Pride.
Devotion.
I've none of these things. I've not the means to define these things. In the darkest of times I fight the greatest of battles. Those against myself. That reflection in the mirror. I am my own worst foe. I cannot conquer that which can match my every move, exploit my every weakness. Instead, I seek to absolve, not conquer.
+ Show Spoiler +
Earlier this morning I was offered paid commission work for an independent game company. Within five minutes I sent them my answer.
+ Show Spoiler +
I declined, of course.
I've no desire to work for anyone besides myself. I've told you this. I do not care for fame. For glory. I've tasted neither and have not the addiction of success to give me any concern. I have chosen to undertake Black Sun Episode 1, and I've already started running into the engine limitations of Sins of a Solar Empire. The first limit - the Texture entry limit. No, not a RAM or GPU limit, just an arbitrary number of textures the game can load. It loads every single texture available on startup, regardless if they are used or not. To make headway for my project, I have undertaken what us Canadians call a "Conservative Majority" and have proceeded to obliterate a quantity of vanilla content in preparation to completely gut the base game of all unneeded textures.
By now it is clear that my project for Sins will never actually be truly playable. It serves now exclusively as a front to creating the Black Sun videos. These videos serve as a front to inspiring dreams and visions of my world. It is my hope that, through these events, I can bring back motivation to start writing on my novel again. If I can finish it before I die... well, I'll die proud.
Delusions of a UDK project and other fantasies will have to step aside for now.
I don't know what amuses me more. The fact I was able to uptake Black Sun again without any provocation, or the fact a game company thinks I'm good enough for commercial work.
/edit
Hah! I told you I would update. Yes...
Particles need much work... maybe one day I show you in motion? Another day...