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[Up/Down] Group A 2012 GSL Season 5 - Page 10

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 8 9 10 11 12 63 Next
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 22 2012 09:28 GMT
#181
JYP with no charge and no tech apart from Colossi. Looking pretty bad for him.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
October 22 2012 09:28 GMT
#182
On October 22 2012 18:27 Zenic wrote:
I haven't watched GSL for a long time, but the ingame music really annoys me, is it always on?


In 2 years of watching GSL i can't recall a single game where it was off when sound problems were not involved.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 22 2012 09:29 GMT
#183
On October 22 2012 18:23 Shellshock1122 wrote:
Show nested quote +
On October 22 2012 18:19 Shellshock1122 wrote:
On October 22 2012 18:15 Shellshock1122 wrote:
GSL Season 5 Up & Down Matches Group A
JYP vs aLive
Map: Cloud Kingdom


0:00
JYP spawns in the top right
aLive spawns in the bottom left

1:45
Rax first for aLive
gateway first for JYP

2:00
gas for JYP
fast wall off for aLive
Cybernetics core for JYP

3:00
2nd gas for JYP
CC on the high ground for aLive
aLive scouts double gas from JYP
stalker started for JYP
2nd rax started for aLive

4:00
3rd rax started for aLive
Bunker going up at the natural for aLive
double gas for aLive
Nexus started for JYP

5:00
2nd and 3rd gates for JYP
tech lab started for aLive
Robo started for JYP

6:00
stim started for aLive
observer first from the robo for JYP
Marauder production started

7:00
Combat shields started for aLive
2 tech labs and 1 reactor on the 3 rax
forge started for JYP
2nd observer made for JYP

8:00
First observer of JYP killed before even making it in aLive's base
Robotics Bay started for JYP
2nd observer gets into the main
factory started for aLive
2nd observer killed
+1 armor started for JYP
3rd observer out for JYP

9:00
aLive pushing across the map with a bio force
observer from JYP misses the bio force
aLive's army moves into the 3rd base area on JYP's side of the map and a stalker is killed for free
aLive attacking towards the natural

10:00
forcefields block out the bio
starport started
first colossus out for Jyp to help defend
Jyp loses all of his sentries
3 gates added on for JYP
+1 attack started for aLive

11:00
15 harvesters now killed for aLive
double medivac production begins
Extended thermal lance research started
3rd CC started for aLive
aLive is up by 13 harvesters
2 colossi out for JYP

12:00
+1 attack started for JYP
2nd ebay and armory started for aLive
double drop loaded up for aLive and heading towards YP's main
JYP scouts the drop with a probe on the map

13:00
double drop is deflected by stalker warp ins
Main army of aLive heading towards Jyp's natural to look around for 3rd bases
twilight council started for JYP
+1 armor started for aLive
2nd starport started for aLive
aLive stims into the natural but backs off after eating a colossus shot on his bio
3 colossi out now

14:00
+2 attack started for aLive
+1 air weapons started for aLive
double viking production started
+2 armor started for JYP
Blink started for JYP
aLive lands his 3rd OC
Quad viking production now
JYP still making colossi

15:00
3rd base started for JYP
aLive attacking into the 3rd of JYP
JYP has to cancel because his army is out of position
JYP is supply blocked

16:00
Templar archives started for JYP
Charge started for JYP
aLive backs off for now and JYP restarts his 3rd
Ghost academy started for aLive
zealot runby at aLive's 3rd

17:00
the 4 zealot runby is killed with 1 marine lost
+3 armor started for JYP
storm started for JYP
aLive is maxed out vs 141 supply

18:00
5 colossi out for JYP
+3 attack +2 armor on the way for aLive
Moebius reactor research started
aLive adding on 2 more Barracks
4th base on the way for aLive
aLive pushing towards JYP's 3rd
12 vikings vs 5 colossi

19:00
big attack at the 3rd of JYP
storms hit part of aLive's army
all the colossi fall quickly to the viking fleet
the gateway army of JYP is able to hold on but aLive is still way ahead in supply
+2 air attack started for aLive
ghost production started for aLive
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2012-10-22 09:29:48
October 22 2012 09:29 GMT
#184
lol, alive attacking with the worst possible angle :')
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 22 2012 09:30 GMT
#185
Come on, JYP...

Well, he's got templar tech. A couple of good storms in smart engagements could turn this around.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Meiffeltower
Profile Joined March 2011
Sweden674 Posts
October 22 2012 09:30 GMT
#186
alive did that pretty sloppy... should have ended the game right there.. y u no micro ur bio?
LEEEEE YOOOUUUUUNG HOOOOOO
Adreme
Profile Joined June 2011
United States5574 Posts
October 22 2012 09:30 GMT
#187
Am I only person who thinks that went about as bad for Alive as it possibly could have?
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
October 22 2012 09:30 GMT
#188
On October 22 2012 18:30 Meiffeltower wrote:
alive did that pretty sloppy... should have ended the game right there.. y u no micro ur bio?


Well it's alive we're talking about here, that's kind of his thing :p
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
October 22 2012 09:32 GMT
#189
I forgot how bad Low quality looks.
Always look on the bright side of life
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
October 22 2012 09:32 GMT
#190
On October 22 2012 18:27 Zenic wrote:
I haven't watched GSL for a long time, but the ingame music really annoys me, is it always on?

