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[OSL] RO16 Day 4 - Page 29

Forum Index > StarCraft 2 Tournaments
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renaissanceMAN
Profile Joined March 2011
United States1840 Posts
September 10 2012 15:55 GMT
#561
when is the next round pls
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
Allscorpion
Profile Joined April 2010
United Kingdom319 Posts
September 10 2012 16:18 GMT
#562
On September 11 2012 00:55 renaissanceMAN wrote:
when is the next round pls


+1.
Day[9] Made me do it
kamikami
Profile Joined November 2010
France1057 Posts
September 10 2012 16:38 GMT
#563
On September 10 2012 10:23 revy wrote:
Show nested quote +
On September 10 2012 07:13 kamikami wrote:
On September 10 2012 00:09 revy wrote:
On September 09 2012 23:52 Lazzi wrote:
I've never followed brood war (sadly) but I'm so shocked by Flash's macro. It's insane. + Show Spoiler +
In the game against Best , he just won because of his amazing macro.


No need to spoiler in the LR thread. In BW Best was known as being one of the few players who had macro as solid as Flash. I don't know if Best's macro will translate (and he was kind of on a downturn in BW).


It's the warp gate mechanics that make BeSt's macro style impossible. He cannot build 40 gates anymore because the warping will be undoable lol, also protoss cannot win with pure gateway units like before, so I don't expect him to do his same old "build stuffs" style in Sc2 at all.


You're correct about a less gateway heavy composition being more normal in SC2, but what exactly about warpgates makes things more difficult than in bw where you had to manually click each building and build a unit? I don't see a reason why Best's macro would be weakened aside from the fact that it's not 100% gateway anymore. If his macro doesn't translate I'ld say it's because he was on a downturn at the end of bw.


Well it's just my feeling that all gateway production are not synchronized and you cannot queue units, that made building massive gates difficult because of the headache of choosing which unit to warp each time in function of the Innumber of unit available, sometime i want to build zealots but i cannot build the number i desire because they are not available yet and that makes me crazy lol, but of course that's just my feeling though. In BW we click on the gate and press Z and move on and don't have to think about anything lol.
Khassar de Templari
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
September 11 2012 02:47 GMT
#564
On September 11 2012 00:55 renaissanceMAN wrote:
when is the next round pls

in 7hr 44 mins from this post =]
ModeratorRetired LR Bonjwa
TL+ Member
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50143 Posts
September 11 2012 04:09 GMT
#565
On September 11 2012 11:47 opterown wrote:
Show nested quote +
On September 11 2012 00:55 renaissanceMAN wrote:
when is the next round pls

in 7hr 44 mins from this post =]


actually next round doesn't start for a week...maybe two if we see tiebreakers.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
September 11 2012 04:14 GMT
#566
On September 11 2012 13:09 BLinD-RawR wrote:
Show nested quote +
On September 11 2012 11:47 opterown wrote:
On September 11 2012 00:55 renaissanceMAN wrote:
when is the next round pls

in 7hr 44 mins from this post =]


actually next round doesn't start for a week...maybe two if we see tiebreakers.

o.O? i assume next round = next time osl was on
also schedule is up, if there are tiebreakers they will be on the sunday after day 6
ModeratorRetired LR Bonjwa
TL+ Member
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50143 Posts
September 11 2012 04:16 GMT
#567
On September 11 2012 13:14 opterown wrote:
Show nested quote +
On September 11 2012 13:09 BLinD-RawR wrote:
On September 11 2012 11:47 opterown wrote:
On September 11 2012 00:55 renaissanceMAN wrote:
when is the next round pls

in 7hr 44 mins from this post =]


actually next round doesn't start for a week...maybe two if we see tiebreakers.

o.O? i assume next round = next time osl was on
also schedule is up, if there are tiebreakers they will be on the sunday after day 6


ohhh, I thought by next round they meant Ro8.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2012-09-11 20:57:53
September 11 2012 20:56 GMT
#568
On September 11 2012 01:38 kamikami wrote:
Show nested quote +
On September 10 2012 10:23 revy wrote:
On September 10 2012 07:13 kamikami wrote:
On September 10 2012 00:09 revy wrote:
On September 09 2012 23:52 Lazzi wrote:
I've never followed brood war (sadly) but I'm so shocked by Flash's macro. It's insane. + Show Spoiler +
In the game against Best , he just won because of his amazing macro.


No need to spoiler in the LR thread. In BW Best was known as being one of the few players who had macro as solid as Flash. I don't know if Best's macro will translate (and he was kind of on a downturn in BW).


It's the warp gate mechanics that make BeSt's macro style impossible. He cannot build 40 gates anymore because the warping will be undoable lol, also protoss cannot win with pure gateway units like before, so I don't expect him to do his same old "build stuffs" style in Sc2 at all.


You're correct about a less gateway heavy composition being more normal in SC2, but what exactly about warpgates makes things more difficult than in bw where you had to manually click each building and build a unit? I don't see a reason why Best's macro would be weakened aside from the fact that it's not 100% gateway anymore. If his macro doesn't translate I'ld say it's because he was on a downturn at the end of bw.


Well it's just my feeling that all gateway production are not synchronized and you cannot queue units, that made building massive gates difficult because of the headache of choosing which unit to warp each time in function of the Innumber of unit available, sometime i want to build zealots but i cannot build the number i desire because they are not available yet and that makes me crazy lol, but of course that's just my feeling though. In BW we click on the gate and press Z and move on and don't have to think about anything lol.


There's really no difference. SC2 gateway macro is slightly easier because you don't have to build and macro 24 gateways from 2 different main bases (because you can't fit all those gateways in your main and you don't want to get contained), and the gateways are spread apart so there's a bit of screen moving.

Best is actually quite slow and tunnel visioned, his style is very direct, he'd either cut probes and do a wicked timing attack with ridiculous numbers of units, or he'd tech to arbiters and play a split map game until he can pummel the Terran to death. No harass or weird shenanigans, just win straight up. Kinda the opposite of Bisu who has a lot of flair. Day[9] did a really good commentary on Best's ability to just build units.

SC2 actually suits Best very well, I guess he's just not putting his heart into it and creating the really strong timing attacks like he did in BW.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
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