• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:31
CET 22:31
KST 06:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site Gypsy to Korea KK Platform will provide 1 million CNY ASL21 General Discussion mca64Launcher - New Version with StarCraft: Remast
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1834 users

[H]Sigh.. losing to hydra break yet again..

Forum Index > Brood War Strategy
Post a Reply
1 2 Next All
AimlessKitty
Profile Joined October 2009
Canada54 Posts
January 15 2010 05:14 GMT
#1
[--replay--]



I caught on to the hydra break fairly early and built bunch of cannons and went for HT right away.. but the storm timing was 10 second too late. (I even canceled stargate and built adun instead)

is there anything I could've done better strategically?
(other than making more units.. yea i'm working on that. Although my money count was consistently lower than the opponent i think)
http://us.battle.net/sc2/en/profile/297598/1/AimlessKitty/
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
January 15 2010 05:25 GMT
#2
yea i stopped watching when you built 2 more gateways and still had no zealots when he started his attack

good call on massing cannons though... build zealots next time, you had the minerals, and you had the gateways
( ・´ー・`)
BraveNewWorld
Profile Joined December 2009
United States229 Posts
January 15 2010 05:31 GMT
#3
the point of hydra breaks is to deny your enemy's scouting probe so that you can actually go for an all-in....

just scout it and add more cannons
"who is bisu anyway" - torm3ntin (Jan. 19th, 2009)
RosaParksStoleMySeat
Profile Joined December 2009
Japan926 Posts
January 15 2010 05:38 GMT
#4
Just as Prototype said, you didn't build any zealots the entire game. While your adding cannons was the right thing to do, maybe better positioning and a few zealots would have helped.

You massed cannons somewhat well, but don't be afraid to add more, even locking yourself in with cannons if necessary. Remember that a three-hatch hydra break is an all-in, meaning that even if you spend 1000 minerals on cannons, your opponent is:

(1) Behind economically.
(2) Behind technologically.
(3) Probably without a backup plan.

Check out the recent Stork vs. Kwanro game for a (six) hydra bust defense(s). Notice how when Stork loses a cannon, he immediately rebuilds it (which you should have done more actively). See his cannon placement, his use of zealots, and so on.

I wouldn't be too frustrated if I were you. It seems that you already have the usual suspects handled; your cannon placement isn't atrocious, your reaction with probes was fair enough, and your scouting was spot on. If you just rebuild your cannons and get some zealots, you can handle this a lot better in the future.
lazz
Profile Blog Joined January 2009
Australia3119 Posts
January 15 2010 05:49 GMT
#5
just gonna go through rep and point out your mistakes

1. you scouted overpool. on HBR you can 13 nex 13 cannon against overpool safely.

2. cannons placed incorrectly. memorize the exact position of your nexus. you want 1 cannon on the bottom left of nex ( or top right on the opposite spawn position) to cover the potential ling run by by the back mineral patch. you also want your cannons to be as parallel as possible to defend your nat choke point against the potential hydrabust. in this rep they were spaced strangely, to be exact the bottom left cannon shouldve been parallel above the right one.

3. sloppy build order. you built a pylon because your cannons were built before nex so the supply form the nex was going to be late. this is the correct thing to do. however, because you stopped your probe production and the nex warped in at 16 supply, the early pylon was a complete waste of minerals because the nex was then giving you supply.

4. probe hiding behind your forge lol

5. your build order is just messed up. let me give you a tech order you should follow in order to give you some sort of direction

Stargate
+1 weapons
Sair
Citadel (if you got your gas early and can afford to warp in citadel while stargate is warping in, then do so before sair)
Legs
2nd Gate
Cannon in main mineral line as your sair heads towards his main to check his Spire timing (this is to defend against muta-all-ins and give your sairs a safe spot against scourge
Constant zeal production
Archives
2 more gates.

as your +1 speed zeals are headed towards the zerg base produce 4 templars to start gathering energy. if executed correctly you WILL severely damage or kill most D and low C zergs.

and for a follow up: decide based on what you saw with your +1 attack whether to do sair/DT and a quick third or a 7-8 gate way push. a huge push with like 8 gateways and a 60% goons 20% temp 20% zeal army will crush most D-C- zergs.


ok back to the rep and why you lost. you got your cannons up which is good. however, YOU HAD NO UNIT PRODUCTION you needed 4 or 5 gates pumping speed zeal temp to be able to defend this properly. in general speedzeal temp crushes hydras and are considered the counter.

so, when you scout early hydras, put cannons up but dont stop pumping probes! you need good probe saturation to get your gateways up and speedzeal temp out to defend

love1another
Profile Blog Joined December 2009
United States1844 Posts
January 15 2010 06:33 GMT
#6
On January 15 2010 14:49 lazz wrote:

so, when you scout early hydras, put cannons up but dont stop pumping probes! you need good probe saturation to get your gateways up and speedzeal temp out to defend


I always thought that the moment you scouted mass hydras you should immediately cut probes... Is this why I lose?
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
yarkO
Profile Blog Joined September 2009
Canada810 Posts
January 15 2010 06:36 GMT
#7
you cut probes long enough to get your cannons up. you basically cut everything to get 5+ cannons warping in, then resume normal production. once he starts busting in, if you think you won't have enough minerals to replenish your cannons as he kills them, then i suggest cutting probes again to get them back. try not to cut zealots in those cases.
When you are prepared, there's no such thing as pressure.
DaisyP
Profile Joined August 2009
United States47 Posts
January 15 2010 07:15 GMT
#8
On January 15 2010 15:33 love1another wrote:
Show nested quote +
On January 15 2010 14:49 lazz wrote:

so, when you scout early hydras, put cannons up but dont stop pumping probes! you need good probe saturation to get your gateways up and speedzeal temp out to defend


I always thought that the moment you scouted mass hydras you should immediately cut probes... Is this why I lose?


