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On August 08 2014 03:51 mordek wrote: Obviously the only way to improve is for us to draft you a terrible deck and you learn to overcome.
adapt or be removed
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Wave, when doing arena, for the first 15 cards you must pick the highest mana cost card available. Then, attempt to make a deck that works. If you succeed, you are truly prepared.
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On August 08 2014 03:58 Requizen wrote: Wave, when doing arena, for the first 15 cards you must pick the highest mana cost card available. Then, attempt to make a deck that works. If you succeed, you are truly prepared. ...but...but...ARENA MANA CURVE!!!
unless you're drood and have 5 innervates in your deck, that's a silly idea (almost as silly as 5 innervates lol).
Also, Voidcaller has finally made demon decks viable. DEMONS!
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Voidcaller is pretty damn scary in some situations. I like the 1/3 taunt ghoul who does 1 damage to every minion upon dying. Can trade with a 2 mana 3/2 minion easily, and with its ridiculously low cost it's good against stuff like facerush/murloc decks.
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Curving out is for the weak.
On the topic of HS, I have yet open a Keeper of the Grove to round out my druid deck, it's like core to every single one. and I still have my second Leeroy just waiting for a nerf ^^
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I don't have either of the Ancients to make a Druid deck and I can't craft them either 'cause I'm saving up for Alex and then probably Black Knight.
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I had Pagle... when I mostly played Rogue. And I had the Black Knight, right before the stall with taunt meta went back to aggro.
I have no idea what I should add to my deck, apart from obvious stuff like Leroy and the card that sends a minion back to your hand with a lowered cost. I have all the common Rogue cards and some rare, the azure drake, the argent commanders, but no auctioneer either and I always feel super weak because either I have a dominating start (eg. they have at best a standard start and even in that case mine is perfect) and I roll them (rarely), or I don't and I'm barely even in the midgame, or slightly ahead with no damage done to their face, and I promptly lose steam. People got better and I didn't change my deck I guess, it worked way better before.
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In all honesty, the only two cards I need I have.
Golden 420wing and Golden Swagwin van Yolo.
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spectral knight + taunt is the biggest fuck you to miracle rogue
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On August 08 2014 04:56 Frolossus wrote: spectral knight + taunt is the biggest fuck you to miracle rogue Right after turn 5 LoatheB
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On August 08 2014 04:56 Frolossus wrote: spectral knight + taunt is the biggest fuck you to miracle rogue Why? Because it has more than 4 HP so eviscerate and cold blooded throwaway minion and deadly poison'd assassin's blade can't one-shot it? Otherwise even if it dies it's only 1 HP per turn. Or am I confusing it with the guy who can't be targeted by powers and spells?
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On August 08 2014 05:24 Alaric wrote:Show nested quote +On August 08 2014 04:56 Frolossus wrote: spectral knight + taunt is the biggest fuck you to miracle rogue Why? Because it has more than 4 HP so eviscerate and cold blooded throwaway minion and deadly poison'd assassin's blade can't one-shot it? Otherwise even if it dies it's only 1 HP per turn. Or am I confusing it with the guy who can't be targeted by powers and spells?
Spectral Knight is the 4/6 Shroud. It's really hard to kill and targeted removal doesn't do shit. That said, Kidnapper?
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Black Knight is probably ideal.
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On August 08 2014 04:56 Frolossus wrote: spectral knight + taunt is the biggest fuck you to miracle rogue
Whole Naxx seems fuck you to miracle rogue.
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On August 08 2014 06:01 Numy wrote:Show nested quote +On August 08 2014 04:56 Frolossus wrote: spectral knight + taunt is the biggest fuck you to miracle rogue Whole Naxx seems fuck you to miracle rogue. good
fuck miracle rogue
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Haha this whole Twitch AMA is just people being pissed and trying to trip up the CEO.
Mistakes were made.
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I'd have sympathy if you know I wasn't had it up to here with copyright bullshit.
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Czech Republic11293 Posts
Wait, did Jeff go somewhere?
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He went to a better place.
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