Always on, always a bit too loud.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Fjodorov
Profile Joined December 2011
5007 Posts
October 22 2012 09:32 GMT
#191
How has alive not won yet? Have to hand it to JYP i guess
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 22 2012 09:33 GMT
#192
Alive could win this right now. I think he's waiting a little too long. Still, he's doing enough by denying JYP a 4th base.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 22 2012 09:33 GMT
#193
On October 22 2012 18:29 Shellshock1122 wrote:
Show nested quote +
On October 22 2012 18:23 Shellshock1122 wrote:
On October 22 2012 18:19 Shellshock1122 wrote:
On October 22 2012 18:15 Shellshock1122 wrote:
GSL Season 5 Up & Down Matches Group A
JYP vs aLive
Map: Cloud Kingdom


0:00
JYP spawns in the top right
aLive spawns in the bottom left

1:45
Rax first for aLive
gateway first for JYP

2:00
gas for JYP
fast wall off for aLive
Cybernetics core for JYP

3:00
2nd gas for JYP
CC on the high ground for aLive
aLive scouts double gas from JYP
stalker started for JYP
2nd rax started for aLive

4:00
3rd rax started for aLive
Bunker going up at the natural for aLive
double gas for aLive
Nexus started for JYP

5:00
2nd and 3rd gates for JYP
tech lab started for aLive
Robo started for JYP

6:00
stim started for aLive
observer first from the robo for JYP
Marauder production started

7:00
Combat shields started for aLive
2 tech labs and 1 reactor on the 3 rax
forge started for JYP
2nd observer made for JYP

8:00
First observer of JYP killed before even making it in aLive's base
Robotics Bay started for JYP
2nd observer gets into the main
factory started for aLive
2nd observer killed
+1 armor started for JYP
3rd observer out for JYP

9:00
aLive pushing across the map with a bio force
observer from JYP misses the bio force
aLive's army moves into the 3rd base area on JYP's side of the map and a stalker is killed for free
aLive attacking towards the natural

10:00
forcefields block out the bio
starport started
first colossus out for Jyp to help defend
Jyp loses all of his sentries
3 gates added on for JYP
+1 attack started for aLive

11:00
15 harvesters now killed for aLive
double medivac production begins
Extended thermal lance research started
3rd CC started for aLive
aLive is up by 13 harvesters
2 colossi out for JYP

12:00
+1 attack started for JYP
2nd ebay and armory started for aLive
double drop loaded up for aLive and heading towards YP's main
JYP scouts the drop with a probe on the map

13:00
double drop is deflected by stalker warp ins
Main army of aLive heading towards Jyp's natural to look around for 3rd bases
twilight council started for JYP
+1 armor started for aLive
2nd starport started for aLive
aLive stims into the natural but backs off after eating a colossus shot on his bio
3 colossi out now

14:00
+2 attack started for aLive
+1 air weapons started for aLive
double viking production started
+2 armor started for JYP
Blink started for JYP
aLive lands his 3rd OC
Quad viking production now
JYP still making colossi

15:00
3rd base started for JYP
aLive attacking into the 3rd of JYP
JYP has to cancel because his army is out of position
JYP is supply blocked

16:00
Templar archives started for JYP
Charge started for JYP
aLive backs off for now and JYP restarts his 3rd
Ghost academy started for aLive
zealot runby at aLive's 3rd

17:00
the 4 zealot runby is killed with 1 marine lost
+3 armor started for JYP
storm started for JYP
aLive is maxed out vs 141 supply

18:00
5 colossi out for JYP
+3 attack +2 armor on the way for aLive
Moebius reactor research started
aLive adding on 2 more Barracks
4th base on the way for aLive
aLive pushing towards JYP's 3rd
12 vikings vs 5 colossi

19:00
big attack at the 3rd of JYP
storms hit part of aLive's army
all the colossi fall quickly to the viking fleet
the gateway army of JYP is able to hold on but aLive is still way ahead in supply
+2 air attack started for aLive
ghost production started for aLive

20:00
+3 armor started for aLive
aLive adding on 4 more rax
+2 attack started for JYP
Planetary morphing at the 4th of aLive
stalker harass from the high ground at aLive's 4th

21:00
ghost cloak started for aLive
JYP starts his 4th nexus
JYP attacking at the 4th nexus

22:00
4th nexus is canceled
storm on the scvs at aLive's 4th
4th base restarted for JYP

23:00
aLive positioning his army in the center of the map
warp prism on the way for Jyp
zealot runby to aLive's 3rd is caught by marauders and killed


24:00
5th base started for aLive
12 vikings out vs 3 colossi
8 HTs out for JYP
aLive attacking towards JYP's 3rd
zealot drop at the natural of aLive
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
LeLfe
Profile Joined February 2011
France3160 Posts
October 22 2012 09:33 GMT
#194
On October 22 2012 18:32 Deckkie wrote:
I forgot how bad Low quality looks.


to be fair, even the HQ is not as good as it should be for something you pay for
Writer for Red bull (Fr) and Iron Squid (En/Fr) @ClemLeLfe on twitter
WigglingSquid
Profile Joined August 2011
5194 Posts
October 22 2012 09:33 GMT
#195
Silly ghosts, going off for a picnic at the protoss' fourth.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
October 22 2012 09:33 GMT
#196
Oh man, i can see alive giving this away ><
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
October 22 2012 09:33 GMT
#197
aLive, what are you doing
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
October 22 2012 09:34 GMT
#198
lol they didn't even talk about aLive throwing those ghosts away
♦ My Life for BESTie ♦ 류세라 = 배 ♦
samurai80
Profile Joined November 2011
Japan4225 Posts
October 22 2012 09:34 GMT
#199
JYP playing this so well !
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 22 2012 09:34 GMT
#200
And that's what I was saying, Alive was just a little too tentative.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
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