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[GSL] July Code S ro16 Day 2 - Page 65

Forum Index > StarCraft 2 Tournaments
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Prev 1 63 64 65 66 67 147 Next
zex66
Profile Joined May 2010
Canada651 Posts
July 13 2011 10:29 GMT
#1281
MC with an expo, it's GG unless huk does something besides DT's when MC has a robo.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 13 2011 10:29 GMT
#1282
On July 13 2011 19:29 GhostKorean wrote:
Why Dark Shrine for HuK?

Comeback kid.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Daray
Profile Blog Joined August 2010
6006 Posts
July 13 2011 10:29 GMT
#1283
On July 13 2011 19:29 GhostKorean wrote:
Why Dark Shrine for HuK?


Needs to do special tactics to come back
lololol
Profile Joined February 2006
5198 Posts
July 13 2011 10:29 GMT
#1284
On July 13 2011 19:22 Daralii wrote:
Show nested quote +
On July 13 2011 19:21 OrChard wrote:
On July 13 2011 19:17 Aesop wrote:
On July 13 2011 19:14 SxYSpAz wrote:
On July 13 2011 19:10 Aesop wrote:
On July 13 2011 19:04 Jehct wrote:
This actually seems like one of the highest level ZvP's so far (this GSL). The attacks aren't perfect or each engagement ideal but that's something that happens when it isn't just 'deathball' style; if there are 20 engagements instead of 2 of course a few are going to be imperfect. There was so much multitask going on and such well timed transitions; I think Tastosis' commentary is making people think this game is worse than it is.

I sort of agree. I wouldn't say "highest level", but I am sure that Hongun knew more clearly what he could do and what he not than the commentators in this case. Blink stalkers can trade quite effectively, even if the Zerg manages to overwhelm them eventually. In the end, it forces Z to continually produce and you can wear him down. So while the execution was lacking at points, I think the overall concept was valid.

I think Honguns play was good, and he clearly was just using an unconventional strategy that Tastosis didn't agree with, but i wouldn't say it was highest level either, mostly due to zenios part, who was clearly struggling with an awkward situation, but he was definitely engaging a lot when he shouldn't

i.e. kiting chargelots and then chasing them back to their huge freaking army! he was getting free kills and then decided to push on colli/storms. teh fuck?

It's not even that unconventional. I think it followed the general maxims from the "Chinese PvZ" which relies on efficient trading with blink Stalkers and upgrade advantage until you have built up a composition you can win with.

I just dont know why everyone hate HongUn.He has improved a lot in PvZ

If something exists, there are haters. It's how people work. =/

Fixed.
I'll call Nada.
I)etox
Profile Joined April 2011
1240 Posts
July 13 2011 10:29 GMT
#1285
hero dt time?
Fionn
Profile Blog Joined October 2009
United States23455 Posts
July 13 2011 10:29 GMT
#1286
MC has this if he doesn't snarf.
Writerhttps://twitter.com/FionnOnFire
gniketan
Profile Joined August 2010
United States18 Posts
July 13 2011 10:29 GMT
#1287
Huk going for charge. Possible archon followup?
You're drunk
UkGracken
Profile Joined May 2011
United Kingdom129 Posts
July 13 2011 10:29 GMT
#1288
That one bad time when huk left his immortal out in the open KNOWING mc could only blink down to there .. Cost him this game.
UK GRACKEN LETS GET CRACKING
Kommander
Profile Joined March 2011
Philippines4950 Posts
July 13 2011 10:29 GMT
#1289
DT's won't do shit, MC has an obs in his base
OrChard
Profile Joined February 2011
Hong Kong1119 Posts
July 13 2011 10:29 GMT
#1290
On July 13 2011 19:29 GhostKorean wrote:
Why Dark Shrine for HuK?

Becoz he is behind
Protosser
Eggcake
Profile Joined August 2010
Switzerland722 Posts
July 13 2011 10:29 GMT
#1291
Artosis: "He's gonna get charge, I like it" - explains why
.
.
.
Tasteless: "Oh, he's gonna get charge, I like it!"

