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New Screenshots!! - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 Next All
Konni
Profile Blog Joined February 2003
Germany3044 Posts
May 24 2009 17:09 GMT
#101
On May 25 2009 00:59 floor exercise wrote:
Show nested quote +
On May 25 2009 00:47 Kerotan wrote:
The blue coming out the bunker is clearly the long awaited water bat.

He redefines the term splash damage

lol nice
Rakanishu2
Profile Joined May 2009
United States475 Posts
May 24 2009 18:47 GMT
#102
Terran in the light blue looks very plastic. But I like the fact that the units are distinct, and we're not staring at gears of war where you enemies are the same dull gray as the concrete environment.
10 G's in the packet and I'm ready to roll, on fire like a rocket and I'm ready to blow
arb
Profile Blog Joined April 2008
Noobville17922 Posts
May 24 2009 18:51 GMT
#103
On May 25 2009 00:59 floor exercise wrote:
Show nested quote +
On May 25 2009 00:47 Kerotan wrote:
The blue coming out the bunker is clearly the long awaited water bat.

He redefines the term splash damage

LOL, nice
Artillery spawned from the forges of Hell
YPang
Profile Blog Joined April 2007
United States4024 Posts
May 24 2009 18:53 GMT
#104
anyone think the gaurdian is just a flying drone?
sMi.Gladstone | BW: B high| SC2: gold T_T
danieldrsa
Profile Joined June 2008
Brazil523 Posts
May 24 2009 18:54 GMT
#105
On May 25 2009 00:32 sudo.era wrote:
Show nested quote +
On May 24 2009 23:15 danieldrsa wrote:
My impressions:

- The first screen blue flash is a mystery. Its not a zeal death animation as we can se one dying next to the other bunker, and its too flashy to be a death animation.
- Zerglings must have wings IMO. Or at least receive it when speed upgraded or adrenal gladed.
- The new ultra art now has the tip of the kaiser blades like steel. Nice mid-term between the old one and the other in the forums some weeks ago.
- New infestor is perfect. The queen is easy to differentiate from him.
- Otherway, I found the new ghost much more harder to differentiate from a marine. If i had not read the comments here i would never noticed it.
- New mutas freaking awesome. Much more creepier and badass look.
- Battlecruiser resembles a SD (super Deformed) toy
- Broodlings appear to be flying, as they are hovering above the cliff.
- New hydra art is awesome, the tail with team color is good to help in diferentiation
- New broodlord demands a rework urgent. Noone like it. When saw from behind its ok,
resembles a Manta Ray, but from the front its like a bad made Guardian (guardians must be crab like)

Overall found very nice the new zerg look. Cant wait to play.


I care about your opinions.


thanks, now im feeling much better
BTW, why come to SC2 forum to bash when people give their opinion? If not happy, contribute as you see fit.
-*-
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
May 24 2009 19:23 GMT
#106
On May 25 2009 00:32 sudo.era wrote:
Show nested quote +
On May 24 2009 23:15 danieldrsa wrote:
My impressions:

- The first screen blue flash is a mystery. Its not a zeal death animation as we can se one dying next to the other bunker, and its too flashy to be a death animation.
- Zerglings must have wings IMO. Or at least receive it when speed upgraded or adrenal gladed.
- The new ultra art now has the tip of the kaiser blades like steel. Nice mid-term between the old one and the other in the forums some weeks ago.
- New infestor is perfect. The queen is easy to differentiate from him.
- Otherway, I found the new ghost much more harder to differentiate from a marine. If i had not read the comments here i would never noticed it.
- New mutas freaking awesome. Much more creepier and badass look.
- Battlecruiser resembles a SD (super Deformed) toy
- Broodlings appear to be flying, as they are hovering above the cliff.
- New hydra art is awesome, the tail with team color is good to help in diferentiation
- New broodlord demands a rework urgent. Noone like it. When saw from behind its ok,
resembles a Manta Ray, but from the front its like a bad made Guardian (guardians must be crab like)

Overall found very nice the new zerg look. Cant wait to play.


I care about your opinions.

