[Code S] Ro32 Group E Season 1 2014 - Page 50
Forum Index > StarCraft 2 Tournaments |
Derez
Netherlands6068 Posts
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Alak
Sweden380 Posts
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Zealously
East Gorteau22261 Posts
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Jer99
Canada8157 Posts
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Stress
United States980 Posts
On February 19 2014 21:50 Vindicare605 wrote: That was easily the worst Swarm Host vs Mech game I have ever seen played at the professional level. That's the TRUth. Agreed^ Whats the correct amount of Swarm Hosts to build? Like 15-20 because 35 is clearly too much because then you don't have enough supply for anything else. | ||
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Shellshock
United States97276 Posts
On February 19 2014 21:51 Zealously wrote: Bbyong #1 but he's only #2 at best in this group | ||
Yello
Germany7411 Posts
On February 19 2014 21:49 Yello wrote: Poll: Recommend Final Match Game 1? ★★★★★ - One of the best games of the year (1) ★★★★ - Highly recommended game (9) ★★★ - Good game (5) ★★ - Only if you have nothing better to do (6) ★ - Do not see this game no matter what (1) 22 total votes Your vote: Recommend Final Match Game 1? (Vote): ★★★★★ - One of the best games of the year | ||
Qwerty85
Croatia5536 Posts
On February 19 2014 21:51 Jer99 wrote: THE TANK FLANK I bet every SH hater enjoyed that move. | ||
XDEKSDEEXD
622 Posts
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shid0x
Korea (South)5014 Posts
On February 19 2014 21:51 Zealously wrote: Bbyong #1 Tell that to my FPL. | ||
Ufnal
Poland1435 Posts
On February 19 2014 21:51 Vindicare605 wrote: Who the hell is voting on these? None of these games today except Parting vs True game 2 is 4 star worthy. 3 star MAX. Well, I think the game is "Highly recommended" to all the Terran and Zerg players, to watch, laugh and learn. ![]() | ||
Ramiz1989
12124 Posts
On February 19 2014 21:52 Stress wrote: Agreed^ Whats the correct amount of Swarm Hosts to build? Like 15-20 because 35 is clearly too much because then you don't have enough supply for anything else. Around 16 is good enough, the rest should be units that you need the most, depending on the situation like Zerglings/Mutas/Vipers/Infestors/Hydras etc. | ||
Big J
Austria16289 Posts
On February 19 2014 21:53 Ramiz1989 wrote: Around 16 is good enough, the rest should be units that you need the most, depending on the situation like Zerglings/Mutas/Vipers/Infestors/Hydras etc. Don't build hydras! ![]() | ||
Qwerty85
Croatia5536 Posts
On February 19 2014 21:52 Stress wrote: Agreed^ Whats the correct amount of Swarm Hosts to build? Like 15-20 because 35 is clearly too much because then you don't have enough supply for anything else. I think 20 is more than enough to prevent terran from moving out. 25 max but he had 36 at one point if I remember correctly. He couldn't even defend his bases from helion harass. | ||
teamamerica
United States958 Posts
1-0 in Bbyong favor. Alterzim Stronghold. True spawns at 11 o'clock vs Bbyong at 7o'clock. [0-3] Hatch first vs CC first; | ||
pmp10
3319 Posts
On February 19 2014 21:52 Stress wrote: Agreed^ Whats the correct amount of Swarm Hosts to build? Like 15-20 because 35 is clearly too much because then you don't have enough supply for anything else. There is no 'correct' amount. Mech play is a composition dance and you should build swarm hosts to force tanks as long as terran tries to do mostly thors. | ||
Vindicare605
United States16071 Posts
On February 19 2014 21:52 Stress wrote: Agreed^ Whats the correct amount of Swarm Hosts to build? Like 15-20 because 35 is clearly too much because then you don't have enough supply for anything else. You only want enough to stop the Mech army from being able to advance quickly. 15 does just about that. True was trying to do some cute aggressive shit with Swarm Hosts, the problem was he picked literally the WORST map to try that on. So many cliffs and counter attack paths for the Mech army to take advantage of vs a strategy like that, he should've tried Habitation Station or maybe even Yeonsu for a strategy like that. | ||
Ramiz1989
12124 Posts
Well, you definitely need them against some type of Air ![]() | ||
Squat
Sweden7978 Posts
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teamamerica
United States958 Posts
On February 19 2014 21:54 teamamerica wrote: Bbyong (T) vs True (Z). 1-0 in Bbyong favor. Alterzim Stronghold. True spawns at 11 o'clock vs Bbyong at 7o'clock. [0-3] Hatch first vs CC first; [3-6] Zerg goes 3hatch before pool. Terran goes 1rax into gas after his CC frist. Ling speed starts and True pulls off gas. Reactored hellion the way and 3rd cc starts. | ||
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