then create a default starting MMR like in chess where you start with a default rating?

The problem with that is players who will never play unranked; you can't update their unranked level for match making.

I've played in many chess sites and it is as you say, you play unrated based on your actual rating.

The funny thing is that unranked is actually rated, that's why instead of viewing it like just playing a few games that don't affect your rating (like in chess), I view it as almost an independent account with its own rating. Simply the unranked account is not in any league.
For other purposes it's a fully functional account and I think Blizzard wants to offer that to people with massive ladder anxiety.
Hetz
Profile Joined September 2010
196 Posts
December 24 2012 08:45 GMT
#24
On December 23 2012 16:57 Azoryen wrote:

...the main problem is the TIME you waste
A lot of your games will be a total waste of time.
If someone insta quits on you, you have just doubled your queue time, plus game loading time.
He can also make you play for 10/15 minutes only to THEN drop the game, because he was just practicing a build or something.
Or he could be on crushing mode and toy with you around for 20/25 minutes.



People, please, SC2 will always be a waste of time. Be glad if this new feature makes you play less or even quit. THAT WILL REALLY SAVE YOU TIME!!

You know why Blizzard added unranked games? Because of elite cocks like on this forum making people too anxious to play ladder. Mixing ranked and unranked in one pool is great imo.
Spyridon
Profile Joined April 2010
United States997 Posts
December 31 2012 18:55 GMT
#25
On December 24 2012 03:02 Azoryen wrote:
Show nested quote +
On December 24 2012 00:56 firehand101 wrote:
If they do that will suck, but we need unranked ladder matches one way or another. Ladder anxiety has killed the game for probably over 50% of players imo

Show nested quote +
On December 24 2012 02:36 Spyridon wrote:
SC2 really NEEDS a unranked mode.

I just want to stress out that I'm not against Unranked play in general at all.
I'm just saying that allowing Unranked to play vs Ranked will very likely have undesirable consequences.

Why not separate ranked from unranked?
There could be 2 MMR lists and 2 pools for the matchmaker.
The only reason to mix them together is queue times, but I'm trying to alert for the even bigger time wasted in pointless games.

Also, the entire point of unranked is to make players with ladder anxiety play more, so it's quite possible that the players pool will be a lot larger. Queue times may not increase at all if people like the Spyridon friends start playing a lot more games per day.

It's true that there was incentive for casual players just wanting to have fun, but if you put the 2 pools together, this will hurt gaming experience for people taking it more seriously and ultimately those may be annoyed by too many silly games and quit playing... and there's nothing more damaging to queue times than people quiting...


I actually thought about this issue on first discovering how it works, but considering even unranked is still going to work with an MMR system, you will likely only run in to people playing "silly", quitting, or not taking the game seriously at lower ranks.

Any silly actions like that would show in your rating. Sounds weird but think about it, you would have trouble keeping a high MMR if you weren't taking the game seriously, even in unranked.

Also, if your playing ranked at a decently high league and happen to run in to a high ranked person who is not taking the game seriuosly, you'll probably be happy to be lucky enough to run in to the free MMR more than anything lol, not quitting =)

But yeah, this problem will "mostly" solve itself the higher rank you get.
Normal
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
12:00
Playoffs
MaNa vs ShamelessLIVE!
MaxPax vs TBD
ByuN vs TBD
Spirit vs ShoWTimE
WardiTV1121
ComeBackTV 671
TaKeTV 288
IndyStarCraft 160
Rex105
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 160
Rex 105
LamboSC2 101
ProTech36
BRAT_OK 20
DivinesiaTV 4
StarCraft: Brood War
Britney 32759
Horang2 3428
Bisu 2058
Jaedong 1695
Shuttle 961
Larva 926
Soma 515
Mini 509
EffOrt 456
Hyuk 393
[ Show more ]
BeSt 310
Snow 254
ZerO 251
actioN 236
Sharp 175
ggaemo 165
Rush 163
Mong 133
Zeus 118
Killer 115
JYJ 91
Hyun 81
Pusan 71
Mind 66
Aegong 56
PianO 46
Movie 42
Trikslyr31
soO 30
Rock 25
Shinee 18
yabsab 16
scan(afreeca) 16
Terrorterran 13
Shine 11
Noble 9
Dota 2
singsing2768
qojqva2424
Dendi797
syndereN114
League of Legends
rGuardiaN114
Counter-Strike
olofmeister1803
byalli322
edward166
oskar70
Other Games
B2W.Neo939
hiko546
Fuzer 373
RotterdaM229
Sick112
XaKoH 111
Mew2King85
QueenE82
ArmadaUGS74
Livibee45
ZerO(Twitch)19
DeMusliM7
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV330
• Noizen35
League of Legends
• Jankos1797
• Nemesis1374
• TFBlade554
Upcoming Events
OSC
2h 12m
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
19h 12m
WardiTV 2025
22h 12m
Cure vs Creator
TBD vs Solar
WardiTV 2025
1d 20h
OSC
1d 23h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
3 days
BSL 21
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
Ladder Legends
4 days
BSL 21
4 days
Replay Cast
4 days
Monday Night Weeklies
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.