You're not the only person on these forums. Get over yourself.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
AdunToridas
Profile Joined December 2008
Germany380 Posts
May 24 2009 20:24 GMT
#107
I always thought the Thor would be really, really huge. But here it's quite equal to the Colossus and the Ultralisk.
« People say I'm strange, does it make me a stranger that my best friend was born in a manger? »
eXNewB
Profile Blog Joined December 2008
Canada291 Posts
May 24 2009 20:33 GMT
#108
can't wait until this comes out!
THERES NO WAY HE CAN STOP THOSE HYDRAS!
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
May 24 2009 20:46 GMT
#109
the colossus' shadow looks really fucked up in the first picture
UNFUCK YOURSELF
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
May 24 2009 20:54 GMT
#110
man, i have no idea what is happening in those pics..
Entusman #51
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
May 24 2009 21:00 GMT
#111
On May 25 2009 05:54 Mobius wrote:
man, i have no idea what is happening in those pics..

Why not? It's pretty obvious
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Daniri
Profile Joined May 2007
387 Posts
May 24 2009 21:46 GMT
#112
On May 25 2009 05:24 AdunToridas wrote:
I always thought the Thor would be really, really huge. But here it's quite equal to the Colossus and the Ultralisk.


Which are both huge.
"you guys are silly lol thats why i hate you people" berserkboar
Clow
Profile Blog Joined September 2008
Brazil880 Posts
May 24 2009 22:02 GMT
#113
Man those mutas are small, but I like it.
(–_–) CJ Entusman #33
Hammy
Profile Joined January 2009
France828 Posts
May 24 2009 22:21 GMT
#114
I just realized the minerals in the drone's claws look really strange! It's a really minor details but the texture seems so crude compared to the rest. It definitely doesn't look like they were going for a "crude" look, it just seems to be badly designed. But whatever, it could stay that way I wouldn't care the least bit. I just want the game : )
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
May 25 2009 01:02 GMT
#115
Hrm, it looks good and I can distinguish the units fairly easily. Man I hope SC2 makes BCs viable!
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
May 25 2009 01:38 GMT
#116
On May 25 2009 07:21 Hammy wrote:
I just realized the minerals in the drone's claws look really strange! It's a really minor details but the texture seems so crude compared to the rest. It definitely doesn't look like they were going for a "crude" look, it just seems to be badly designed. But whatever, it could stay that way I wouldn't care the least bit. I just want the game : )

Haha wow you're right. It's like something out of paint I assume it's just a placeholder.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
KaasZerg
Profile Joined November 2005
Netherlands927 Posts
May 25 2009 09:41 GMT
#117
On May 24 2009 04:04 Daniri wrote:
New infestor is a success.

Zerglings still look ridiculous without wings.


Yah. the lings look like maggots, something crawling on walls or under stones. I have seen much better renders made by fans and by Blizzard when they were just fucking around. If Blizzard is lost then they should use the hellhound render from WC3 for fuck sake. The concept of the zergling is not hard to grasp, so why do they have trouble translating it into visual art.
Maybe it looks better in game when zerglings are in motion.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 25 2009 09:50 GMT
#118
On May 25 2009 05:54 Mobius wrote:
man, i have no idea what is happening in those pics..

Please note that players won't stare at still images when playing the actual game.
Whalecore
Profile Joined March 2009
Norway1111 Posts
May 25 2009 11:39 GMT
#119
Agree about the zerglings actually.

They look like worms or maggots. Basically they need more legs and less body!
Playgu
sudo.era
Profile Blog Joined April 2009
United States300 Posts
Last Edited: 2009-05-25 15:21:45
May 25 2009 15:16 GMT
#120
On May 25 2009 03:54 danieldrsa wrote:
Show nested quote +
On May 25 2009 00:32 sudo.era wrote:
On May 24 2009 23:15 danieldrsa wrote:
My impressions:

