[Up/Down] Group B 2013 GSL Season 1 - Page 12
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tuestresfat
2555 Posts
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Shellshock
United States97274 Posts
Stop Dreaming, wake up and be Happy ! It's not a Trap ! Taeja and Squirtle are going to Shine today ! #GSL @ProxyWolf @Khaldor The tweet | ||
TheBB
Switzerland5133 Posts
TaeJa wins (79.90%): 1-0: 79.90% Happy wins (20.10%): 1-0: 20.10% Most likely winner: TaeJa (79.90%) Median outcome: TaeJa 1-0 Happy ![]() details, data source, code | ||
MCXD
Australia2738 Posts
On January 07 2013 19:07 tuestresfat wrote: can someone post that tweet khaldor read out? "Stop Dreaming, wake up and be Happy ! It's not a Trap ! Taeja and Squirtle are going to Shine today !" e:f;b :< | ||
Laryleprakon
New Zealand9496 Posts
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Gimmeurladderpoints
Germany372 Posts
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Sumahi
Guam5609 Posts
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X3GoldDot
Malaysia3840 Posts
On January 07 2013 19:09 Gimmeurladderpoints wrote: Taeja going up 2-0. Make it happen. Sorry happy. But you are not the hero that code S deserves. you never know, happy is pretty friggin good | ||
FuzzyJAM
Scotland9300 Posts
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Gimmeurladderpoints
Germany372 Posts
On January 07 2013 19:11 X3GoldDot wrote: you never know, happy is pretty friggin good True. But he's pretty friggin bland as well. So I hope Taeja does it | ||
Deleted User 137586
7859 Posts
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xAdra
Singapore1858 Posts
On January 07 2013 19:05 bankobauss wrote: by the time you make 2 vikings out of a starport the protoss force is so huge. getting a couple siegetanks with marines comes out way faster actually dont scout a nexus = immediately go marine/tank which beats 1base toss toss expands, stop making tanks and go bio, and you can pressure the tosses natural in a minute with a huge force You'd be a little pressed to scout a protoss with or without nexus that easily. As a protoss I always have a single stalker with my 1 gate fe to prevent scouts and keep the terran in the dark. | ||
FrostedMiniWheats
United States30730 Posts
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bankobauss
204 Posts
On January 07 2013 19:14 xAdra wrote: You'd be a little pressed to scout a protoss with or without nexus that easily. As a protoss I always have a single stalker with my 1 gate fe to prevent scouts and keep the terran in the dark. now that i think about it you may not need to abandon the natural and you may be able to hold it with a 1rax expand (no gas) but it absolutely depends on the scout you can open 1rax expand, and you MUST scout the protosses natural at exactly 5 minutes. possibly by sending out 2 scv's to scout at the same time or something. if your scout is denied you lose if you dont see a nexus in the toss natural at 5:00, immediately make 3 bunkers in your natural far enough away to prevent your ramp from being forcefielded, and dont go for medivacs (too slow to come out vs 1base aggression). instead dont make the starport and immediately get a techlab/siegemode from your tanks and get 1rax(techlab) making marauders, 1factory making tanks, and 1rax making marines, while CONSTANTLY pumping scv's from your 2 orbitals since scv's trade well with stalkers when the stalkers blink into your main during the small timing window before your siegemode is done, you can fight the stalkers with SCV's and marines and trade well against them. Sure, you do lose some scv's and marines, but considering the protoss didnt expand and you do not need to abandon your natural it should be a fight in your favor over time. Then eventually your safe your sitting on 2bases and the protosses natural is heavily delayed and you can go into bio at that point | ||
Mattumsfox
United States233 Posts
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Tsubbi
Germany7967 Posts
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Laryleprakon
New Zealand9496 Posts
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Azzur
Australia6253 Posts
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Hall0wed
United States8486 Posts
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X3GoldDot
Malaysia3840 Posts
On January 07 2013 19:20 Tsubbi wrote: why do terrans always siege up in this position in tvt lol, a contain that doesnt prevent the 4th i guess it controls centre slightly, but i agree its not a very good position | ||
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