O_o
MechKing
Profile Blog Joined March 2011
United States3004 Posts
July 13 2011 10:29 GMT
#1292
LOL "he's going to get charge, I love this" ... "And he's going to get charge"
ragealot
Profile Joined July 2011
432 Posts
July 13 2011 10:29 GMT
#1293
mircro war.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
July 13 2011 10:29 GMT
#1294
Lol what a tech path by Huk.
Cackle™
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 13 2011 10:29 GMT
#1295
DT o.O
https://twitter.com/#!/IrisAnother
Saiwa
Profile Joined December 2010
Germany789 Posts
July 13 2011 10:29 GMT
#1296
On July 13 2011 19:28 Serpico wrote:
Game is probably over.


yep
http://www.youtube.com/watch?v=vM_P7eLbY48&feature=player_detailpage#t=359s YOU ARE NOT GOING TO DO THIS TO ME CLIDE ! Artosis
gniketan
Profile Joined August 2010
United States18 Posts
July 13 2011 10:30 GMT
#1297
Huk's natural finishes. MC's army camped outside. 10 stalker lead for MC.
You're drunk
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 13 2011 10:30 GMT
#1298
On July 13 2011 19:29 Probe1 wrote:
Show nested quote +
On July 13 2011 19:28 Probe1 wrote:
On July 13 2011 19:27 Probe1 wrote:
On July 13 2011 19:26 Probe1 wrote:
On July 13 2011 19:25 Probe1 wrote:
On July 13 2011 19:24 Probe1 wrote:
On July 13 2011 19:21 Probe1 wrote:
On July 13 2011 19:20 Probe1 wrote:
On July 13 2011 19:06 Probe1 wrote:
Upcoming in 5 minutes:
(P)HuK <Xel'Naga Fortress> (P)MC
(P)HuK <Crossfire SE> (P)MC
(P)HuK <Crevasse> (P)MC (if needed)

Artosis
MC might be a little Jet Lagged

MC crosses his arms like they used to in WCW/WWF

Tasteless
MC Power bombs his opponents


Game 1:
(P)HuK <Xel'Naga Fortress> (P)MC

(P)HuK spawning at the bottom left
(P)MC spawning at the right


2:00
both have very similar openings, the only difference being HuKs gas and pylon being slightly faster. It'll likely be a few minutes before either build deviates.

3:45
HuK puts up his second gas and builds a robotics facility. MC sees him take his second gas while HuK has no idea on MCs gas timings.
5:25
MC builds a twilight council but HUK scouts everything with a sneaky probe!

6:30
MC on scouting an immortal expands. Huk catches stalkers off guard and force them to retreat with no losses.

8:00
MC blinks into HuKs base and scouts it all with one stalker
Both players know what's going on.

9:00
Blink on Blink with Immortal (HuK)
Huk has the lead as he attacks MCs natural

10:00
HuK kills the natural but takes significant losses, losing his immortal and all of his stalkers

MC is on the way to HuKs base with 6 stalkers and an immortal. as he remakes his natural.

11:00
HuK traps the immortal with probes and forces MC back however MC is still hovering outside HuKs base with 10 blinksters


MC is 7 probes ahead and has a 16 supply lead. Huk responds by expanding and building a dark shrine. MC has a robo up however.

15:00
HuK is 10 stalkers less than MC as MC approaches the natural.
But DTs are in MCs base!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Bobble
Profile Joined January 2011
Australia1493 Posts
July 13 2011 10:30 GMT
#1299
On July 13 2011 19:29 GhostKorean wrote:
Why Dark Shrine for HuK?


when you're far behind, you need something like DTs to try and snap the game back in his advantage.
AnalThermometer
Profile Joined February 2011
Vatican City State334 Posts
July 13 2011 10:30 GMT
#1300
MC's defense was impressive, that blink-immortal attack seems pretty strong on Korea server but it was inch perfect timing on MC's defending Immortal.
Prev 1 63 64 65 66 67 147 Next
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