- The first screen blue flash is a mystery. Its not a zeal death animation as we can se one dying next to the other bunker, and its too flashy to be a death animation.
- Zerglings must have wings IMO. Or at least receive it when speed upgraded or adrenal gladed.
- The new ultra art now has the tip of the kaiser blades like steel. Nice mid-term between the old one and the other in the forums some weeks ago.
- New infestor is perfect. The queen is easy to differentiate from him.
- Otherway, I found the new ghost much more harder to differentiate from a marine. If i had not read the comments here i would never noticed it.
- New mutas freaking awesome. Much more creepier and badass look.
- Battlecruiser resembles a SD (super Deformed) toy
- Broodlings appear to be flying, as they are hovering above the cliff.
- New hydra art is awesome, the tail with team color is good to help in diferentiation
- New broodlord demands a rework urgent. Noone like it. When saw from behind its ok,
resembles a Manta Ray, but from the front its like a bad made Guardian (guardians must be crab like)

Overall found very nice the new zerg look. Cant wait to play.


I care about your opinions.


thanks, now im feeling much better
BTW, why come to SC2 forum to bash when people give their opinion? If not happy, contribute as you see fit.

You're repeating things people have already said and things that don't need to be said because they're either obvious or completely subjective. I don't really see the contribution.


-- The first screen blue flash is a mystery. Its not a zeal death animation as we can se one dying next to the other bunker, and its too flashy to be a death animation.


It had already stated that we don't know what it is, and "too flashy to be a death animation," is a value judgement without evidence. You're forgetting that the are many units we have yet to see die, and that the death animations may have gotten changed around and possibly made even more 'flashy' since the first battle report. You also may have not taken into account that this is a screenshot - and that one frame of gameplay isn't enough to know whether or not an animation is too big, because for all you know in the next frame it could be half that size.

-- Zerglings must have wings IMO. Or at least receive it when speed upgraded or adrenal gladed.

You must have read one of the Q&A's that stated just that.

-- The new ultra art now has the tip of the kaiser blades like steel. Nice mid-term between the old one and the other in the forums some weeks ago.

It's the same: http://img26.imageshack.us/my.php?image=ultrar.png

- New infestor is perfect. The queen is easy to differentiate from him.

Nobody cares that you think the infestor is perfect, or that you think the queen is easy to differentiate. You must state why, otherwise you've wasted the reader's time. I guess you could look at your sentence as stating that the infestor is perfect because it's easy to differentiate from the queen, but that makes little sense. In that case, the infestor might as well be rainbow-colored.

- Otherway, I found the new ghost much more harder to differentiate from a marine. If i had not read the comments here i would never noticed it.


I guess it's a valid point that you find it hard to differentiate, however you may want to work this problem out yourself instead of suggesting it could be a problem on Blizzard's end. Nobody else has a hard time finding him; also, looking at units in still shots is much different from looking at them in action. They're easier to tell apart when playing, especially after you've been playing for a while.

- New mutas freaking awesome. Much more creepier and badass look.

I agree.

- Battlecruiser resembles a SD (super Deformed) toy

Value judgement. Why? How would you change it?

- Broodlings appear to be flying, as they are hovering above the cliff.

Already stated.

- New hydra art is awesome, the tail with team color is good to help in diferentiation

Good point, but I don't think it has changed recently. Could be wrong.

- New broodlord demands a rework urgent. Noone like it. When saw from behind its ok,
resembles a Manta Ray, but from the front its like a bad made Guardian (guardians must be crab like)

The problem in this part sums up why I don't like your post. You're presenting your opinion as if it is a meta-opinion that can take every other opinion before it and present it as something new and more valuable.


Your having said that I should just ignore what you say if I don't like it isn't getting to the root of the problem. It's not that I don't like your opinions, it's that the post is a waste of space - for the most part. You're putting together the post as if it were informative, separate from every other post before it... but it isn't. Then you say that the content isn't meant to be judged. If you're just writing a post to scribble down as many personal thoughts as possible without regard for how much value the content has, then you shouldn't be posting in a forum. That is blog material. Forum posts need to include the 'why's and even more so, valid talking points that haven't yet been stated. If something has already been stated, then you're contributing nothing by re-stating it; you should reply to the person/people who stated it in the first place and provide more points or counter-points. If that isn't necessary or you don't want to do that, then don't post at all.
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