[Up/Down] Group A 2012 GSL Season 5 - Page 10
Forum Index > StarCraft 2 Tournaments |
silent_owl
Philippines3098 Posts
| ||
Fragile51
Netherlands15767 Posts
On October 22 2012 18:27 Zenic wrote: I haven't watched GSL for a long time, but the ingame music really annoys me, is it always on? In 2 years of watching GSL i can't recall a single game where it was off when sound problems were not involved. | ||
![]()
Shellshock
United States97274 Posts
On October 22 2012 18:23 Shellshock1122 wrote: 6:00 stim started for aLive observer first from the robo for JYP Marauder production started 7:00 Combat shields started for aLive 2 tech labs and 1 reactor on the 3 rax forge started for JYP 2nd observer made for JYP 8:00 First observer of JYP killed before even making it in aLive's base Robotics Bay started for JYP 2nd observer gets into the main factory started for aLive 2nd observer killed +1 armor started for JYP 3rd observer out for JYP 9:00 aLive pushing across the map with a bio force observer from JYP misses the bio force aLive's army moves into the 3rd base area on JYP's side of the map and a stalker is killed for free aLive attacking towards the natural 10:00 forcefields block out the bio starport started first colossus out for Jyp to help defend Jyp loses all of his sentries 3 gates added on for JYP +1 attack started for aLive 11:00 15 harvesters now killed for aLive double medivac production begins Extended thermal lance research started 3rd CC started for aLive aLive is up by 13 harvesters 2 colossi out for JYP 12:00 +1 attack started for JYP 2nd ebay and armory started for aLive double drop loaded up for aLive and heading towards YP's main JYP scouts the drop with a probe on the map 13:00 double drop is deflected by stalker warp ins Main army of aLive heading towards Jyp's natural to look around for 3rd bases twilight council started for JYP +1 armor started for aLive 2nd starport started for aLive aLive stims into the natural but backs off after eating a colossus shot on his bio 3 colossi out now 14:00 +2 attack started for aLive +1 air weapons started for aLive double viking production started +2 armor started for JYP Blink started for JYP aLive lands his 3rd OC Quad viking production now JYP still making colossi 15:00 3rd base started for JYP aLive attacking into the 3rd of JYP JYP has to cancel because his army is out of position JYP is supply blocked 16:00 Templar archives started for JYP Charge started for JYP aLive backs off for now and JYP restarts his 3rd Ghost academy started for aLive zealot runby at aLive's 3rd 17:00 the 4 zealot runby is killed with 1 marine lost +3 armor started for JYP storm started for JYP aLive is maxed out vs 141 supply 18:00 5 colossi out for JYP +3 attack +2 armor on the way for aLive Moebius reactor research started aLive adding on 2 more Barracks 4th base on the way for aLive aLive pushing towards JYP's 3rd 12 vikings vs 5 colossi 19:00 big attack at the 3rd of JYP storms hit part of aLive's army all the colossi fall quickly to the viking fleet the gateway army of JYP is able to hold on but aLive is still way ahead in supply +2 air attack started for aLive ghost production started for aLive | ||
Yorbon
Netherlands4272 Posts
| ||
silent_owl
Philippines3098 Posts
Well, he's got templar tech. A couple of good storms in smart engagements could turn this around. | ||
Meiffeltower
Sweden674 Posts
| ||
Adreme
United States5574 Posts
| ||
Fragile51
Netherlands15767 Posts
On October 22 2012 18:30 Meiffeltower wrote: alive did that pretty sloppy... should have ended the game right there.. y u no micro ur bio? Well it's alive we're talking about here, that's kind of his thing :p | ||
Deckkie
Netherlands1595 Posts
| ||
![]()
KristofferAG
Norway25712 Posts
On October 22 2012 18:27 Zenic wrote: I haven't watched GSL for a long time, but the ingame music really annoys me, is it always on? Always on, always a bit too loud. | ||
Fjodorov
5007 Posts
| ||
silent_owl
Philippines3098 Posts
| ||
![]()
Shellshock
United States97274 Posts
On October 22 2012 18:29 Shellshock1122 wrote: 12:00 +1 attack started for JYP 2nd ebay and armory started for aLive double drop loaded up for aLive and heading towards YP's main JYP scouts the drop with a probe on the map 13:00 double drop is deflected by stalker warp ins Main army of aLive heading towards Jyp's natural to look around for 3rd bases twilight council started for JYP +1 armor started for aLive 2nd starport started for aLive aLive stims into the natural but backs off after eating a colossus shot on his bio 3 colossi out now 14:00 +2 attack started for aLive +1 air weapons started for aLive double viking production started +2 armor started for JYP Blink started for JYP aLive lands his 3rd OC Quad viking production now JYP still making colossi 15:00 3rd base started for JYP aLive attacking into the 3rd of JYP JYP has to cancel because his army is out of position JYP is supply blocked 16:00 Templar archives started for JYP Charge started for JYP aLive backs off for now and JYP restarts his 3rd Ghost academy started for aLive zealot runby at aLive's 3rd 17:00 the 4 zealot runby is killed with 1 marine lost +3 armor started for JYP storm started for JYP aLive is maxed out vs 141 supply 18:00 5 colossi out for JYP +3 attack +2 armor on the way for aLive Moebius reactor research started aLive adding on 2 more Barracks 4th base on the way for aLive aLive pushing towards JYP's 3rd 12 vikings vs 5 colossi 19:00 big attack at the 3rd of JYP storms hit part of aLive's army all the colossi fall quickly to the viking fleet the gateway army of JYP is able to hold on but aLive is still way ahead in supply +2 air attack started for aLive ghost production started for aLive 20:00 +3 armor started for aLive aLive adding on 4 more rax +2 attack started for JYP Planetary morphing at the 4th of aLive stalker harass from the high ground at aLive's 4th 21:00 ghost cloak started for aLive JYP starts his 4th nexus JYP attacking at the 4th nexus 22:00 4th nexus is canceled storm on the scvs at aLive's 4th 4th base restarted for JYP 23:00 aLive positioning his army in the center of the map warp prism on the way for Jyp zealot runby to aLive's 3rd is caught by marauders and killed 24:00 5th base started for aLive 12 vikings out vs 3 colossi 8 HTs out for JYP aLive attacking towards JYP's 3rd zealot drop at the natural of aLive | ||
LeLfe
France3160 Posts
On October 22 2012 18:32 Deckkie wrote: I forgot how bad Low quality looks. to be fair, even the HQ is not as good as it should be for something you pay for | ||
WigglingSquid
5194 Posts
| ||
Yorbon
Netherlands4272 Posts
| ||
![]()
KristofferAG
Norway25712 Posts
| ||
Hall0wed
United States8486 Posts
| ||
samurai80
Japan4225 Posts
| ||
silent_owl
Philippines3098 Posts
| ||
| ||