Looks pretty fun
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killerdog
Denmark6522 Posts
Looks pretty fun | ||
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Cixah
United States11285 Posts
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Lord Tolkien
United States12084 Posts
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killerdog
Denmark6522 Posts
On June 06 2016 11:41 Lord Tolkien wrote: ...it's not monday yet 6er it's been monday for hours, stop living in the past | ||
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Lord Tolkien
United States12084 Posts
On June 06 2016 12:25 killerdog wrote: it's been monday for hours, stop living in the past It's not monday for another 30 minutes at least. Stop living in inferior time zone. | ||
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killerdog
Denmark6522 Posts
On June 06 2016 12:26 Lord Tolkien wrote: It's not monday for another 30 minutes at least. Stop living in inferior time zone. You're even worse, living the past life when you could be claiming the future #timefraud Also nice song cixah Psuedo related, saw these guys at glastonbury last year, super hyped to see them again this time around :D | ||
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red_
United States8474 Posts
On June 06 2016 07:41 Numy wrote: There was no CTF map at least not for comp 6v6. The only maps were capture point maps where you had to capture 3 points to win but maps were symmetrical so have to defend your point while trying to attack theirs. Then there was gravelpit the lone attack/defend map. If they added more maps since then I don't know but those were the only 2 map types when I was playing. Granary/Badlands were the most awesome CP maps back when I played. Think there was a map called Well as well which was a bit iffy but seeing people die to the train mid was always hilarious. edit: CTF doesn't really lead itself for the most fun game experience at least from games I played. Only Quake 3 really felt good playing CTF but well Quake 3 felt good playing anything. 5CP is prob the best game mode I've seen for these types of games. Allows for fast paced fluid gameplay while incorporating aspects of attack/defend maps depending on what's going on in the game. Viaduct(or the modded version, Product) is a KotH map that has been in pro rotation since it got created, it's a unique exception. Turbine was the lone CTF map(not counting super duper early on when it was only the Valve made maps and 2fort was actually played, that was barely what I'd even consider a competitive scene at that point anyways) to get play for a couple seasons but it finally phased out as ESEA took over as the premier league(and more 5CP maps got made to fill the pool). | ||
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Duvon
Sweden2360 Posts
There's been more than one call to change the national anthem, but so far no results. | ||
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killerdog
Denmark6522 Posts
On June 06 2016 13:13 red_ wrote: Viaduct(or the modded version, Product) is a KotH map that has been in pro rotation since it got created, it's a unique exception. Turbine was the lone CTF map(not counting super duper early on when it was only the Valve made maps and 2fort was actually played, that was barely what I'd even consider a competitive scene at that point anyways) to get play for a couple seasons but it finally phased out as ESEA took over as the premier league(and more 5CP maps got made to fill the pool). How do you think a 5CP style map would work in overwatch? Teams oscillating between being offence and defence could be very interesting and provoke a lot more composition switching. How long did games of that normally take? Blizz seems pretty keen on keeping OW matches pretty short from a design point of view. | ||
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Scip
Czech Republic11293 Posts
On June 06 2016 05:03 Scip wrote: There will come a day when I'll be well prepared for an exam without doing a 24 hour study marathon fueled by sweets and coffee but today is not that day Why is uni so fucking easy guys Im waiting for it to punish me but it's not happening yet | ||
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killerdog
Denmark6522 Posts
20m is actually incredibly fucking far when you look at it in person anyone done the test before and has an idea of what a not totally embarrassing result would be? | ||
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Numy
South Africa35471 Posts
On June 06 2016 18:11 Scip wrote: Why is uni so fucking easy guys Im waiting for it to punish me but it's not happening yet Good job man. Lend me your powers for tomorrow and I shall return them in pristine condition. On June 06 2016 16:24 killerdog wrote: How do you think a 5CP style map would work in overwatch? Teams oscillating between being offence and defence could be very interesting and provoke a lot more composition switching. How long did games of that normally take? Blizz seems pretty keen on keeping OW matches pretty short from a design point of view. It's been so long I can't really remember. I think it varies from 10-1 hour depending on how evenly matched the teams are. 5CP should help allow heroes like Tracer/Reaper to be used more if the maps are more open as you always have to be vary of flanking bastards and someone sneaking to steal your point while you pressuring their point. I think it'd help the map pool out. It's not like they have to remove the attack/defend maps now to get 5CP. | ||
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Gahlo
United States35174 Posts
On June 06 2016 18:11 Scip wrote: Why is uni so fucking easy guys Im waiting for it to punish me but it's not happening yet It lulls you into a false sense of security and then smacks you later. Then again, you're studying so "easy" is relative. | ||
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Gahlo
United States35174 Posts
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mordek
United States12705 Posts
On June 06 2016 18:25 killerdog wrote: Setting up the yoyo interval test to see how badly two weeks off fucked me 20m is actually incredibly fucking far when you look at it in person anyone done the test before and has an idea of what a not totally embarrassing result would be? Looks kinda like a shuttle run but with pauses. Never heard of it before. Joe Pass for the focus: + Show Spoiler + | ||
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Frolossus
United States4779 Posts
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AsmodeusXI
United States15536 Posts
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GhandiEAGLE
United States20754 Posts
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jcarlsoniv
United States27922 Posts
On June 07 2016 00:57 Frolossus wrote: yooka laylee looks pretty good Yeah I've been following them on Twitter - I'm real pumped. BanjoKazooie/Tooie were like my childhood | ||
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iCanada
Canada10660 Posts
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