g5vsmachinewow
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iNcontroL
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USA29055 Posts
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StalinRusH
United States734 Posts
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3clipse
Canada2555 Posts
Nice game, good arb usage. | ||
Athos
United States2484 Posts
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3clipse
Canada2555 Posts
On September 02 2009 12:32 Athos wrote: I think it's interesting that Machine hotkeys his hatches from 1-5 and his units from 6-0. That's unlike anybody else's hotkeys and it seems interesting. Actually, I've heard of quite a few players (koreans, mostly) that use this setup. Maybe they find 5a6a7a faster and easier than 1a2a3a? I wouldn't like it, as I don't like to use my pinkie much for anything but Ctrl and it's easier for me to quickly snap to 1 than to 5. But I can see the justification. | ||
zulu_nation8
China26351 Posts
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iD.NicKy
France767 Posts
poor 'insert the looser here' | ||
spinesheath
Germany8679 Posts
Well, just an idea, I didn't try it yet. I really like the hallucinated archons. I wonder if he did it only for the meatshields or if it actually made it harder for the zerg to get up a proper surround, which would reduce the damage even more. But imo he overdid it a bit, sometimes he should have saved a few more storms. But I definately think it is a good thing to do if you have too many templars to effectively use all those storms. You can also cast hallucination, morph the temps without enegry into archons and then attack, as the hallucinations will last long enough. Just like in million man march. Zergs would really have a good use for ensnare in this case (easier to place well than plague and also kills all hallucinations). | ||
ZBiR
Poland1092 Posts
On September 02 2009 13:08 3clipse wrote: Actually, I've heard of quite a few players (koreans, mostly) that use this setup. Maybe they find 5a6a7a faster and easier than 1a2a3a? I wouldn't like it, as I don't like to use my pinkie much for anything but Ctrl and it's easier for me to quickly snap to 1 than to 5. But I can see the justification. When you hotkey army to late digits, you attack with them using Patrol, not Attack command. Early digits are closer to S, so that's why people use it for hatches. I thought that this is the standard setup for zerg ![]() | ||
spinesheath
Germany8679 Posts
On September 02 2009 18:48 ZBiR wrote: When you hotkey army to late digits, you attack with them using Patrol, not Attack command. Early digits are closer to S, so that's why people use it for hatches. I thought that this is the standard setup for zerg ![]() Well it was unlikely that I was the first to think of it :p I wonder why I have never heard of that. | ||
AcrossFiveJulys
United States3612 Posts
On September 02 2009 12:32 Athos wrote: I think it's interesting that Machine hotkeys his hatches from 1-5 and his units from 6-0. That's unlike anybody else's hotkeys and it seems interesting. it's because he uses two hands to macro ![]() | ||
WeSt
Portugal918 Posts
On September 02 2009 13:08 3clipse wrote: Actually, I've heard of quite a few players (koreans, mostly) that use this setup. Maybe they find 5a6a7a faster and easier than 1a2a3a? I wouldn't like it, as I don't like to use my pinkie much for anything but Ctrl and it's easier for me to quickly snap to 1 than to 5. But I can see the justification. I use that hotkey setup. 1-4 for hatches and 5-9 units and 0 defiler/scourge It's useful to macro as zerg -> 1sZ2sZ3sZ4sZ... zergs just need to make a lot of lings to win the game. | ||
BlackJack
United States10196 Posts
protoss can win without ever attacking because of zerg's obsession with spending all their money on units that get sacrificed onto turtled up bases | ||
iNcontroL
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USA29055 Posts
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Sharp-eYe
Canada642 Posts
can someone explain why G5 used hallusion on the archons? It seems like such a HUGE waste of energy. He could have used 2 storms with the amount of energy he had... just doesnt seem very smart to me. IF the hallucinations did any damage, then off course it would be a viable option but psyonic storm seems like a better option. He could have ended the game if he engaged the army and casted all those storms. | ||
Funnytoss
Taiwan1471 Posts
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