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[M]elee Map Thread Outline Guide

Forum Index > SC2 Maps & Custom Games
Post a Reply
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-10-02 16:19:57
October 02 2011 15:21 GMT
#1
--- Nuked ---
Gl!tch
Profile Joined December 2010
United States573 Posts
October 02 2011 15:35 GMT
#2
Very good, with the explosion of maps recently ( i can only guess due to the TL map contest? ) they should all have similar information.
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
October 02 2011 15:40 GMT
#3
--- Nuked ---
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 02 2011 15:50 GMT
#4
Great initiative, everything should be complete and concise.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 02 2011 15:55 GMT
#5
Holy chocolate.




















ModeratorI am still alive, somehow
TL+ Member
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
October 02 2011 16:22 GMT
#6
--- Nuked ---
SquidFist
Profile Joined April 2011
United States16 Posts
October 02 2011 21:28 GMT
#7
Gonna take me longer to post then to make the map >.< jk jk, nicely done, i hope poeple stick to this, when the post is nicely orginized it makes it so much better to read
"Moar Steam" - Salokcin Snewo
monitor
Profile Blog Joined June 2010
United States2409 Posts
October 02 2011 21:30 GMT
#8
Well done, I'm glad these will be put into action. Thanks Barrin!
https://liquipedia.net/starcraft2/Monitor
totalpigeon
Profile Joined September 2010
United Kingdom162 Posts
October 02 2011 22:58 GMT
#9
Aha, I should have posted my map thread last week, avoid all this extra nonsense
nice template ^^
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-10-03 00:10:19
October 03 2011 00:09 GMT
#10
--- Nuked ---
SquidFist
Profile Joined April 2011
United States16 Posts
October 03 2011 01:02 GMT
#11
yeh i actully dont mind it, id like the write up to be as awesome and present the map to its fullest anyways
"Moar Steam" - Salokcin Snewo
eTcetRa
Profile Joined November 2010
Australia822 Posts
October 10 2011 09:23 GMT
#12
Excellent work as always Barrin
Retired Mapmaker™
Antares777
Profile Joined June 2010
United States1971 Posts
October 17 2011 00:33 GMT
#13
Meltage
Profile Joined October 2010
Germany613 Posts
October 30 2011 09:34 GMT
#14
Good stuff!

A suggestion: give us the markup code you used for the templates. That way you can actually copy-paste a template and use it in the text area. That way, map threads will even look similar layoutwise.
How do you code the seperators and centeralized info, for instance?

http://mentalbalans.se/aggedesign
0neder
Profile Joined July 2009
United States3733 Posts
November 03 2011 17:44 GMT
#15
On October 30 2011 18:34 Meltage wrote:
Good stuff!

A suggestion: give us the markup code you used for the templates. That way you can actually copy-paste a template and use it in the text area. That way, map threads will even look similar layoutwise.
How do you code the seperators and centeralized info, for instance?


Exactly what I was thinking.
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