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TL interviews Dustin Browder at Blizzcon - Page 3

Forum Index > SC2 General
579 CommentsPost a Reply
Prev 1 2 3 4 5 27 28 29 Next All
Archerofaiur
Profile Joined August 2008
United States4101 Posts
October 25 2011 00:43 GMT
#41
Woot!
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
nunez
Profile Blog Joined February 2011
Norway4003 Posts
October 25 2011 00:43 GMT
#42
really nice work.
conspired against by a confederacy of dunces.
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
October 25 2011 00:44 GMT
#43
posts 19+ min vid at 9:09 and theres like 10 posts before 9:29... people must speed watch or something
There is always tomorrow nshs.seal.
Apollo_Shards
Profile Joined February 2011
1210 Posts
October 25 2011 00:44 GMT
#44
Very concise and clear, I like that. Great explanations on the balance.
Jaedong, sOs, avilo, MaSa, Oprah
Faggatron
Profile Joined April 2011
United Kingdom65 Posts
October 25 2011 00:44 GMT
#45
No lan, but I'm at least glad that the reason seems to be that it will require rewriting the entire game, rather than just bli$$$$$$$ trying to stop pirates by punishing everyone else.
ZeromuS
Profile Blog Joined October 2010
Canada13410 Posts
October 25 2011 00:44 GMT
#46
Good interview.

I really hope we can see lan or a lan like environment for tournaments some day.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Secret05
Profile Joined August 2010
United States342 Posts
October 25 2011 00:44 GMT
#47
I think each season they should have a poll to vote one map into the ladder pool. Just set up a poll on the battle.net forums and whatever map wins gets put into the ladder pool. I think this could easily fix the ladder map pool situation.
Michigan Zerg Player
monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
October 25 2011 00:44 GMT
#48
would it really be alot of work to put lan in.... Really!?!

great interview tho
Daeden.620
Zozo
Profile Blog Joined April 2010
Brazil2579 Posts
October 25 2011 00:45 GMT
#49
On October 25 2011 09:44 Mattchew wrote:
posts 19+ min vid at 9:09 and theres like 10 posts before 9:29... people must speed watch or something


Subscribe to TL on youtube!
EGM guides me
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
October 25 2011 00:45 GMT
#50
awesome interview. nice to see his true thoughts on a lot of issues that people want to know.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
October 25 2011 00:45 GMT
#51
for as much as people shit on browder, i actually like the guy and think he's smart.
watch the wall collide with my fist, mostly over problems that i know i should fix
JoeAWESOME
Profile Joined February 2011
Sweden1080 Posts
October 25 2011 00:46 GMT
#52
Awesome interview! As always he gives very unclear answers but he can't be too specific!

Simply Awesome! - Liquid'Ret - NSHoSeo_Seal - coLMVP_DRG - EG_Idra - Fnatic.NightEnd
[Tribes]
Profile Joined July 2010
Canada61 Posts
October 25 2011 00:46 GMT
#53
Really well done interview, thanks!
wdup
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
October 25 2011 00:47 GMT
#54
I couldn't stop concentrating on Dustin Browders beard. Is there anyway to pixelate it C.O.P.S style so I can listen to it?
Uhnno
Profile Joined February 2011
Netherlands288 Posts
October 25 2011 00:47 GMT
#55
Dodged the LAN question like a boss. Was expected though, but still
NonY
Profile Blog Joined June 2007
8751 Posts
October 25 2011 00:47 GMT
#56
On October 25 2011 09:42 Talin wrote:
"If we were to sit here and carefully analyze the metagame, we would add nothing" <- Dustin Browder making perfect sense.

Too bad it doesn't matter much when Blizzard wants to sell an expansion regardless of it resetting the game completely. -_-

The game isn't complete. I'd rather them do this with an expansion than try to do it little by little.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Yoshi Kirishima
Profile Blog Joined July 2009
United States10380 Posts
October 25 2011 00:48 GMT
#57
Very nice interview

However, I wonder how he would have responded if Kenningit would have been brave enough to ( but at the same time, act rudely ) say that sure, it is bad to have pros play on partially completed competitive maps from the community, but that most of them are better than any blizzard ladder map.
(I'm not trying to insult Kenningit, i would not want to feel that pushy either, i think Kenningit already felt like he was pushing it without trying to state outright we want community maps in the ladder since blizz maps mostly suck)

I'm guessing Dustin would just say they need those "bad" maps too for the lower level players, and that's why there's veto .
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
evoli
Profile Joined May 2010
United States333 Posts
October 25 2011 00:49 GMT
#58
Kennegit doing work. Really good interview, and probably the most enlightening thing I've seen out of this year's Blizzcon coverage.
General Manager for EG // twitter.com/gosutrolling
Ksi
Profile Joined May 2010
357 Posts
Last Edited: 2011-10-25 00:50:01
October 25 2011 00:49 GMT
#59
Boy, the discussions about how they ignore a race's themes and how they purposely gimp units to cater to sub-diamond level players were the most disheartening things I had heard about SC2's development process.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
October 25 2011 00:49 GMT
#60
On October 25 2011 09:47 FreudianTrip wrote:
I couldn't stop concentrating on Dustin Browders beard. Is there anyway to pixelate it C.O.P.S style so I can listen to it?

On October 25 2011 09:27 hordeau wrote:
Why not just chop out kennigit entirely in the video and zoom in on that sexy bald head?


I was alternating between both the beard and the chrome dome. This man has a fantastic head.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
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