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Permanent Power: GAMEBREAKING Bug.

Forum Index > SC2 General
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1 2 3 Next All
pandaminion
Profile Joined October 2010
United States270 Posts
Last Edited: 2010-10-20 07:31:08
October 19 2010 08:00 GMT
#1
Hello TL, this is my first post, and fortunately I have something great for you. I know for a fact that the only thing that TL loves more than TLO is someone spading so hard that they find useless kinks and bugs within their favorite game, Starcraft 2. So without further ado, I'd like to present to you:

HOW TO GET PERMANENT POWER... as Zerg (nothing's free you know).

Here's what you need:
[image loading]
Infestors facing off in a deadly struggle of micro with a warp prism and probes.

[image loading]
The Infestors take the initiative, Neural Parasiting BOTH assailants!

[image loading]
Taking advantage of the situation, the Zerg player quickly throws down 4 Gateways, smirking at the Protoss' realization that the tables have turned, that soon it will be the Protoss player screaming "OP!" at his computer today!

[image loading]
The Neural Parasite has run out, and the Protoss player, thinking quickly on his feet, cuts the legs out from under the Gateways, and flies the Warp Prism away.

But wait.... are those Gateways... STILL. POWERED?

NOOOOOOOOOOOOOOOOOOOO!

Anyway, I hope you abuse this gamebreaking bug before Blizzard patches it. Saving 100 minerals at the all too familiar critical juncture where all you have are infestors and all he has are warp prisms, probes and bad micro could mean the difference between victory and defeat. Good luck out there!


PS. This works on ANY buildings that you might build for those brief 15 seconds masquerading like a 'toss.
PPS. Seriously, nothing can take away the power from these buildings... except bullets.


EDIT: I'm using a unit testing map, so the tech tree is completely enabled. So no, you don't get access to an enemy's tech tree when you NP a probe. That would be ridiculous.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
October 19 2010 08:02 GMT
#2
This scenario would never happen in a normal game and it really effects nothing..... Still pretty neat I suppose.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
drksl
Profile Joined September 2010
Romania15 Posts
October 19 2010 08:03 GMT
#3
But how did you build the gateways without a Nexus ?
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
October 19 2010 08:03 GMT
#4
Wow thats interesting. Realistically this won't happen in a real game so I'm not too worried about it right now, but Blizzard should definitely fix it in the near-future/next patch.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2010-10-19 08:04:20
October 19 2010 08:04 GMT
#5
lol that would be the funniest thing to ever see in a real game I think I would die of laughter
When I think of something else, something will go here
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
October 19 2010 08:04 GMT
#6
Woah, would be cool to see someone usin this on GSL =)
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Anzat
Profile Joined February 2009
United States90 Posts
October 19 2010 08:04 GMT
#7
On October 19 2010 17:02 SC2Phoenix wrote:
This scenario would never happen in a normal game and it really effects nothing.....


Oh. Thanks for pointing that out.
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
October 19 2010 08:05 GMT
#8
haha, pretty funny.

Only need to do that a few times, then you can fill out the entire protoss tech tree right
Hwaseung Oz fan for life. Swing out, always swing out.
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
October 19 2010 08:05 GMT
#9
potentially gamebreaking but if you get enough tech in place to build a nexus and gateways after neuraling a warp prism you've already won anyway
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
October 19 2010 08:06 GMT
#10
loooooooooooool

Thank you for that laugh =)

Gonna have to work this in to the idra bo that just got posted. I'll be rich!
intergalactic
Profile Joined April 2010
Canada428 Posts
Last Edited: 2010-10-19 08:09:13
October 19 2010 08:08 GMT
#11
Cool find, but obviously not gamebreaking
If you value your soul, do not look into the eye of an horse
Kishkumen
Profile Blog Joined July 2010
United States650 Posts
October 19 2010 08:08 GMT
#12
That's it. Game's broken. It'll be 15 Zerg in the Ro16 for the GSL.
Weird, last time I checked the UN said you need to have at least 200 APM and be rainbow league to be called human. —Liquid`TLO
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
October 19 2010 09:10 GMT
#13
lol, great first post.
Its as useful as the bunker warp morrow invented. Would be great in a 2vs2. Someone using the bunker warp and some Z player using permanent power build! :D

Would be something for funday monday maybe. Like having a game were P has to build warpprisms and probes only against zerg who has to build Infestors only.

Oh, and thanks to those pointing out that this is not realistic for a serious game situation
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
Ozzie
Profile Joined October 2010
Netherlands14 Posts
October 19 2010 09:14 GMT
#14
Hmm, I wonder if you can't abuse this somehow in a 2v2 as Z and P...
Thaddaeus
Profile Joined July 2010
Germany107 Posts
October 19 2010 09:19 GMT
#15
Its strange that the Gates allow HTs and DTs to be build. From what i can see on the screen the toss base is very small and i doubt that the toss had both Tech buildings for the Temps.

If you can use this to build both Temps without tech its "not so non game changing anymore".

@ OP: Were both Tech buildings for Temps in the Toss main base or not?
im fine :)
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
October 19 2010 09:20 GMT
#16
You can't build gateways without a nexus. (Atleast protoss can't). Where did you hide the nexus you build ?
.Aar
Profile Joined September 2010
2177 Posts
October 19 2010 09:21 GMT
#17
I seriously want to see a Z np'ing a probe and using it to expand.. that would just be amazing. Terribly bm probably, but still amazing.

It would even set up a situation where this might be used :D

But realistically, yeah, not happening. Neat trick, though, OP.
now run into the setting sun, and suffer, but don't mess up your hair.
Tone_
Profile Joined May 2009
United Kingdom554 Posts
October 19 2010 09:32 GMT
#18
I'd expect this thread title to get changed to "Permanent Power: USELESS Bug." if not shut down.
Hasta La Victoria Siempre | 톤
TheHit
Profile Joined October 2010
United States36 Posts
Last Edited: 2010-10-19 09:33:04
October 19 2010 09:32 GMT
#19
Yes this is a bug. When the powerfields changes control from Zerg back to Protoss. It makes that power field permanent.
Blizzard will fix this but when they do you can simply make a pylon in the middle of the 4 gateways.

Interesting discovery I may add.
Fa1nT
Profile Joined September 2010
United States3423 Posts
October 19 2010 09:35 GMT
#20
Wow, everyone ITT cannot take a joke post for what it is...

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