![[image loading]](http://www.teamliquid.net/staff/shiroiusagi/isl3_topheader.jpg)
On Saturday 18th, the Qualifier Stage for the AltitudeISL will take flight. Read below how to obtain your boarding pass, flight schedule and health and safety regulations. The time of departure will be every Saturday at 19:00 CET (your local time: 18:00 GMT (+00:00)) - please note that W.O.s will be strictly enforced. Your captains for this flight will be hacklebeast and L_Master, whose streams will start at 20:00 CET Saturday and 19:00 CET Sunday respectively.
![[image loading]](http://www.teamliquid.net/staff/shiroiusagi/isl3_signup.jpg)
To sign up for a qualifier, you can send an email to the following address: AltitudeISLRegistry@gmail.com
This email must contain:
- Your IP address ( use: http://whatismyipaddress.com )
- Full name
- Most common BW name + any notable aliases
- Country
- Race (note: if you wish to racepick, do mention so)
Note that there is a Reservation list. Players on this list hold precedence over all other sign-ups (more below).
![[image loading]](http://www.teamliquid.net/staff/shiroiusagi/isl3_format.jpg)
A total of seven Qualifiers will be played and every Qualifier will have (a maximum of) 64 players. The sign-ups will be randomised at 23:59 CET on Wednesday and seeded into a 64 player Single Elimination bracket. Sign-ups for the first and all consecutive qualifiers will open on the Monday prior, at 22:00 CET (local time: 21:00 GMT (+00:00))
+ Show Spoiler [Registration Dates and Times] +
Q1 - Signup start: 13/2 22:00CET // Signup end: 15/2 23:59
Q2 - Signup start: 20/2 22:00CET // Signup end: 22/2 23:59
Q3 - Signup start: 27/2 22:00CET // Signup end: 29/2 23:59
Q4 - Signup start: 5/3 22:00CET // Signup end: 7/3 23:59
Q5 - Signup start: 13/3 22:00CET // Signup end: 15/3 23:59
Q6 - Signup start: 20/3 22:00CET // Signup end: 22/3 23:59
Q7 - Signup start: 27/3 22:00CET // Signup end: 29/3 23:59
Q2 - Signup start: 20/2 22:00CET // Signup end: 22/2 23:59
Q3 - Signup start: 27/2 22:00CET // Signup end: 29/2 23:59
Q4 - Signup start: 5/3 22:00CET // Signup end: 7/3 23:59
Q5 - Signup start: 13/3 22:00CET // Signup end: 15/3 23:59
Q6 - Signup start: 20/3 22:00CET // Signup end: 22/3 23:59
Q7 - Signup start: 27/3 22:00CET // Signup end: 29/3 23:59
The Qualifiers will have the following format:
- Ro64 - Best of 1
- Ro32 - Best of 3
- Ro16 - Best of 5
- Ro8 - All 8 players have qualified
The mappool varies from qualifier to qualifier. The full mappools for every week are found in the the spoiler below. Use this to your advantage when choosing what qualifier to play in!
+ Show Spoiler [Map pools] +
Qualifier 1:
Ro64 - Bo1: New Bloody Ridge
Ro32 - Bo3: Ground Zero/Match Point/Jade
Ro16 - Bo5: Match Point/Jade/New Bloody Ridge/Ground Zero/Match Point
Qualifier 2:
Ro64 - Bo1: Destination
Ro32 - Bo3: Neo Aztec/Sniper Ridge/Tau Cross
Ro16 - Bo5: Sniper Ridge/Tau Cross/Destination/Neo Aztec/Sniper Ridge
Qualifier 3:
Ro64 - Bo1: Neo Aztec
Ro32 - Bo3: Destination/Jade/Sniper Ridge
Ro16 - Bo5: Jade/Sniper Ridge/Neo Aztec/Destination/Jade
Qualifier 4:
Ro64 - Bo1: Match Point
Ro32 - Bo3: New Bloody Ridge/Tau Cross/Ground Zero
Ro16 - Bo5: Tau Cross/Ground Zero/Match Point/New Bloody Ridge/Tau Cross
Qualifier 5:
Ro64 - Bo1: Ground Zero
Ro32 - Bo3: Match Point/Jade/New Bloody Ridge
Ro16 - Bo5: Jade/New Bloody Ridge/Ground Zero/Match Point/Jade
Qualifier 6:
Ro64 - Bo1: Tau Cross
Ro32 - Bo3: Sniper Ridge/Neo Aztec/Destination
Ro16 - Bo5: Neo Aztec/Destination/Tau Cross/Sniper Ridge/Aztec
Qualifier 7:
Ro64 - Bo1: Jade
Ro32 - Bo3: Match Point/Sniper Ridge/Ground Zero
Ro16 - Bo5: Sniper Ridge/Ground Zero/Jade/Match Point/Sniper Ridge
Ro64 - Bo1: New Bloody Ridge
Ro32 - Bo3: Ground Zero/Match Point/Jade
Ro16 - Bo5: Match Point/Jade/New Bloody Ridge/Ground Zero/Match Point
Qualifier 2:
Ro64 - Bo1: Destination
Ro32 - Bo3: Neo Aztec/Sniper Ridge/Tau Cross
Ro16 - Bo5: Sniper Ridge/Tau Cross/Destination/Neo Aztec/Sniper Ridge
Qualifier 3:
Ro64 - Bo1: Neo Aztec
Ro32 - Bo3: Destination/Jade/Sniper Ridge
Ro16 - Bo5: Jade/Sniper Ridge/Neo Aztec/Destination/Jade
Qualifier 4:
Ro64 - Bo1: Match Point
Ro32 - Bo3: New Bloody Ridge/Tau Cross/Ground Zero
Ro16 - Bo5: Tau Cross/Ground Zero/Match Point/New Bloody Ridge/Tau Cross
Qualifier 5:
Ro64 - Bo1: Ground Zero
Ro32 - Bo3: Match Point/Jade/New Bloody Ridge
Ro16 - Bo5: Jade/New Bloody Ridge/Ground Zero/Match Point/Jade
Qualifier 6:
Ro64 - Bo1: Tau Cross
Ro32 - Bo3: Sniper Ridge/Neo Aztec/Destination
Ro16 - Bo5: Neo Aztec/Destination/Tau Cross/Sniper Ridge/Aztec
Qualifier 7:
Ro64 - Bo1: Jade
Ro32 - Bo3: Match Point/Sniper Ridge/Ground Zero
Ro16 - Bo5: Sniper Ridge/Ground Zero/Jade/Match Point/Sniper Ridge
With 8 players advancing from 7 qualifiers, a total of 56 players will advance to the Group Stage
![[image loading]](http://www.teamliquid.net/staff/shiroiusagi/isl3_rules.jpg)
+ Show Spoiler [Qualifier Rules] +
1) Rules Concerning Executive Decisions and Over-Rulings
- All Players are subject to administrative discretion
- LRM)Game reserves full discretion over all decisions and procedures
2) Rules Concerning Gameplay
- Each player may only make 3 qualification attempts.
