On January 30 2016 05:16 terrantosaur wrote:
Ironic given the above discussion how Avilo lost a game in the WCS qualifier last night. (See this link starting 2hrs 24mins in):
http://www.twitch.tv/avilo/v/38258989
I know it's hard to tell exactly how well someone is playing but, to me, Avilo does a pretty incredible job of stopping the Protoss early cheese here. And despite this he can't exploit any advantage that, as a viewer, it feels he should have. In the end the game ascends/descends into an air war - and the game takes about an hour. Given that few people would argue about Avilo's ability with late game Raven/Viking - it's interesting that he just can't do anything vs mass tempest here. He tries nukes, emps, liberators. Even at the end he looks like he's engineered an outstanding engagement with mass marine and hunter/seeker (having emp'ed) but he still gets owned. Be interested in others' views but, to me, this game illustrates perfectly the point above ie there is something wrong with the Tempest in TvP.
(I'd actually go further and say the game illustrates a problem with balance in the early game also but hopefully the upcoming patch will address this.)
Ironic given the above discussion how Avilo lost a game in the WCS qualifier last night. (See this link starting 2hrs 24mins in):
http://www.twitch.tv/avilo/v/38258989
I know it's hard to tell exactly how well someone is playing but, to me, Avilo does a pretty incredible job of stopping the Protoss early cheese here. And despite this he can't exploit any advantage that, as a viewer, it feels he should have. In the end the game ascends/descends into an air war - and the game takes about an hour. Given that few people would argue about Avilo's ability with late game Raven/Viking - it's interesting that he just can't do anything vs mass tempest here. He tries nukes, emps, liberators. Even at the end he looks like he's engineered an outstanding engagement with mass marine and hunter/seeker (having emp'ed) but he still gets owned. Be interested in others' views but, to me, this game illustrates perfectly the point above ie there is something wrong with the Tempest in TvP.
(I'd actually go further and say the game illustrates a problem with balance in the early game also but hopefully the upcoming patch will address this.)
Yeh the game i played last night pretty much demonstrates everything written in my OP about air units...=/