No, imo probe saturation is the least important thing when defending against hydra breaks. If you defend, it's almost impossible not to have a ridiculous advantage because:

1) you can skip robo, sair production, and anti-muta cannon to immediately gate 6 gates
2) zerg economy will be terrible
3) you can optimize your unit composition by going 100% zeal/temp

These advantages will not be greatly effected if you're down a few rounds of probes. It generally only matters if the game doesn't end, you end up expoing to a 3rd, and you still have low probe numbers.

My point being that, as I see it, you shouldn't even be thinking about making probes when defending against a hydra break. You beat the break first, and then you'll be ahead regardless of how many probes you made during the time you were defending.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
January 15 2010 07:27 GMT
#9
He's wrong, you do cut probes and you don't worry about probe saturation because you already have 3-4x as many workers.

You cut them to maximize the amount of cannons you can build. Only after you can secure a decent unit spam and templar tech should you resume.
lazz
Profile Blog Joined January 2009
Australia3119 Posts
January 19 2010 01:47 GMT
#10
http://www.repdepot.net/replay.php?id=29185

gg noob

LOL
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
January 19 2010 02:43 GMT
#11
On January 19 2010 10:47 lazz wrote:
http://www.repdepot.net/replay.php?id=29185

gg noob

LOL



lol
ok dont not so good something is something ok ok ok gogogo
Piste
Profile Blog Joined July 2006
6183 Posts
January 19 2010 02:52 GMT
#12
CUT PROBES, get masses of cannons and build zealots while waiting for the storm
move you zealots back and forth between the cannons and hydras and let them take the damage instead of the cannons, but don't move to far so that hydras won't get free shots. do this untill you get your storm finished and voilá, you have the advantage and zerg should be dead soon
AlwaysGG
Profile Joined March 2009
Taiwan952 Posts
January 19 2010 03:25 GMT
#13
try to scout better and when u scout this build couple zealot to buffer cannon and tech to dt.

mass more cannon so long you can live thru the early-mid game he should gg
Trust 神教教主 FlaSh | Believe 火心 EffOrt
lazz
Profile Blog Joined January 2009
Australia3119 Posts
January 19 2010 04:14 GMT
#14
LOL i just keep getting cheesed over and over again

http://www.repdepot.net/replay.php?id=29194
Piste
Profile Blog Joined July 2006
6183 Posts
Last Edited: 2010-01-19 04:59:44
January 19 2010 04:49 GMT
#15
On January 19 2010 12:25 AlwaysGG wrote:
try to scout better and when u scout this build couple zealot to buffer cannon and tech to dt.

mass more cannon so long you can live thru the early-mid game he should gg

dt?? what are you going to do with dts? obviously any zerg over D- rank will bring overlord..
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 19 2010 05:15 GMT
#16
1. Hide probe 2. Scout

Mass cannons. Your first sair should scout 3h hydra almost in time.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
UpperX
Profile Joined June 2009
Canada42 Posts
January 19 2010 21:55 GMT
#17
Scouting is very important in pvz, you should fly around with your corsair and watch his hydra count if you identify him going some kind of early break, and keep a probe outside his base so that you no when he is moving out, 2-3 additionally cannons should keep you quite safe. Another factor is that you dont want your pylon exposed as he can snipe your pylon and render all your cannons neutralized.
Buy bitcoin before it's too late
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 20 2010 03:10 GMT
#18
in response to all the people saying add zealots, dragoons in most cases helps more vs hydra break. Just try it out.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
January 20 2010 03:15 GMT
#19
Mass cannons, if you have extra resources, get Zealots from the Gateways, if you have more resources, build more gateways. After you stop the break, you probably have the game by then if you don't do anything stupid.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
January 20 2010 03:58 GMT
#20
On January 20 2010 12:10 evanthebouncy! wrote:
in response to all the people saying add zealots, dragoons in most cases helps more vs hydra break. Just try it out.

how do dragoons without goon range upgrade do better than zealots with cannons?
( ・´ー・`)
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech147
UpATreeSC 134
StarCraft: Brood War
Britney 17827
Shuttle 278
Bonyth 73
Aegong 53
LancerX 26
NaDa 14
IntoTheRainbow 8
Dota 2
Gorgc6453
Heroes of the Storm
Liquid`Hasu379
Other Games
summit1g6512
Grubby3466
Beastyqt589
shahzam559
mouzStarbuck231
trigger224
ArmadaUGS203
crisheroes170
KnowMe158
C9.Mang0157
Hui .91
ZombieGrub41
Organizations
Other Games
gamesdonequick1611
StarCraft 2
angryscii 29
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 60
• musti20045 41
• mYiSmile117
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2989
• WagamamaTV549
Other Games
• imaqtpie1077
• Scarra689
• Shiphtur154
Upcoming Events
RSL Revival
12h 29m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
17h 29m
BSL
22h 29m
RSL Revival
1d 12h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 14h
BSL
1d 21h
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.