- The "Reservation List" applies precedence of said players to register for qualification.
3) Rules Concerning Behavior
- No bad manner will be tolerated in official write-ups by Altitude International Starleague's staff by participants with intent to qualify.
- No bad manner directed towards Altitude International Starleague's staff is acceptable. This rule's parameters are strictly applied to official write-ups and during league operations. Failure to abide will result in a league ban.
4) Rules Concerning Server and Launcher
- All games must be played on Fish Server. The channel is "OP ISL3".
- If under special circumstance Fish is down for an extended period of time, an announcement will be made in the applicable round's threads.
- All games must be played using Mini-Launcher or ChaosLauncher
- All games must be played using the #l2, #l1 or #ll settings.
5) Rules Concerning Replays
- All replays must be sent to AltitudeISL@gmail.com immediately after the completion of a round. The winner must send in both wins and losses. Failure to do so will result in replacement. If a failed send occurs, however the player has proof of the attempt, the player may advance as long as the replays are delivered before the start of the next round.
6) Rules Concerning Names
- All players must use their most known ID, if you are unsure of which ID you should use, please contact LRM)Game. (Exceptions may be discussed)
- All players must be using proper ISL tag during all Altitude ISL games. Examples of a proper tag: ISL3-Game, ISL3_Eywa, ISL3)nOoNe, ISL3]Sayle, ISL3.Pholon
7) Rules Concerning Lag
- If a player is experiencing an unplayable quantity of lag, they must leave the game before the two minute mark. Beyond this point, the player will be forced to play out the set.
- Lag games could result in the dissmissal of a player at the referee's discretion. The player's case will then be dealt with at a later time.
8) Rules Concerning Drops
- If a player drops due to a bugged map, the incident will be recorded for the host in case of future issues. The players will change up the map and continue with the set.
- If a player drops due to a loss of connectivity to the internet, the players will have to wait until all other sets of the same round have been taken care of, then the replay will be reviewed and a judgment will be made. (Re-game/Victory/Defeat)
- If a player drops twice due to a loss of connectivity to the internet, the player will be attributed for a loss of the game in which the drop occured.
- If a player drops due to an IP conflict, both players will be reviewed and a decision will be made based on the the information and options at hand.
9) Rules Concerning Abuse
- Any form of abuse will result in the offending player's ban from the Altitude International Starleague. This player will not be allowed to re-enter another qualifier, nor any league operated by the organization of Altitude's International Starleague.
10) Rules Concerning PP matches
- There will be no PP matches, if you cannot make it to a qualifier, try to get in one of the other 6.
11) Rules Concerning IP
- No Korean IP Addresses
- Players are required to surrender their IP address upon admission to the league.
- Players may be required to surrender their IP address again at any given time during the league without notice.
12) Rules Concerning W.O Timers
- A player who finds himself without an opponent will be granted a W.O victory for every 15 minutes of waited time.
- The above rule is applicable not only to situations of tardiness, but those of neglect.
- Technical issues do not apply and will be handled case to case.
13) Rules Concerning Maps
- The player who hosts each game is responsible for using the correct map in the order they appear. If the player hosts the wrong map, he will be held responsible and disqualified from that particular qualifier.
"Altitude is a free to play, fast-paced, competitive, multiplayer game made by and for fans of BW." - Altitude
"I'd like to wish the players, caster and viewers a good time, bw hwaiting!" - Prowler
"I'd like to thank every person who makes this tournament possible, and to wish good luck to the players. Let's show everyobody how awesome the foreign bw community can be!" - corumjhaelen
Useful ISL3 Links:
Announcement thread - Qualifiers 1-3 thread - Qualifiers 4-6 thread
PM Game
The Website - The Sponsor

Qualifier #1 Bracket and Replays
Qualifier #2 Bracket and Replays
Streams: hacklebeast at 21CET on Saturday's, and L_Master at 19CET on Sunday's