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On April 22 2013 05:23 JustPassingBy wrote:Mario really needed ghosts and vikings, the thors (even though I really love that unit) didn't do him any good...
Yeah i don't know why he chose the thors, even if the toss goes air you should have vikings too. Btw he had ghosts.
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On April 22 2013 05:23 Sissors wrote:Show nested quote +On April 22 2013 05:20 Undead1993 wrote: collossi against mech? srsly nony is gonna get destroyed here You are seriously underestimating colossi. Mech is slow, and except siege tanks they outrange all mech. And siege tanks arent mobile, so colossi can flank and always have a local firepower superiority. There is only one big problem, and that is stalkers die fast, so it is hard to get rid of vikings. Did you see many vikings here? In other words, colossi's were fine choice. seems like you are right but i have always been told that collossi suck against mech so i build like 15 immortals when i see mech. hmm but somehow it still feels strange for me that this worked
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So I can't find either Mario or Nony in the braclet. Fuck it.
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Still it was a very bad map for mech, so with a mapchoice, it will go a lot better I reckon. Having a sideway to blink into the main is a total bitch for mech.
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United States97274 Posts
On April 22 2013 05:24 Zax19 wrote:I don’t like this, qxc was supposed to play a winner of a ZvZ between foreigners and suddenly Liquipedia shows a Korean protoss Aria winning over one of the zergs. Are they tampering with the brackets? there was a protoss listed there before on liquipedia. im not sure what it is exactly, now, because MLG hid all their brackets so we cant see shit. I was just posting the bnet account that was linked to the bracket id
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On April 22 2013 05:24 Zax19 wrote:I don’t like this, qxc was supposed to play a winner of a ZvZ between foreigners and suddenly Liquipedia shows a Korean protoss Aria winning over one of the zergs. Are they tampering with the brackets? No, he was looking at the MLG bracket which removed the results of the previous rounds... AriA should be in the bracket.
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Collossi +blink stalkers+chargelots+immortasl+archons...One of the most powerfull P combo vs Mech.The other one is the Tempest/Carrier/Void Ray/HT.
In the engagement near the 3rd base of NonY,Mario got 3 tanks idle and far from shooting.That makes huge difference in the battle and he just overextended.He need more hellbats and hold position with them in front of tanks and ofc scout for Collossi and be prepare always to add 3-4 Starports.Hope he learned.Anyways this map is perfect for blink and NonY show it.
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On April 22 2013 05:24 Topdoller wrote:Show nested quote +On April 22 2013 05:22 Wojciech Zywny wrote: I guess mech still isn't that great vs protoss? Actually with some Vikings mixed in i think Mario could have won, he started building them too late Nobody expects the 25 minute mass Colossus transition.
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On April 22 2013 05:25 Godwrath wrote:Show nested quote +On April 22 2013 05:23 JustPassingBy wrote:On April 22 2013 05:22 Empirimancer wrote: Mech -_-
Mario really needed ghosts and vikings, the thors (even though I really love that unit) didn't do him any good... Yeah i don't know why he chose the thors, even if the toss goes air you should have vikings too. Thors are in theory to break ffs. FFs are strong vs hellbats.
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Go for the eyes nony! go for the eyes!
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On April 22 2013 05:26 Zarahtra wrote: Still it was a very bad map for mech, so with a mapchoice, it will go a lot better I reckon. Having a sideway to blink into the main is a total bitch for mech.
Daybreak might still be available, unless Nony vetoed it.
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On April 22 2013 05:25 Undead1993 wrote:Show nested quote +On April 22 2013 05:23 Sissors wrote:On April 22 2013 05:20 Undead1993 wrote: collossi against mech? srsly nony is gonna get destroyed here You are seriously underestimating colossi. Mech is slow, and except siege tanks they outrange all mech. And siege tanks arent mobile, so colossi can flank and always have a local firepower superiority. There is only one big problem, and that is stalkers die fast, so it is hard to get rid of vikings. Did you see many vikings here? In other words, colossi's were fine choice. seems like you are right but i have always been told that collossi suck against mech so i build like 15 immortals when i see mech. hmm but somehow it still feels strange for me that this worked He didn't have any cannonfodder, that is pretty much it along with not being sieged. I'd still recommend going the immortal route(if you can get 15 immos in range of the tanks anyway ) and handle the hellbats with storms. I atleast really disagree with that colossi were a smart choice rather than more archon, hts and immos(or well air).
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Man, I was so hoping Nony would make a few void rays and just charge-melt that tank line. There was nothing to shoot up for the longest time.
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Let's Go NonY!!!!
You can do this!
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Did kawaii play against the tyrant yet?
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On April 22 2013 05:25 Gescom wrote: Wouldn't stargate play be great in a situation like this...?
That's what I thought. Probably too late/expensive to switch when he needed all resources to hold his ground.
/theorycraft
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On April 22 2013 05:29 FrogOfWar wrote:Show nested quote +On April 22 2013 05:25 Gescom wrote: Wouldn't stargate play be great in a situation like this...? That's what I thought. Probably too late/expensive to switch when he needed all resources to hold his ground. /theorycraft
Upgrades maybe..
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"The man who is trying to make it through those qualifiers". Sick intro for Mario.
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On April 22 2013 05:26 Belha wrote: So I can't find either Mario or Nony in the braclet. Fuck it.
Use Liquipedia
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On April 22 2013 05:31 ZenithM wrote: "The man who is trying to make it through those qualifiers". Sick intro for Mario.
Better than "some random plumber".
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